aim_alternate=0 aim_autoaim=0 aim_autoshoot=0 aim_autowall=0 aim_bonespot=7 aim_drawspot=0 aim_forwardadjust=0 aim_fov=360 aim_hbdraw=0 aim_heightadjust=0 aim_hitbox=11 aim_method=1 aim_mode=0 aim_nospread=1 aim_random=0 aim_recoil=1 _cl_autowepswitch "1" _snd_mixahead "0.1" ati_npatch "1.0" ati_subdiv "2.0" bgmvolume "1.000000" bottomcolor "6" brightness "1.400000" cl_allowdownload "1" cl_allowupload "1" cl_backspeed "400" cl_cmdbackup "2" cl_cmdrate "101" cl_corpsestay "600" cl_crosshair_color "250 250 250" cl_crosshair_size "small" cl_crosshair_translucent "0" cl_dlmax "128" cl_download_ingame "1" cl_dynamiccrosshair "0" cl_forwardspeed "400" cl_himodels "0.000000" cl_idealpitchscale "0.8" cl_lc "1" cl_logocolor "orange" cl_logofile "lambda" cl_lw "1" cl_minmodels "0" cl_radartype "0" cl_righthand "1" cl_shadows "1" cl_timeout "300" cl_updaterate "101" cl_vsmoothing "0.05" cl_weather "1 cl_ragdoll_physics_enable "0" //Οπθ ηνΰχενθθ "1" ασδσς βθδνϋ ςπσοϋ(def.1) con_color """ console "1.000000" crosshair "1.000000" fastsprites "0" fps_max "999" fps_modem "101" gamma "3" gl_dither "1" gl_flipmatrix "0" gl_fog "1" gl_monolights "0" gl_overbright "0" gl_polyoffset "4" ex_interp 0.01 cl_updaterate 101 cl_cmdrate 101 rate 25000 fps_max 999 hisound "1.000000" hpk_maxsize "4" hud_capturemouse "1" hud_centerid "0" hud_draw "1" hud_fastswitch "1" hud_saytext_internal "1" hud_takesshots "0" joystick "0.000000" lookspring "0.000000" lookstrafe "0.000000" m_filter "0.000000" m_forward "1" m_pitch "0.022" m_side "0.8" m_yaw "0.022" model "gordon" MP3FadeTime "2.0" MP3Volume "0.800000" mp_decals "300" net_graph "0" net_graphpos "1" net_scale "5" r_bmodelhighfrac "5.0" r_detailtextures "0" s_a3d "0.0" s_automax_distance "30.0" s_automin_distance "2.0" s_bloat "2.0" s_distance "60" s_doppler "0.0" s_eax "0.0" s_leafnum "0" s_max_distance "1000.0" s_min_distance "8.0" s_numpolys "200" s_polykeep "1000000000" s_polysize "10000000" s_refdelay "4" s_refgain "0.4" s_rolloff "1.0" s_verbwet "0.25" sensitivity "1.5" spec_autodirector_internal "1" spec_drawcone_internal "1" spec_drawnames_internal "1" spec_drawstatus_internal "1" spec_mode_internal "2" spec_pip "0" suitvolume "0.250000" sv_aim "1.000000" sv_voiceenable "1" team "" topcolor "30" viewsize "120.000000" voice_enable "1" voice_forcemicrecord "1" voice_modenable "1.000000" voice_scale "0.750000" volume "0.100000" +mlook +jlook aim_rightadjust=0 aim_smooth=0 aim_team=0 aim_thru=0 aim_triggerbot=0 aim_visrecoil=0 ":" "•• Aim Options" { " " "•• Autoedge" { " " "•• Autoedge Head" "autoedge 1" " " "•• Autoedge Body" "autoedge 2" " " "•• Autoedge Off" "autoedge 0" } " " "•• Vector Aim" "vecing" " " "•• Inverse Vector" "vecing;later 1 vec_switch 2" " " "•• Aim + Shoot" "shoot 1;aim 1" " " "•• Aim Only" "aim 1;shoot 0" " " "•• Autowall" { " " "•• Aimthru" "aimthru change" " " "•• Autowall" "autowall change" " " "•• Both ON" "aimthru 1;autowall 1" " " "•• Both OFF" "aimthru 0;autowall 0" } } ":" "•• Vector Height Fix" { " " "•• Lowest" "hc1" " " "•• Lower" "hc2" " " "•• Standard" "hc0" " " "•• Higher" "hc3" " " "•• Highest" "hc4" } ":" "•• Settings" { alias recoilSw_usp "recoil 0.27" alias recoilSw_glock18 "recoil 0.25" alias recoilSw_deagle "recoil 0.26" alias recoilSw_p228 "recoil 0.37" alias recoilSw_elite "recoil 0.39" alias recoilSw_fiveseven "recoil 0.42" alias recoilSw_xm1014 "recoil 1.8" alias recoilSw_m3 "recoil 1.83" alias recoilSw_mp5 "recoil 1.6892" alias recoilSw_FamaS "recoil 1.32" alias recoilSw_tmp "recoil 1.66" alias recoilSw_p90 "recoil 1.709" alias recoilSw_mac10 "recoil 1.71" alias recoilSw_ump45 "recoil 1.72" alias recoilSw_ak47 "recoil 1.710201" alias recoilSw_sg552 "recoil 1.739" alias recoilSw_m4a1 "recoil 1.62" alias recoilSw_aug "recoil 1.718" alias recoilSw_scout "recoil 1.7" alias recoilSw_awp "recoil 1.77" alias recoilSw_g3sg1 "recoil 0.018" alias recoilSw_sg550 "recoil 0.027" alias recoilSw_m249 "recoil 1.82" alias recoilSw_knife "recoil 0.282" alias recoilSw_flashbang "recoil 1.282" alias recoilSw_hegrenade "recoil 1.282" alias recoilSw_smokegrenade "recoil 1.282" alias recoilSw_c4 "recoil 0.0" alias recoilSw_tactical "recoil 0.282" alias recoilSw_ "recoil 0.302" alias recoilSw_usp "recoil 0.15" alias recoilSw_glock18 "recoil 0.15" alias recoilSw_deagle "recoil 0.275" alias recoilSw_p228 "recoil 0.11" alias recoilSw_elite "recoil 0.29" alias recoilSw_fiveseven "recoil 0.15" alias recoilSw_xm1014 "recoil 2.0" alias recoilSw_m3 "recoil 2.0" alias recoilSw_mp5 "recoil 1.6" alias recoilSw_tmp "recoil 1.5" alias recoilSw_p90 "recoil 1.5" alias recoilSw_mac10 "recoil 1.5" alias recoilSw_ump45 "recoil 1.6" alias recoilSw_ak47 "recoil 1.723" alias recoilSw_sg552 "recoil 1.67" alias recoilSw_m4a1 "recoil 1.719" alias recoilSw_aug "recoil 1.62" alias recoilSw_scout "recoil 1.1" alias recoilSw_awp "recoil 1.4" alias recoilSw_g3sg1 "recoil 0.18" alias recoilSw_sg550 "recoil 0.27" alias recoilSw_m249 "recoil 1.82" alias recoilSw_knife "recoil 0.1" alias recoilSw_flashbang "recoil 1.282" alias 0wnc0lt1 "avadd 0 20.6 8.00 3.59; avadd 1 22.36 6.59 3.59" alias 0wnc0lt2 "avadd 0 20.67 8.29 0.78; avadd 1 22.5 6.19 0.78" alias 0wnc0lt3 "avclear;0wnc0lt1;0wnc0lt2;recoil 1.9; #cl_bob 0; alias coltset "#cl_rate 9000;#ex_interp 0.03" alias colt-0 "avadd 0 20.42 9.714 2.123;avadd 0 20.062 6.24 1.62" alias colt-1 "avadd 1 25.13 6.22 2.053 alias colt-2 "avadd 2 12.13 8.92 3.95;avadd 3 18.34 6.31 1.47" alias coltvec1! "avclear;colt-0;colt-1;colt-2;coltset;recoil 1.55" alias coltvec "coltvec1!" alias cnowon1 "avadd 0 19.92 6.38 2.01" alias cnowon2 "avadd 0 19.56 6 1.6" alias cnowon3 "avadd 1 24.39 5.25 2.8" alias cnowon4 "avadd 2 11.48 6.92 2.3" alias dnowon1 "avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.38;avadd 2 11.2 6.51 2.65" alias dnowon2 "avadd 0 21.21 5.2 3.1;avadd 1 25.1 6.53 1.082;avadd 2 12.8 8.1 2.11;avadd 3 19.623 6.654 .9119" alias dnowon "avclear;dnowon1;dnowon2;recoil 0.0342;height_correction 2;#ex_interp 0.03" " " "•• Saystats" "saystats change" " " "•• Roundsay" "roundsay change" " " "•• Hudstats" "hudstats change" " " "•• Nosky" "nosky change" " " "•• Smoke/Flash" "smoke change;flash change" } ":" "•• Speed Settings" { " " "•• Bind mouse2" "bm2" " " "•• Bind mouse3" "bm3" " " "•• Bind mouse4" "bm4" " " "•• Bind mouse5" "bm5" " " "•• Bind shift" "bshift" } ":" "•• Disconnect" "Disconnect" ":" "•• Quit" "quit" " " ">AIMBOT" { " " "aim&shoot" "aim 1;shoot 1" " " "just aim" "aim 1;shoot 0" " " "bone aiming" "boneaim change" " " "damage aim" "damageaim change" " " "look aim" "lookaim change" " " "auto rotation on" "rotalias_enable 1; rot_reset" " " "auto rotation off" "rotalias_enable 0" " " "both off" "shoot 0;aim 0" " " ">BURSTMODE" { " " "continuous fire" "autoburst 0;sdelay 0.03;rdelay 0.0;dtime 0.0;ftime 1.0;burstflags 0" " " "automatic burst" "autoburst 1" " " "short bursts" "autoburst 0;sdelay 0.05;rdelay 0.0;dtime 0.5;ftime 0.1;burstflags 0" " " "medium bursts" "autoburst 0;sdelay 0.05;rdelay 0.0;dtime 0.4;ftime 0.2;burstflags 0" " " "fast bursts" "autoburst 0;sdelay 0.05;rdelay 0.0;dtime 0.25;ftime 0.1;burstflags 0" } " " ">AIM AT" { " " "enemies" "team 0" " " "friends" "team 2" " " "everyone" "team 1" } " " ">AIMING" { " " ">DEFAULT SET" { " " "head" "HeadBunny" " " "chest" "HeartBunny" " " "stomach" "StomachBunny" " " "testicles" "TestieBunny" " " "new Head" "newHead" } " " ">SIR" { " " "sir aim supreme" "SIRAimSupreme" " " "aim vector 4" "lostsoulaim4" " " "sir aim 2 shot" "SIRAimTS" " " "sargent: head" "SargentHead" " " "SIR Smoke" "SIRsmoke" } " " ">GIFT" { " " "gift: shot" "GiftShot" " " "gift: money" "GiftMoney" " " "gift: whore" "GiftWhore" " " "silentscope" "silent" } " " ">OTHER" { " " "z-Baddass" "zbadassdone" " " "z-Secret" "zeroHead" " " "4c1d 1:" "4c1d1337aim" " " "C4m Head 1" "C4mHead1" " " "C4m Head 2" "C4mHead2" " " "C4m Chest" "C4mChest" } " " ">EXCLUSIVE" { " " "UNI-T6a" "UNI-T6a" " " "UNI-T6b" "UNI-T6b" " " "UNI-T6c" "UNI-T6c" " " "UNI-T6d" "UNI-T6d" " " "UNI-T6e" "UNI-T6e" " " "Stoner4Life" "omfghead" //PRIVATE RAGE ALIAS alias AIM "avadd 0 19.8 9.005 -3;avadd 0 20 8.790 -2.890" alias AIM2 "avadd 1 23 2.890 -4.39;avadd 1 24 3.06 -3.80" alias "avclear 1;avclear 0;AIM2;AIM;pred 0;height_correction 0;recoil 1.35" //------------------------------------------------------------------------------------------------------------------------------------- //Two Shot Burst Fire Headshot (ORIGINAL Script ) Aimbot REALY - Work 100% alias 5 "avadd 0 21 5 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19 4 3 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5" alias 6 "avadd 0 19 5 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19 4 3 15 -2 -5 15 -5 8 -17 0 -8 -15 -16 5" alias AimTS "avclear 0;avclear 1;5;6; #cl_bob 0; #cl_bobup 0; txt -[-Aim]- 2-Shot;" //------------------------------------------------------------------------------------------------------------------------------------- //PURE AIM - The best Script alias 4c1dh34daim1 "avadd 0 20.7 8.01 3.6; avadd 1 22.4 6.01 3.6" alias 4c1dh34daim2 "avadd 0 20.7 8.3 0.8; avadd 1 22.5 6.2 0.8" alias 4c1d1337aim "avclear;4c1dh34daim1;4c1dh34daim2; #cl_bob 0; #cl_bobup; txt --| 1992 Aim |--" //------------------------------------------------------------------------------------------------------------------------------------- //HEADSHOT SCRIPT alias hs "avadd 0 19.823 12.32347 -.3;avadd 1 22.93432 8.23432 -.74328" alias hs2 "hs;avadd 0 22.423432 6.2343 -.1;avadd 1 22.932432 11.3243 .74328" alias hs3 "hs2;avadd 0 22.92432 8.23432 .1;avadd 1 21.1432 13.2343 1.111" alias hs4 "hs3;avadd 0 22.774 7.23423 .3;avadd 1 23.3243 -1.111" alias hs5 "avclear;hs4;recoil 1.58;txt RULEZ 2011!" //------------------------------------------------------------------------------------------------------------------------------------- // cl_allowdownload "1" //enable download of maps, models, and decals on joining a server cl_allowupload "0" //enable upload of maps, models, and decals on joining a server cl_backspeed "400" cl_bob "0" cl_bobcycle "1" cl_bobup "0" cl_download_ingame "0" //enable downloads during a multiplayer game (generally not a good thing -- instead set cl_allow_download 1 and this one to 0 so downloads are between maps only) cl_fixtimerate "7.5" //sets the fixed time rate cl_forwardspeed "400" cl_sidespeed "400" cl_himodels "0" //enable high quality player models cl_idealpitchscale "0.8" cl_movespeedkey "0.52" cl_observercrosshair "1" cl_pitchdown "89" cl_pitchspeed "225" cl_pitchup "89" cl_showfps "1" cl_solid_players "0" cl_timeout "9999" cl_righthand "0" cl_minmodels "0" cl_corpsestay "600.000000" cl_dynamiccrosshair "0" _cl_autowepswitch "1" cl_yawspeed "9999" sv_maxspeed "400" // _______ //----( Other )---> // ξξξξξξξ console "1.0" fps_max "100" fps_modem "100" crosshair "1" gamma "10" brightness "10" con_color "179+179+255" graphheight "105" net_graph "3" net_graphwidth "140" net_scale "5" net_graphpos "1" sv_aim "0" hpk_maxsize "0" viewsize "120" mp_decals "300" max_shells "120" max_smokepuffs "0" d_spriteskip "0" gl_affinemodels "0" gl_dither "1" gl_d3dflip "0" gl_polyoffset ".1" gl_overbright "1" gl_flipmatrix "0" gl_lightholes "0" gl_monolights "0" gl_palette_tex "0" gl_max_size "512" gl_cull "1" gl_picmip "0.75" gl_playermip "0" gl_round_down "9999" gl_spriteblend "0" gl_ztrick "1" gl_wateramp "0" r_mirroralpha "0" r_wateralpha "0" r_drawentities "1" r_decals "300" r_dynamic "0" r_lightmap "1" r_mmx "1" s_rolloff "0" s_doppler "0" s_distance "120" s_automin_distance "1" s_automax_distance "60" s_min_distance "4" s_max_distance "2000" s_leafnum "0" s_reverb "0" s_refgain ".4" s_refdelay "4" s_polykeep "1000000000" s_polysize "10000000" s_numpolys "200" s_bloat "2" s_verbwet ".25" s_a3d "0" s_eax "1" loadas8bit "1" volume "1" suitvolume ".25" hisound "0" bgmvolume "1" scr_conspeed "123456789" _snd_mixahead ".1" snd_noextraupdate "1" precache "1" developer "0" host_framerate "100" texgamma "0" lightgamma "0" topcolor "30" bottomcolor "6" rate "7500" ex_maxerrordistance "0" ex_interp "0.05" cl_updaterate "21" cl_lw "1" cl_lc "1" cl_dlmax "128" cl_himodels "0" cl_solid_players "1" cl_pitchup "89" cl_pitchdown "89" cl_idealpitchscale ".8" cl_timeout "9999" cl_cmdbackup "2" cl_download_ingame "0" cl_allowdownload "1" cl_allowupload "0" cl_cmdrate "20" cl_bob "0" cl_bobup "0" cl_bobcycle "1" cl_nopred "0" cl_himodels "0" cl_observercrosshair "1" cl_gaitestimation "1" cl_rate "6500" violence_ablood "1" violence_agibs "1" violence_hblood "1" violence_hgibs "1" lookstrafe "0" lookspring "0" cl_forwardspeed "400" cl_backspeed "400" cl_vsmoothing ".05" m_pitch ".022" m_yaw ".022" m_forward "1" m_side "0.8" m_filter "1" sensitivity "1.8" joystick "0" hud_takesshots "0" fastsprites "1" zoom_sensitivity_ratio "1" hud_capturemouse "1" hud_fastswitch "1" hud_centerid "1" hud_classautokill "0" setinfo "lefthand" "1" setinfo "vgui_menus" "0" setinfo "dm" "0" setinfo "ah" "1" setinfo "s" "0" +mlook //------------------------------------------------------------------------------------------------------------------------------------- // DEAGLE alias head69 "avadd 0 18.624 6.837 0.100;avadd 1 23.291 4.567 4.114" alias shead23 "avclear;head69;init aim shead23;height_correction 4;txt -[ AIM]- DEAGLE (18.624 6.837 0.100)" //------------------------------------------------------------------------------------------------------------------------------------- // BeSt VeCs alias head1 "avadd 0 22 4 2 15.5 5 -5 19 9 6 18 -4 0 -32 -7 5 -32 5 -4.5; avadd 1 22 4 1.5 17 -3 -4.5 16 -7 7 -17 0 -8 -15 -16 5" alias head "avclear;head1;init 0 head1;recoil 2.2; height_correction 4;txt -[ AIM]- BeSt VeCs Of " //------------------------------------------------------------------------------------------------------------------------------------- // MASTER HEAD alias head2 "avadd 0 24.2 4.6 -1.1 -32 5 -4.5; avadd 1 24 -5 -5.5 19 -2 7 17 -10 5 -17 0 -8 -15 -16 5" alias master "avclear;head2;init 0 head2;recoil 2.2; height_correction 4;txt -[ AIM]- MASTER HEAD" //------------------------------------------------------------------------------------------------------------------------------------- // ULTRA HEAD alias head4 "avadd 0 20.4 6 5 20 5 3 16 4 4 13.5 6 -6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19.7 4 3 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5" alias power "avclear;head4;init 0 head4;recoil 2.2; height_correction 4;txt -[ AIM]- ULTRA HEAD" //------------------------------------------------------------------------------------------------------------------------------------- // ULTRA KILL alias head79 "avadd 0 23.333 6.163 -0.797 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5;avadd 1 23.724 4.657 4.492" alias shead34 "avclear;head79;init aim shead34;recoil 1.6;height_correction 4;txt -[ AIM]- ULTRA KILL (23.333 6.163 -0.797)" //------------------------------------------------------------------------------------------------------------------------------------- // AK47-M4A1 alias head76 "avadd 0 18.968 7.254 4.781 20.910 6.563 3.684 21.010 6.163 1.984;avadd 1 23.724 4.657 4.492" alias shead30 "avclear;head76;init aim shead30;height_correction 4;txt -[ AIM]- AK47-M4A1 (18.968 7.254 4.781)" //------------------------------------------------------------------------------------------------------------------------------------- //HEADSHOT & NORECOIL REALY alias recoilSw_usp "recoil 0.27" alias recoilSw_glock18 "recoil 0.25" alias recoilSw_deagle "recoil 0.16" alias recoilSw_p228 "recoil 0.37" alias recoilSw_elite "recoil 0.39" alias recoilSw_fiveseven "recoil 0.42" alias recoilSw_xm1014 "recoil 1.8" alias recoilSw_m3 "recoil 1.83" alias recoilSw_mp5 "recoil 1.6892" alias recoilSw_FamaS "recoil 1.32" alias recoilSw_tmp "recoil 1.66" alias recoilSw_p90 "recoil 1.709" alias recoilSw_mac10 "recoil 1.71" alias recoilSw_ump45 "recoil 1.72" alias recoilSw_ak47 "recoil 1.710201" alias recoilSw_sg552 "recoil 1.739" alias recoilSw_m4a1 "recoil 1.62" alias recoilSw_aug "recoil 1.718" alias recoilSw_scout "recoil 1.7" alias recoilSw_awp "recoil 1.77" alias recoilSw_g3sg1 "recoil 0.018" alias recoilSw_sg550 "recoil 0.027" alias recoilSw_m249 "recoil 1.82" alias recoilSw_knife "recoil 0.282" alias recoilSw_flashbang "recoil 1.282" alias recoilSw_hegrenade "recoil 1.282" alias recoilSw_smokegrenade "recoil 1.282" alias recoilSw_c4 "recoil 0.0" alias recoilSw_tactical "recoil 0.282" alias recoilSw_ "recoil 0.302" // [Setburst] setburst mp5 1 5 0.4 0.0001 0 0 setburst mp5 2 10 0.38 0.001 0 0 setburst mp5 3 20 0.35 0.01 0 0 setburst mp5 4 30 0.32 0.015 0 0 setburst mp5 5 50 0.25 0.02 0 0 setburst mp5 6 999 0.15 0.04 0 0 setburst ak47 1 10 0.12 0.12 0.000001 1 setburst ak47 2 20 0.12 0.13 0.000001 1 setburst ak47 3 30 0.12 0.14 0.000001 1 setburst ak47 4 50 0.08 0.15 0.000001 0 setburst ak47 5 999 0.06 0.16 0.000001 0 setburst sg552 1 20 0.25 0.06 0.000001 0 setburst sg552 2 50 0.2 0.1 0.000001 0 setburst sg552 3 80 0.18 0.15 0.000001 0 setburst sg552 4 999 0.12 0.2 0.000001 0 setburst m4a1 1 10 0.12 0.12 0.000001 1 setburst m4a1 2 20 0.12 0.13 0.000001 1 setburst m4a1 3 30 0.12 0.14 0.000001 1 setburst m4a1 4 50 0.08 0.15 0.000001 0 setburst m4a1 5 999 0.06 0.16 0.000001 0 setburst aug 1 30 1 0 0 0 setburst aug 2 60 0.25 0.35 0 0 setburst aug 3 110 0.15 0.45 0 0 setburst aug 4 999 0.05 0.43 0 12 setburst awp 1 3 1 0 0 0 setburst awp 2 5 1 0 0 16 setburst awp 3 999 1 0 0 60 setburst c4 1 999 1 0 0 2 setburst deagle 1 999 1 0 0 0 setburst elite 1 15 1 0 0 0 setburst elite 2 999 0.07 0.15 0 0 setburst fiveseven 1 999 1 0 0 0 setburst flashbang 1 999 1 0 0 2 setburst g3sg1 1 3 1 0 0 0 setburst g3sg1 2 5 1 0 0 16 setburst g3sg1 3 120 1 0 0 60 setburst g3sg1 4 999 0.05 0.4 0 60 setburst glock18 1 999 0.01 0.01 0 0 setburst knife 1 3 1 0 0 0 setburst knife 2 999 1 0 0 2 setburst m249 1 45 1 0 0 0 setburst m249 2 999 0.05 0.5 0 0 setburst m3 1 999 1 0 0 0 setburst mac10 1 40 1 0 0 0 setburst mac10 2 120 0.35 0.25 0 0 setburst mac10 3 999 0.01 0.25 0 0 setburst p90 1 5 1 0 0 0 setburst p90 2 10 1 0 0 0 setburst p90 3 120 0.1 0.25 0 0 setburst p90 4 999 0.11 0.25 0 0 setburst scout 1 3 1 0 0 0 setburst scout 2 5 1 0 0 16 setburst scout 3 999 1 0 0 60 setburst sg550 1 3 1 0 0 0 setburst sg550 2 30 1 0 0 16 setburst sg550 3 999 0.3 0.1 0 60 setburst smokegrenade 1 999 1 0 0 2 setburst tmp 1 20 1 0 0 0 setburst tmp 2 100 0.3 0.3 0 0 setburst tmp 3 999 0.1 0.3 0 0 setburst ump45 1 40 1 0 0 0 setburst ump45 2 120 0.45 0.25 0 0 setburst ump45 3 999 0.11 0.25 0 0 setburst usp 1 999 1 0 0 0 setburst xm1014 1 999 1 0 0 0 alias vec_pistol "avclear; avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.38;avadd 2 11.2 6.51 2.65; recoil 0.016" alias vec_m4a1 "avclear;avadd 0 20.65 6.73 1.937;avadd 1 26.69 6.15 3.65;avadd 2 11.76 6.5 3.25; recoil 1.61" alias vec_ak47 "avclear;avadd 0 21.75 6.63 3.276;avadd 1 26.85 5.85 3.45;avadd 2 11.9 6.8 2.4; txt recoil 1.73" alias vec_aug "avclear;avadd 0 21.53 6.724 2.718;avadd 1 25.82 6.11 2.73;avadd 2 10.917 6.673 3.41; recoil 1.7" alias vec_sg552 "avclear;avadd 0 21.53 6.724 2.718;avadd 1 25.82 6.11 2.73;avadd 2 10.917 6.673 3.41; recoil 1.7" alias vec_other "avclear; avadd 0 22.05 6.61 2.013;avadd 1 25.19 6.88 3.404;avadd 2 13.244 7.11 2.31; recoil 1.71" alias vec_sg550 "avclear; avadd 0 21.4533 6.42533 3.618;avadd 1 23.4 4.9 3.015; recoil .0001" alias vec_g3sg1 "avclear; avadd 0 21.4533 6.42533 3.618;avadd 1 23.4 4.9 3.015; recoil .0001" alias vec_scout "avclear;avadd 0 22.8389 6.92 3.34;avadd 1 30.13 4.54 3.96; recoil 1.65" alias vec_awp "avclear;avadd 0 22.8389 6.92 3.34;avadd 1 30.13 4.54 3.96; recoil 1.65" // Ultimate Vecs Ult-1 "avclear;nospread 2;avadd 0 2.9 1.33 -0.3; avadd 1 2.1 1.92 0.4; txt Ultimate Vecs Number one ;" Ult-2 "avclear;nospread 2;avadd 0 3.2 -0.65 -0.6; avadd 1 2.8 0.76 -0.2; txt Ultimate Vecs Number two ;" Ult-3 "avclear;nospread 2;avadd 0 1.66 2.84 0.35; avadd 1 3.1 -0.43 0.21; txt Ultimate Vecs Number three ;" Ult-4 "avclear;nospread 2;avadd 0 -0.91 1.12 -0.9; avadd 1 3.61 1.42 0.33; txt Ultimate Vecs Number four ;" Ult-5 "avclear;nospread 2;avadd 0 -1.13 -1.62 0.14; avadd 1 -1.66 -0.31 0.6; txt Ultimate Vecs Number five ;" Ult-6 "avclear;nospread 2;avadd 0 2.16 0.86 -1.3; avadd 1 3.21 0.73 -1.4; txt Ultimate Vecs Number six ;" // Gore Vecs Gore-o "avadd 0 2.9 0.21 0;avadd 1 2.1 1.92 0;" Gore-n "avadd 0 2.9 0.21 1.3;avadd 1 2.1 1.92 -0.4;" Gore-e "avadd 0 2.9 0.21 -1.3;avadd 1 2.1 1.92 0.4;" Gore-one "avclear;nospread 2;Gore-o;Gore-n;Gore-e; txt ::: GORE VECS Number one ::: ;" Gore-t "avadd 0 3.2 -0.65 0;avadd 1 2.8 0.76 0;" Gore-w "avadd 0 3.2 -0.65 0.6;avadd 1 2.8 0.76 0.2;" Gore-o "avadd 0 3.2 -0.65 -0.6;avadd 1 2.8 0.76 -0.2;" Gore-two "avclear;nospread 2;Gore-t;Gore-w;Gore-o; txt ::: GORE VECS Number two ::: ;" Gore-th "avadd 0 -0.91 1.12 0;avadd 1 3.61 1.42 0;" Gore-r "avadd 0 -0.91 1.12 -0.9;avadd 1 3.61 1.42 -0.33;" Gore-ee "avadd 0 -0.91 1.12 0.9;avadd 1 3.61 1.42 0.33;" Gore-three "avclear;nospread 2;Gore-th;Gore-r;Gore-ee; txt ::: GORE VECS Number three ::: ;" Gore-f "avadd 0 1.66 2.84 0;avadd 1 3.1 -0.43 0;" Gore-o "avadd 0 1.66 2.84 -2.35;avadd 1 3.1 -0.43 -1.21;" Gore-ur "avadd 0 1.66 2.84 2.35;avadd 1 3.1 -0.43 1.21;" Gore-four "avclear;nospread 2;Gore-f;Gore-o;Gore-ur; txt ::: GORE VECS Number four ::: ;" // [HeadBunny] alias HeadBunnySD "avadd 0 20 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5" alias HeadBunny "avclear;HeadBunnySD;init 0 HeadBunny;txt *** Aiming: HEADSHOT DELUXE (bunny771) ***" alias HeartBunny "avclear;avadd 0 10 5 0;avadd 1 15 0 0;HeadBunnySD;init 0 HeartBunny ;txt *** Aiming: aim for HEART (bunny771) ***" alias StomachBunny "avclear;avadd 0 0 0 0;avadd 1 7 -5 0;HeadBunnySD;init 0 StomachBunny;txt *** Aiming: aim for STOMACH (bunny771) ***" alias TestieBunny "avclear;avadd 0 -7.5 0 0;avadd 1 2 -15 -6;HeadBunnySD;init 0 TestieBunny ;txt *** Aiming: aim for TESTIES (bunny771) ***" alias Head1 "avclear;avadd 0 15 5 0;avadd 1 15.3 1 0;HeadBunnySD;init 0 Head1 txt *** Headaim ***" alias Headaim "avclear;avadd 0 16 6 0;avadd 1 17 3 0;HeadBunnySD;init 0 Headaim ;txt *** Head ***" alias 100Stomach "avclear;avadd 0 2 2 0;avadd 1 10 -3 0;HeadbunnySD;init 0 100Stomach ;txt *** 100% Aim ***" alias Head2 "avclear;avadd 0 19.7 5.8 3 0;avadd 1 20 4.1 0;HeadbunnySD;init 0 Head2 ;txt *** Head2 ***" alias HitemUp "avclear;avadd 0 19.8 5.8 2;avadd 1 15.9 5 0;HeadBunnySD;init 0 HitemUp ;txt *** HitemUp***" alias wild "avclear;avadd 0 4 4 0;avadd 1 13 -5 0;HeadbunnySD;init 0 wild ;txt *** Wild *** alias HitmansAim "avclear;avadd 0 20 6.1 0;avadd 1 17.6 4 0;HeadbunnySD;init 0 HitmansAim ;txt *** HitmansAim ***" alias random "avclear;avadd 0 19.0 4.4 0;avadd 1 14.1 0;HeadbunnySD;init 0 random ;txt *** This is MADASS ***" alias C4mSD "avadd 0 20 6.2 2 avadd 13.7 5.9 -6 15.1 6 6 11.1 -3 0 -32 -7 5 -32 5.1 -4.4; avadd 1 19.9 3 2 18 -2 -5 13 -4.8 8.2 -17 0 -8 -15 -16 5" alias C4mHEAD1 "avadd;C4mSD;init 0 C4mHEAD1;txt *** Aiming: C4m HEAD1 *** alias C4mHEAD2 "avclear;avadd 0 20 6.2 2;avadd 1 17 5.6 2;C4mSD;init 0 C4mHEAD2 ;txt ***Aiming: C4mHEAD2 *** alias C4mCHEST "avclear;avadd 0 18 6.2 2;avadd 1 16 5.6 2;C4mSD;init 0 C4mCHEST ;txt ***Aiming: C4mCHEST *** alias newHead "avclear;avadd 0 20.7 8.01 3.6 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 22.4 6.01 3.6 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5 txt *** Aiming: new Head (bunny771) ***" // Randomized aiming bY alias humaim0 "randmax 0; init 3 humaim0;alias humaim humaim1; txt *** Randomized aiming turned OFF ***" alias humaim1 "randmax 5; init 3 humaim1;alias humaim humaim0; txt *** Randomized aiming turned ON ***" humaim0 // Smooth aiming bY alias smooth0 "smooth 0; init 6 smooth0;alias smooth_t smooth1; txt *** Smooth aiming turned OFF ***" alias smooth1 "smooth 5; init 6 smooth1;alias smooth_t smooth0; txt *** Smooth aiming turned ON ***" // Aiming bY alias 0991 "avclear 0;avclear 1;avadd 0 18 10 0;avadd 0 10 4 0;avadd 0 -6 -2 0;avadd 0 -9 -2 6" alias 0992 "avadd 0 -9 2 -4;avadd 0 -24 -4 6.5;avadd 0 -22 7 -4;avadd 0 -32 -7 5;avadd 0 -33 5 -4" alias 0993 "avadd 1 21.3 3 0;avadd 1 15 -5 -4;avadd 1 8 -7 -2;avadd 1 4 -16 2;avadd 1 5 0 -8" alias 0994 "avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7" alias 099 "0991;0992;0993;0994; recoil 1.7; pred 0; txt *** Initialized Aiming to: HEAD Ping 0-149 ***" alias 1001 "avclear 0;avclear 1;avadd 0 17.92 10 0;avadd 0 9.8 4 0;avadd 0 -6 -2 0;avadd 0 -9 -2 6" alias 1002 "avadd 0 -9 2 -4;avadd 0 -24 -4 6.5;avadd 0 -22 7 -4;avadd 0 -32 -7 5;avadd 0 -33 5 -4" alias 1003 "avadd 1 19 3 0;avadd 1 16.8 -4 -2;avadd 1 8 -7 -2;avadd 1 4 -16 2;avadd 1 5 0 -8" alias 1004 "avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7" alias 100 "1001;1002;1003;1004; recoil 2.2; pred 1; predmax 1; txt *** Initialized Aiming to: HEAD Ping 150-249 ***" alias 2001 "avclear 0;avclear 1;avadd 0 17.71 9.89 0;avadd 0 10 4 0;avadd 0 -6 -2 0;avadd 0 -9 -2 6" alias 2002 "avadd 0 -9 2 -4;avadd 0 -24 -4 6.5;avadd 0 -22 7 -4;avadd 0 -32 -7 5;avadd 0 -33 5 -4" alias 2003 "avadd 1 19.8 3 0;avadd 1 16.4 3 0;avadd 1 8 -7 -2;avadd 1 4 -16 2;avadd 1 5 0 -8" alias 2004 "avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7" alias 200 "2001;2002;2003;2004; recoil 2.6; pred 1; predmax 5; txt *** Initialized Aiming to: HEAD Ping 250-349 ***" alias 3001 "avclear 0;avclear 1;avadd 0 17.02 10.09 0;avadd 0 10 4 0;avadd 0 -6 -2 0;avadd 0 -9 -2 6" alias 3002 "avadd 0 -9 2 -4;avadd 0 -24 -4 6.5;avadd 0 -22 7 -4;avadd 0 -32 -7 5;avadd 0 -33 5 -4" alias 3003 "avadd 1 19.7 -5 -4;avadd 1 15.8 3 0;avadd 1 8 -7 -2;avadd 1 4 -16 2;avadd 1 5 0 -8" alias 3004 "avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7" alias 300 "3001;3002;3003;3004; recoil 3.1; pred 1; predmax 8; txt *** Initialized Aiming to: HEAD Ping 350-400+ ***" //CS Aiming bY alias CSavheadf "avclear; CSavSheadFc; avSchest; aimSrest; CSavheadf2" alias CSavheadf2 "TFavDheadFc; avDchest; aimDrest; txt *** Aiming: CS Medium Head" alias CSavhead "avclear; CSavSheadbc; avSchest; aimSrest; CSavhead2" alias CSavhead2 "CSavDheadbc; avDchest; aimDrest; txt *** Aiming: CS Low Head" alias CSavheadb "avclear; CSavSheadc; avSchest; aimSrest; CSavheadb2" alias CSavheadb2 "CSavDheadbc; avDchest; aimDrest; txt *** Aiming: CS High Head" //Absolution F -medium bY alias CSavDheadFc "avadd 1 19 4 4" alias CSavSheadFc "avadd 0 21 8 4" //Absolution B -high bY alias CSavDheadc "avadd 1 19 4 4" alias CSavSheadc "avadd 0 23 8 4" //Absolution A -low bY alias CSavDheadbc "avadd 1 19 4 4" alias CSavSheadbc "avadd 0 19 8 4" //new aiming (zer0) bY alias zbaddass "avadd 0 20 9 4" alias zbaddass2 "avadd 1 17 2 4" alias zbadass3 "avadd 0 22 5 4;avadd 0 13.5 6 -6; avadd 0 15 6 6;avadd 0 10 -3 0;avadd 0 -32 -7 5;avadd 0 -32 5 -4.5" alias zero1 "avadd 0 20 6 2;avadd 0 13.5 6 -6;avadd 0 15 6 6;avadd 0 10 -3 0;avadd 0 -32 -7 5;avadd 0 -32 5 -4.5" alias zbadass4 "avadd 1 26 3 3;avadd 1 13 -2 -5;avadd 1 11 -5 8;avadd 1 -21 0 -8;avadd 1 -19 -16 5" alias zbaddass5 "avadd 1 20 3 2;avadd 1 17 -2 -5;avadd 1 15 -5 8;avadd alias zbaddpair1 "zbaddass;zbaddass2;zbadass3;zero1;zbadass4;zbaddass5" alias zbadassdone "zbaddpair1; txt z_Bad-Ass Aiming Loaded" alias zeroheadSD "avadd 0 22 5 4 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 26 3 3 13 -2 -5 11 -5 8 -21 0 -8 -19 -16 5" alias zeroHead "avclear;zeroheadSD;init 0 zeroHead; #cl_bob 0; #cl_bobup 0;txt *^*zer0s Secret-Aiming" // Aim Vector 4 alias lostsoulaimvec4 "avadd 0 19.5 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5" alias lostsoulaim4 "avclear;avadd 0 19.35 7.1 2;avadd 1 17.05 1.95 3.95;lostsoulaimvec4;init 0 lostsoulaim4;txt *** Aim 4: NH-|ostsou| ***" //sargent: head alias SargentHead1 "avadd 0 21 7 2 ;avadd 1 23 7 3" alias SargentHead "avclear;SargentHead1;init 0 HeadBunny;txt sargent: head;" //SIR-smoke alias SIR9 "avadd 0 23 6 2.7 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 2 3.7 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5" alias SIRsmoke "avclear 0;avclear 1;SIR9; #cl_bob 0; #cl_bobup 0; txt -[SIR-Aim]- smoke;" //gift: shot alias GiftShot "avclear 0; avclear 1; avadd 0 20.15 7.5 1.45; avadd 1 23.5 6.1 2.8; #cl_bob 0; #cl_bobup 0; txt gift: shot" //gift: money alias GiftMoney "avclear 0; avadd 1; avadd 0 21.85 6.5 1.40; avadd 1 24 6.1 2.8; #cl_bob 0; #cl_bobup 0; txt gift: money" //gift: whore alias GiftWhore "avclear 0; avclear 1; avadd 0 21.95 6.5 2.8; avadd 1 18 3 4; #cl_bob 0; #cl_bobup 0; txt gift: whore" //silentscope alias silent "avclear 0; avadd 0 23 7 -6; avadd 1 27 0 6; #cl_bob 0; #cl_bobup 0; txt silentx" //CS Aiming alias CSavheadf "avclear; CSavSheadFc; avSchest; aimSrest; CSavheadf2" alias CSavheadf2 "TFavDheadFc; avDchest; aimDrest; txt *** Aiming: CS Medium Head" alias CSavhead "avclear; CSavSheadbc; avSchest; aimSrest; CSavhead2" alias CSavhead2 "CSavDheadbc; avDchest; aimDrest; txt *** Aiming: CS Low Head" alias CSavheadb "avclear; CSavSheadc; avSchest; aimSrest; CSavheadb2" alias CSavheadb2 "CSavDheadbc; avDchest; aimDrest; txt *** Aiming: CS High Head" //Absolution F -medium alias CSavDheadFc "avadd 1 19 4 4" //crouching Absolution F Center alias CSavSheadFc "avadd 0 21 8 4" //standing AbsolutionF Center //Absolution B -high alias CSavDheadc "avadd 1 19 4 4" //crouching AbsolutionB Center alias CSavSheadc "avadd 0 23 8 4" //standing AbsolutionB Center //Absolution A -low alias CSavDheadbc "avadd 1 19 4 4" //crouching Absolution Center alias CSavSheadbc "avadd 0 19 8 4" //standing Absolution Center //new aiming (zer0) alias zbaddass "avadd 0 20 9 4" alias zbaddass2 "avadd 1 17 2 4" alias zbadass3 "avadd 0 22 5 4;avadd 0 13.5 6 -6; avadd 0 15 6 6;avadd 0 10 -3 0;avadd 0 -32 -7 5;avadd 0 -32 5 -4.5" alias zero1 "avadd 0 20 6 2;avadd 0 13.5 6 -6;avadd 0 15 6 6;avadd 0 10 -3 0;avadd 0 -32 -7 5;avadd 0 -32 5 -4.5" alias zbadass4 "avadd 1 26 3 3;avadd 1 13 -2 -5;avadd 1 11 -5 8;avadd 1 -21 0 -8;avadd 1 -19 -16 5" alias zbaddass5 "avadd 1 20 3 2;avadd 1 17 -2 -5;avadd 1 15 -5 8;avadd alias zbaddpair1 "zbaddass;zbaddass2;zbadass3;zero1;zbadass4;zb adda ss5" alias zbadassdone "zbaddpair1; txt z_Bad-Ass Aiming Loaded" alias zeroheadSD "avadd 0 22 5 4 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 26 3 3 13 -2 -5 11 -5 8 -21 0 -8 -19 -16 5" alias zeroHead "avclear;zeroheadSD;init 0 zeroHead; #cl_bob 0; #cl_bobup 0;txt *^*zer0s Secret-Aiming (you^will^own)*^*" //OMFG AIM :O BY alias omfg "avclear 0; avclear 1; avadd 0 25 6 3;avadd 0 25 6 -3;avadd 0 25 6 2;avadd 0 25 6 -2;avadd 0 25 6 1;avadd 0 25 6 -1;avadd 0 25 6 0;avadd 0 25 6 4;avadd 0 25 6 -4;avadd 0 21 6 7.5;avadd 0 21 6 -7.5;avadd 0 22 6 7.5;avadd 0 22 6 -7.5" alias omfg1 "avadd 0 24 6 0;avadd 0 24 6 1;avadd 0 24 6 -1;avadd 0 24 6 2;avadd 0 24 6 -2;avadd 0 24 6 3;avadd 0 24 6 -3;avadd 0 24 6 4;avadd 0 24 6 -4;avadd 0 24 6 5;avadd 0 24 6 -5;avadd 0 24 6 6;avadd 0 24 6 -6;avadd 0 24.5 6 0" alias omfg2 "avadd 0 24.5 6 -6.5;avadd 0 24.5 6 6.5;avadd 0 24.5 6 -5.5;avadd 0 24.5 6 5.5;avadd 0 24.5 6 -4.5;avadd 0 24.5 6 4.5;avadd 0 24.5 6 3.5;avadd 0 24.5 6 -3.5;avadd 0 24.5 6 2.5;avadd 0 24.5 6 -2.5;avadd 0 24.5 6 1.5;avadd 0 24.5 6 -1.5" alias omfg3 "avadd 0 23 6 0;avadd 0 23 6 1;avadd 0 23 6 -1;avadd 0 23 6 2;avadd 0 23 6 -2;avadd 0 23 6 3;avadd 0 23 6 -3;avadd 0 23 6 4;avadd 0 23 6 -4;avadd 0 23 6 5;avadd 0 23 6 -5;avadd 0 23 6 6;avadd 0 23 6 -6;avadd 0 23.5 6 0" alias omfg4 "avadd 0 23.5 6 6.5;avadd 0 23.5 6 -6.5;avadd 0 23.5 6 5.5;avadd 0 23.5 6 -5.5;avadd 0 23.5 6 4.5;avadd 0 23.5 6 -4.5;avadd 0 23.5 6 3.5;avadd 0 23.5 6 -3.5;avadd 0 23.5 6 2.5;avadd 0 23.5 6 -2.5;avadd 0 23.5 6 1.5;avadd 0 23.5 6 -1.5" alias omfg5 "avadd 0 22 6 0;avadd 0 22 6 1;avadd 0 22 6 -1;avadd 0 22 6 2;avadd 0 22 6 -2;avadd 0 22 6 3;avadd 0 22 6 -3;avadd 0 22 6 4;avadd 0 22 6 -4;avadd 0 22 6 5;avadd 0 22 6 -5;avadd 0 22 6 6;avadd 0 22 6 -6;avadd 0 21.5 6 8;avadd 0 21.5 6 -8" alias omfg6 "avadd 0 22.5 6 6.5;avadd 0 22.5 6 -6.5;avadd 0 22.5 6 5.5;avadd 0 22.5 6 -5.5;avadd 0 22.5 6 4.5;avadd 0 22.5 6 -4.5;avadd 0 22.5 6 3.5;avadd 0 22.5 6 -3.5;avadd 0 22.5 6 2.5;avadd 0 22.5 6 -2.5;avadd 0 22.5 6 1.5;avadd 0 22.5 6 -1.5" alias omfg7 "avadd 0 21 6 0;avadd 0 21 6 1;avadd 0 21 6 -1;avadd 0 21 6 2;avadd 0 21 6 -2;avadd 0 21 6 3;avadd 0 21 6 -3;avadd 0 21 6 4;avadd 0 21 6 -4;avadd 0 21 6 5;avadd 0 21 6 -5;avadd 0 21 6 6;avadd 0 21 6 -6;avadd 0 21.5 6 0;avadd 0 22.5 6 0" alias omfg8 "avadd 0 21.5 6 6.5;avadd 0 21.5 6 -6.5;avadd 0 21.5 6 5.5;avadd 0 21.5 6 -5.5;avadd 0 21.5 6 4.5;avadd 0 21.5 6 -4.5;avadd 0 21.5 6 3.5;avadd 0 21.5 6 -3.5;avadd 0 21.5 6 2.5;avadd 0 21.5 6 -2.5;avadd 0 21.5 6 1.5;avadd 0 21.5 6 -1.5" alias omfg9 "avadd 0 20 6 0;avadd 0 20 6 1;avadd 0 20 6 -1;avadd 0 20 6 2;avadd 0 20 6 -2;avadd 0 20 6 3;avadd 0 20 6 -3;avadd 0 20 6 4;avadd 0 20 6 -4;avadd 0 20 6 5;avadd 0 20 6 -5;avadd 0 20 6 6;avadd 0 20 6 -6;avadd 0 20.5 6 0" alias omfg0 "avadd 0 20.5 6 6.5;avadd 0 20.5 6 -6.5;avadd 0 20.5 6 5.5;avadd 0 20.5 6 -5.5;avadd 0 20.5 6 4.5;avadd 0 20.5 6 -4.5;avadd 0 20.5 6 3.5;avadd 0 20.5 6 -3.5;avadd 0 20.5 6 2.5;avadd 0 20.5 6 -2.5;avadd 0 20.5 6 1.5;avadd 0 20.5 6 -1.5" alias omfga "avadd 0 19 6 0;avadd 0 19 6 1;avadd 0 19 6 -1;avadd 0 19 6 2;avadd 0 19 6 -2;avadd 0 19 6 3;avadd 0 19 6 -3;avadd 0 19 6 4;avadd 0 19 6 -4;avadd 0 19 6 5;avadd 0 19 6 -5;avadd 0 19 6 6;avadd 0 19 6 -6;avadd 0 19.5 6 0" alias omfgb "avadd 0 19.5 6 6.5;avadd 0 19.5 6 -6.5;avadd 0 19.5 6 5.5;avadd 0 19.5 6 -5.5;avadd 0 19.5 6 4.5;avadd 0 19.5 6 -4.5;avadd 0 19.5 6 3.5;avadd 0 19.5 6 -3.5;avadd 0 19.5 6 2.5;avadd 0 19.5 6 -2.5;avadd 0 19.5 6 1.5;avadd 0 19.5 6 -1.5" alias omfgc "avadd 0 18 6 0;avadd 0 18 6 1;avadd 0 18 6 -1;avadd 0 18 6 2;avadd 0 18 6 -2;avadd 0 18 6 3;avadd 0 18 6 -3;avadd 0 18 6 4;avadd 0 18 6 -4;avadd 0 18 6 5;avadd 0 18 6 -5;avadd 0 18 6 6;avadd 0 18 6 -6;avadd 0 18.5 6 0" alias omfgd "avadd 0 18.5 6 6.5;avadd 0 18.5 6 -6.5;avadd 0 18.5 6 5.5;avadd 0 18.5 6 -5.5;avadd 0 18.5 6 4.5;avadd 0 18.5 6 -4.5;avadd 0 18.5 6 3.5;avadd 0 18.5 6 -3.5;avadd 0 18.5 6 2.5;avadd 0 18.5 6 -2.5;avadd 0 18.5 6 1.5;avadd 0 18.5 6 -1.5" alias omfgD "avadd 1 20 3 2;avadd 1 17 -2 -5;avadd 1 15 -5 8;avadd 1 -17 0 -8;avadd 1 -15 -16 5;avadd 1 19.3 4;avadd 1 -20 -6 6;avadd 1 17 -2 -5;avadd 1 15 -5 8;avadd 1 -17 3 -8;avadd 1 -15 -16 5;avadd 1 23 6 0;avadd 1 22 6 0" alias omfghead " omfg; omfg1; omfg2; omfg3; omfg4; omfg5; omfg6; omfg7; omfg8; omfg9; omfg0; omfga; omfgb; omfgc; omfgd; omfgD; recoil 2.0; #cl_bob 0; #cl_bobup 0; txt [JAPS]~Stoner4Life Head" alias UNI-T6aSD "avadd 0 22.5 7 2 19.5 5.6 -3.6 16.5 -3 3.7 14.5 6 -6 9.7 -3 0 -30 -6 6;avadd 1 23 4 -2 20 4.6 3 18 -3 -3 15.4 6 4 -12 0 -6 -10 -16 6" alias UNI-T6bSD "avadd 0 20.9 5 2 18.7 8.2 -4 16.5 3 6 10.5 -2.6 -4 20 6 2 17.9 5 6;avadd 1 22 6.01 3.5 17.7 -3 -3 16.3 3 -5 10.5 0 8 -15 -16 -4 -32 6 2" alias UNI-T6cSD "avadd 0 20.5 8 2.5 17.5 4 -3 15.4 -2 3.2 13 -4 0 -9.8 2 -2 -30 6 3;avadd 1 23 4 -2 17 2 3 15 -2 -3.4 8.9 0 3 -7 -6 -4 -25 6 4.5" alias UNI-T6dSD "avadd 0 21.4 8 3 18.6 5 -4 16.4 6 3.5 12.3 2 -2.4 8.9 0 3.7 -27 8 -3;avadd 1 22 5 2 17 4 -3 15 -3 3 10 -6 -4 5 -3 1 -30 6 -3" alias UNI-T6eSD "avadd 0 23 6 2 18.5 8 -3 17 11 2.5 14.7 4 -5 -6 -3 4 -28 -6 -2.8;avadd 1 22 5 3 17.9 6 -1 14.9 7 3.5 -16 -3 -6 -31 -6 5.4 -31 7 -3.3" alias UNI-T6fS "avclear;recoil 2.0;avadd 0 22 5 2 18 5 -2 15 8 3;recoil 2.2;avadd 0 10 9 -3.9 -20 -3 6 -32 -6 -3" alias UNI-T6fD "avclear;recoil 2.0;avadd 0 23 7 3 16.8 3 -5 15.5 5 6;recoil 2.2;avadd 1 12 -3 -4 -6 4 3 -30 -4 -4" alias UNI-T6a "avclear;better_pi 1;recoil 2.0;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNIT5RESET;UNIT5BUR1;UNI-T6aSD;init 0 UNI-T6a;txt ***Initialized Aiming to: ***Test-6a***{Lv1}***" alias UNI-T6b "avclear;better_pi 1;recoil 1.9;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNIT5RESET;UNIT5BUR2;UNI-T6bSD;init 0 UNI-T6b;txt ***Initialized Aiming to: ***Test-6b***{Lv2}***" alias UNI-T6c "avclear;better_pi 1;recoil 2.0;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNIT5RESET;UNIT5BUR3;UNI-T6cSD;init 0 UNI-T6c;txt ***Initialized Aiming to: ***Test-6c***{Lv3}***" alias UNI-T6d "avclear;better_pi 1;recoil 1.9;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNIT5RESET;UNIT5BUR4;UNI-T6dSD;init 0 UNI-T6d;txt ***Initialized Aiming to: ***Test-6d***{Lv4}***" alias UNI-T6e "avclear;better_pi 1;recoil 2.0;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNIT5RESET;UNIT5BUR5;UNI-T6eSD;init 0 UNI-T6e;txt ***Initialized Aiming to: ***Test-6e***{Lv5}***" alias UNI-T6f "better_pi 1;recoil 1.5;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNI-T6fS;UNI-T6fD;init 0 UNI-T6f;txt ***Initialized Aiming to: ***Test-6f***{Lv6}***" alias UNIT5BUR1 "sdelay 0.04;rdelay 0.0;dtime 0.10;ftime 0.2" alias UNIT5BUR2 "sdelay 0.05;rdelay 0.01;dtime 0.17;ftime 0.2" alias UNIT5BUR3 "sdelay 0.04;rdelay 0.005;dtime 0.14;ftime 0.25" alias UNIT5BUR4 "sdelay 0.02;rdelay 0.031;dtime 0.10;ftime 0.3" alias UNIT5BUR5 "sdelay 0.04;rdelay 0.005;dtime 0.14;ftime 0.25" alias UNIT5BUR6 "sdelay 0.05;rdelay 0.042;dtime 0.24;ftime 0.27" alias UNIT5SET "autoburst 0;burstflags 0" alias UNIT5RESET "autoburst 0;sdelay 0.03;rdelay 0.0;dtime 0.0;ftime 1.0;burstflags 0" //avc bY avclear 0 avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.5;spreadvar 0 avclear;avadd 0 3 1 1;avadd 1 2.8 0 0;recoil 1.9;spreadvar 1.1 avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.7;spreadvar 0 avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.6;spreadvar 0 avclear;avadd 0 3 1 0;avadd 1 2.6 0 0;recoil 0.1;spreadvar 0 avclear;avadd 0 2 1 0;avadd 1 2.7 0 0;recoil 0.9;spreadvar 0 avclear;avadd 0 0 1 0;avadd 1 0 0 0;recoil 0.9;spreadvar 0 avclear;avadd 0 0 1 0;avadd 1 0 0 0;recoil 2.0;spreadvar 0 avclear;avadd 0 3 1 0;avadd 1 3 0 0;recoil 1.3;spreadvar 0 avclear;avadd 0 3 1 0;avadd 1 2 0 0;recoil 1.5;spreadvar 0 avclear;avadd 0 3 1 0;avadd 1 2 0 0;recoil 1.45;spreadvar 0 wwclconfig_check mv1 "avadd 0 20.9 4.9 .9; avadd 1 25.7 5 .9" wwclconfig_check mv2 "avadd 0 22.3 5 1.5; avadd 1 26.2 5 1.5" wwclconfig_check mv3 "avadd 0 20.9 4.9 2.7; avadd 1 25.7 5 2.7" wwclconfig_check mv4 "avadd 0 22.3 5 3.1; avadd 1 26.2 5 3.1" wwclconfig_check mv5 "avadd 0 21.9 6 2; avadd 1 27 6 2" //avadd bY avadd 0 23.47 7.52 3.38;avadd 1 26.63 6.69 3.68 avclear;incss;recoil 1.62 avadd 0 23.63 7.62 3.38;avadd 1 26.44 6.73 3.66 avclear;inccc;recoil 1.53 avadd 0 23.49 7.59 3.39;avadd 1 26.63 7.09 3.70 avclear;incsss;recoil 1.62 avadd 0 23.43 7.42 3.34;avadd 1 26.40 6.43 3.66 avclear;incc4;recoil 1.53 avadd 0 23.42 7.52 3.35;avadd 1 26.63 7.09 3.70 avclear;inc4;recoil 1.62/ avadd 0 22.98 6.32 3.12;avadd 1 26.25 2.52 3.96 avclear;incak;recoil 1.83 avadd 0 23.28 7.32 3.14;avadd 1 26.65 6.52 3.56 avclear;incakk;recoil 1.83 avadd 0 23.51 7.62 3.45;avadd 1 26.73 7.19 3.60 avclear;inc44;recoil 1.62 avadd 0 23.63 7.45 3.36;avadd 1 26.53 6.73 3.56 avclear;iincc4;recoil 1.53 avadd 0 22.83 6.95 3.60;avadd 1 26.53 5.73 3.56 avclear;cleo;recoil 1.53 avdraw 0 avadd 0 20 10.1 0;" avadd 1 26.5 3 -1 avadd 2 20 10.5 4 avadd 3 20.25 9.5 -1.5 avadd 4 30.25 3.75 -2 avadd 5 10.75 10.75 0.5 avclear;nospread 2;avadd 0 2.9 1.33 -0.3; avadd 1 2.1 1.92 0.4 avclear;nospread 2;avadd 0 3.2 -0.65 -0.6; avadd 1 2.8 0.76 -0.2 avclear;nospread 2;avadd 0 1.66 2.84 0.35; avadd 1 3.1 -0.43 0.21 avclear;nospread 2;avadd 0 -0.91 1.12 -0.9; avadd 1 3.61 1.42 0.33 avclear;nospread 2;avadd 0 -1.13 -1.62 0.14; avadd 1 -1.66 -0.31 0.6 avclear;nospread 2;avadd 0 2.16 0.86 -1.3; avadd 1 3.21 0.73 -1.4 avclear ; init "iavclear" "avclear " avadd 0 3.000000 1.000000 0.000000 ; init "vec0" "avadd 0 3.000000 1.000000 0.000000 " avadd 1 2.600000 0.000000 0.000000 ; init "vec1" "avadd 1 2.600000 0.000000 0.000000 " avadd 2 ; init "vec2" "avadd 2 " avadd 3 ; init "vec3" "avadd 3 " avadd 4 ; init "vec4" "avadd 4 " avadd 5 ; init "vec5" "avadd 5 " rot_addavadd 1 rot_addavadd 2 rot_addavadd 3 rot_addavclear 4 rot_addaddvec 5 rot_reset //Aim Vec bY Aim Vec AimVecHead "avadd 0 22.953 6.8 3.27;" AimVecCross "avadd 1 27.23 6.2 4.13;" AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 2; aspeed 2.15" AimVecHead "avadd 0 22.993 6.4 2.309;" AimVecCross "avadd 1 26.85 4.23 3.94;" AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 1.871; aspeed 2.15" AimVecHead "avadd 0 22.993 6.4 2.309;" AimVecCross "avadd 1 26.85 4.23 3.94;" AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 1.871; aspeed 0" AimVecHead "avadd 0 22.993 6.4 2.309;" AimVecCross "avadd 1 26.85 4.23 3.94;" AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 1.871; aspeed 2.15" AimVecHead "avadd 0 20.98 6.32 3.12;avadd 0 28.8 5.46 0;avadd 0 25.4 5.4 5.6;" AimVecCross "avadd 1 26.25 2.52 3.96;" AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 2.3123; aspeed 2.5" AimVecHead "avadd 0 23.43 7.42 3.34;" AimVecCross "avadd 1 26.4 6.43 3.66;" AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 1.53; aspeed 2.15" AimVecHead "avadd 0 22.83 6.95 3.6;avadd 0 28.8 5.46 0;avadd 0 25.4 5.4 5.6;" AimVecCross "avadd 1 26.53 5.73 3.56;" AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 2.3123; aspeed 2.15" AimVecHead "avadd 0 21.129 6.2 2.89;" AimVecCross "avadd 1 23.629 5.8 2.89;" AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 1.457; aspeed 2.15" AimVecHead "avadd 0 22.953 6.8 3.27;" AimVecCross "avadd 1 27.23 6.2 4.13;" AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 2; aspeed 2" AimVecHead "avadd 0 21.192 9.205 2.958;" AimVecCross "avadd 1 27.55 4.78 3.69;" AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 1.6; aspeed 2.15" AimVecHead "avadd 0 23.68 7.12 2.1;avadd 0 23.66 7.12 2.1;" AimVecCross "avadd 1 29.33 3.99 5.01;" AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 1.6; aspeed 2.15" AimVecHead "avadd 0 23.68 7.12 2.1;avadd 0 23.66 7.12 2.1;" AimVecCross "avadd 1 29.33 3.99 5.01;" AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 1.6; aspeed 2.15" AimVecHead "avadd 0 23.68 7.12 2.1;avadd 0 23.66 7.12 2.1;" AimVecCross "avadd 1 29.33 3.99 5.01;" AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 1.6; aspeed 3.4" AimVecHead "avadd 0 23.68 7.12 2.1;avadd 0 23.66 7.12 2.1;avadd 0 28.8 5.46 0;avadd 0 25.4 5.4 5.6;" AimVecCross "avadd 1 29.33 3.99 5.01;" AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 2.3123; aspeed 2.5" AimVecHead "avadd 0 23.68 7.12 2.1;avadd 0 23.66 7.12 2.1;" AimVecCross "avadd 1 29.33 3.99 5.01;" AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 1.6; aspeed 2.15" AimVecHead "avadd 0 21.192 9.205 2.958;avadd 0 23.4 6.44 4.3;avadd 0 23.4 6.44 4.3;" AimVecCross "avadd 1 27.55 4.78 3.69;avadd 1 26.78 5.6 3;avadd 1 26.78 5.6 3;" AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 2.3; aspeed 3.4" AimVecHead "avadd 0 22.953 6.8 3.27;avadd 0 23.4 6.44 4.3;avadd 0 23.4 6.44 4.3;avadd 0 23.4 6.44 4.3;avadd 0 22.34 5.6 7.8;avadd 0 22.34 5.6 89.8;avadd 0 22.34 5.6 1;avadd 0 22.34 2.6 1;avadd 0 22.3 5.6 1;avadd 0 24 7.5 9.7;avadd 0 23.4 6.44 4.3;" AimVecCross "avadd 1 27.23 6.2 4.13;avadd 1 26.78 5.6 3;avadd 1 26.78 5.6 3;avadd 1 26.78 5.6 3;avadd 1 24.5 5.67 6.7;avadd 1 24.5 8.67 6.7;avadd 1 24.5 8.67 2.3;avadd 1 24.5 8.67 6.7;avadd 1 24.5 4.5 6.7;avadd 1 24 4.5 6.7;avadd 1 24 4.5 5.7;avadd 1 24 7.5 5.7;avadd 1 24 7.5 9.7;avadd 1 27.8 0 0;avadd 1 27.8 6.7 5;avadd 1 26.78 5.6 3" AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 2.3; aspeed 5.6" AimVecHead "avadd 0 23.4 6.44 4.3;" AimVecCross "avadd 1 26.78 5.6 3;" AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 2.3; aspeed 2.5" AimVecHead "avadd 0 23.4 6.44 4.3;" AimVecCross "avadd 1 26.78 5.6 3;" AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 2.3; aspeed 3.4" AimVecHead "avadd 0 22.953 6.8 3.27;" AimVecCross "avadd 1 27.23 6.2 4.13;" AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 2; aspeed 2.15" AimVecHead "avadd 0 22.953 6.8 3.27;" AimVecCross "avadd 1 27.23 6.2 4.13;" AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 2; aspeed 2.15" AimVecHead "avadd 0 21.914 6.901 4.12;" AimVecCross "avadd 1 27.87 4.865 3.909;" AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 2.1; aspeed 2.15" AimVecHead "avadd 0 22.953 6.8 3.27;" AimVecCross "avadd 1 27.23 6.2 4.13;" AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 2; aspeed 2" AimVecHead "avadd 0 22.953 6.8 3.27;" AimVecCross "avadd 1 27.23 6.2 4.13;" AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 2; aspeed 2.15" //addvec bY addvec (colt_stand_1,0,19.53,6.47,2.02) addvec (colt_stand_2,0,15.91,2.52,8.72) addvec (colt_stand_3,0,12.81,8.52,-6.28) addvec (colt_duck_1,1,24.86,5.58,1.75) addvec (colt_duck_2,1,18.82,-6.55,7.52) addvec (colt_duck_3,1,15.22,2.45,-8.22) addvec (ak_stand_1,0,19.74,6.68,1.94) addvec (ak_stand_2,0,15.91,2.52,8.72) addvec (ak_stand_3,0,12.81,8.52,-6.28) addvec (ak_duck_1,1,24.79,5.42,1.73) addvec (ak_duck_2,1,18.82,-6.55,7.52) addvec (ak_duck_3,1,15.22,2.45,-8.22) addvec (pistol_stand_1,0,19.76,6.52,1.72) addvec (pistol_stand_2,0,15.91,2.52,8.72) addvec (pistol_stand_3,0,12.81,8.52,-6.28) addvec (pistol_duck_1,1,24.82,5.45,1.52) addvec (pistol_duck_2,1,18.82,-6.55,7.52) addvec (pistol_duck_3,1,15.22,2.45,-8.22) addvec (shotgun_stand,0,22.419,5.913,2.61) addvec (shotgun_duck,1,26.74,4.19,3.84) addvec (smg_stand_1,0,19.73,6.61,2.01) addvec (smg_stand_2,0,15.91,2.52,8.72) addvec (smg_stand_3,0,12.81,8.52,-6.28) addvec (smg_duck_1,1,24.52,5.48,1.98) addvec (smg_duck_2,1,18.82,-6.55,7.52) addvec (smg_duck_3,1,15.22,2.45,-8.22 addvec (sig_stand_1,0,19.76,6.57,2.02) addvec (sig_stand_2,0,15.91,2.52,8.72) addvec (sig_stand_3,0,12.81,8.52,-6.28) addvec (sig_duck_1,1,25.34,5.32,1.82) addvec (sig_duck_2,1,18.82,-6.55,7.52) addvec (sig_duck_3,1,15.22,2.45,-8.22) addvec (aug_stand_1,0,19.62,6.46,1.93) addvec (aug_stand_2,0,15.91,2.52,8.72) addvec (aug_stand_3,0,12.81,8.52,-6.28) addvec (aug_duck_1,1,24.87,5.48,2.21) addvec (aug_duck_2,1,18.82,-6.55,7.52) addvec (aug_duck_3,1,15.22,2.45,-8.22) addvec (para_stand_1,0,19.76,6.64,1.98) addvec (para_stand_2,0,15.91,2.52,8.72) addvec (para_stand_3,0,12.81,8.52,-6.28) addvec (para_duck_1,1,24.51,5.36,1.82) addvec (para_duck_2,1,18.82,-6.55,7.52) addvec (para_duck_3,1,15.22,2.45,-8.22) addvec (sniper_stand_1,0,19.86,6.51,2.12) addvec (sniper_stand_2,0,15.91,2.52,8.72) addvec (sniper_stand_3,0,12.81,8.52,-6.28) addvec (sniper_duck_1,1,24.62,5.28,1.89) addvec (sniper_duck_2,1,18.82,-6.55,7.52) addvec (sniper_duck_3,1,15.22,2.45,-8.22) avadd 0 20.5 6.3 2; avadd 1 21.8 4.1 1.5 avadd 0 20.8 6.4 1.8; avadd 1 20.1 3 1 avadd 0 20.7 6.2 1.9; avadd 1 21 4.5 1.3 avadd 0 20.6 6.6 1.6; avadd 1 20.2 3 2 offset0 s 22.67 d 25.36 offset1 s 18.88 d 20.26 offset2 s 17.72 d 19.77 offset3 s 17.95 d 18.83 offset4 s 20.25 d 20.66 offset5 s 20.50 d 20.20 offset6 s 18.88 d 19.77 offset7 s 21.67 d 19.07 offset8 s 0.00 d 0.00 team 0 name Terror team 0 add 01 1061 team 0 add 02 1129 team 0 add 03 1162 team 0 add 04 1230 team 0 add 05 1080 team 0 add 06 1148 team 0 add 07 1136 team 0 add 08 1204 team 1 name Counters team 1 add 01 1158 team 1 add 02 1262 team 1 add 03 1112 team 1 add 04 1216 team 1 add 05 1054 team 1 add 06 1158 team 1 add 07 1130 team 1 add 08 1234 team 1 add 09 1030 d_botweapon semi d_bottarget angle d_botrange 10000 d_botupper 3.0 d_botlower 0 d_botdelay 0.2 //OMFG alias 01 "avadd 0 21.1 6.8 2; avadd 1 21.5 4.1 1.5" alias 03 "avclear; avadd 0 21.95 6.5 2.8; avadd 1 18 3 4" alias 02 "avadd 0 23 6 2.7 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 2 3.7 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5" alias omfg01 "avclear 0; avclear 1; avadd 0 25 6 3;avadd 0 25 6 -3;avadd 0 25 6 2;avadd 0 25 6 -2;avadd 0 25 6 1;avadd 0 25 6 -1;avadd 0 25 6 0;avadd 0 25 6 4;avadd 0 25 6 -4;avadd 0 21 6 7.5;avadd 0 21 6 -7.5;avadd 0 22 6 7.5;avadd 0 22 6 -7.5" alias omfg1 "avadd 0 24 6 0;avadd 0 24 6 1;avadd 0 24 6 -1;avadd 0 24 6 2;avadd 0 24 6 -2;avadd 0 24 6 3;avadd 0 24 6 -3;avadd 0 24 6 4;avadd 0 24 6 -4;avadd 0 24 6 5;avadd 0 24 6 -5;avadd 0 24 6 6;avadd 0 24 6 -6;avadd 0 24.5 6 0" alias omfg2 "avadd 0 24.5 6 -6.5;avadd 0 24.5 6 6.5;avadd 0 24.5 6 -5.5;avadd 0 24.5 6 5.5;avadd 0 24.5 6 -4.5;avadd 0 24.5 6 4.5;avadd 0 24.5 6 3.5;avadd 0 24.5 6 -3.5;avadd 0 24.5 6 2.5;avadd 0 24.5 6 -2.5;avadd 0 24.5 6 1.5;avadd 0 24.5 6 -1.5" alias omfg3 "avadd 0 23 6 0;avadd 0 23 6 1;avadd 0 23 6 -1;avadd 0 23 6 2;avadd 0 23 6 -2;avadd 0 23 6 3;avadd 0 23 6 -3;avadd 0 23 6 4;avadd 0 23 6 -4;avadd 0 23 6 5;avadd 0 23 6 -5;avadd 0 23 6 6;avadd 0 23 6 -6;avadd 0 23.5 6 0" alias omfg4 "avadd 0 23.5 6 6.5;avadd 0 23.5 6 -6.5;avadd 0 23.5 6 5.5;avadd 0 23.5 6 -5.5;avadd 0 23.5 6 4.5;avadd 0 23.5 6 -4.5;avadd 0 23.5 6 3.5;avadd 0 23.5 6 -3.5;avadd 0 23.5 6 2.5;avadd 0 23.5 6 -2.5;avadd 0 23.5 6 1.5;avadd 0 23.5 6 -1.5" alias omfg5 "avadd 0 22 6 0;avadd 0 22 6 1;avadd 0 22 6 -1;avadd 0 22 6 2;avadd 0 22 6 -2;avadd 0 22 6 3;avadd 0 22 6 -3;avadd 0 22 6 4;avadd 0 22 6 -4;avadd 0 22 6 5;avadd 0 22 6 -5;avadd 0 22 6 6;avadd 0 22 6 -6;avadd 0 21.5 6 8;avadd 0 21.5 6 -8" alias omfg6 "avadd 0 22.5 6 6.5;avadd 0 22.5 6 -6.5;avadd 0 22.5 6 5.5;avadd 0 22.5 6 -5.5;avadd 0 22.5 6 4.5;avadd 0 22.5 6 -4.5;avadd 0 22.5 6 3.5;avadd 0 22.5 6 -3.5;avadd 0 22.5 6 2.5;avadd 0 22.5 6 -2.5;avadd 0 22.5 6 1.5;avadd 0 22.5 6 -1.5" alias omfg7 "avadd 0 21 6 0;avadd 0 21 6 1;avadd 0 21 6 -1;avadd 0 21 6 2;avadd 0 21 6 -2;avadd 0 21 6 3;avadd 0 21 6 -3;avadd 0 21 6 4;avadd 0 21 6 -4;avadd 0 21 6 5;avadd 0 21 6 -5;avadd 0 21 6 6;avadd 0 21 6 -6;avadd 0 21.5 6 0;avadd 0 22.5 6 0" alias omfg8 "avadd 0 21.5 6 6.5;avadd 0 21.5 6 -6.5;avadd 0 21.5 6 5.5;avadd 0 21.5 6 -5.5;avadd 0 21.5 6 4.5;avadd 0 21.5 6 -4.5;avadd 0 21.5 6 3.5;avadd 0 21.5 6 -3.5;avadd 0 21.5 6 2.5;avadd 0 21.5 6 -2.5;avadd 0 21.5 6 1.5;avadd 0 21.5 6 -1.5" alias omfg9 "avadd 0 20 6 0;avadd 0 20 6 1;avadd 0 20 6 -1;avadd 0 20 6 2;avadd 0 20 6 -2;avadd 0 20 6 3;avadd 0 20 6 -3;avadd 0 20 6 4;avadd 0 20 6 -4;avadd 0 20 6 5;avadd 0 20 6 -5;avadd 0 20 6 6;avadd 0 20 6 -6;avadd 0 20.5 6 0" alias omfg0 "avadd 0 20.5 6 6.5;avadd 0 20.5 6 -6.5;avadd 0 20.5 6 5.5;avadd 0 20.5 6 -5.5;avadd 0 20.5 6 4.5;avadd 0 20.5 6 -4.5;avadd 0 20.5 6 3.5;avadd 0 20.5 6 -3.5;avadd 0 20.5 6 2.5;avadd 0 20.5 6 -2.5;avadd 0 20.5 6 1.5;avadd 0 20.5 6 -1.5" alias omfga "avadd 0 19 6 0;avadd 0 19 6 1;avadd 0 19 6 -1;avadd 0 19 6 2;avadd 0 19 6 -2;avadd 0 19 6 3;avadd 0 19 6 -3;avadd 0 19 6 4;avadd 0 19 6 -4;avadd 0 19 6 5;avadd 0 19 6 -5;avadd 0 19 6 6;avadd 0 19 6 -6;avadd 0 19.5 6 0" alias omfgb "avadd 0 19.5 6 6.5;avadd 0 19.5 6 -6.5;avadd 0 19.5 6 5.5;avadd 0 19.5 6 -5.5;avadd 0 19.5 6 4.5;avadd 0 19.5 6 -4.5;avadd 0 19.5 6 3.5;avadd 0 19.5 6 -3.5;avadd 0 19.5 6 2.5;avadd 0 19.5 6 -2.5;avadd 0 19.5 6 1.5;avadd 0 19.5 6 -1.5" alias omfgc "avadd 0 18 6 0;avadd 0 18 6 1;avadd 0 18 6 -1;avadd 0 18 6 2;avadd 0 18 6 -2;avadd 0 18 6 3;avadd 0 18 6 -3;avadd 0 18 6 4;avadd 0 18 6 -4;avadd 0 18 6 5;avadd 0 18 6 -5;avadd 0 18 6 6;avadd 0 18 6 -6;avadd 0 18.5 6 0" alias omfgd "avadd 0 18.5 6 6.5;avadd 0 18.5 6 -6.5;avadd 0 18.5 6 5.5;avadd 0 18.5 6 -5.5;avadd 0 18.5 6 4.5;avadd 0 18.5 6 -4.5;avadd 0 18.5 6 3.5;avadd 0 18.5 6 -3.5;avadd 0 18.5 6 2.5;avadd 0 18.5 6 -2.5;avadd 0 18.5 6 1.5;avadd 0 18.5 6 -1.5" alias omfgD "avadd 1 20 3 2;avadd 1 17 -2 -5;avadd 1 15 -5 8;avadd 1 -17 0 -8;avadd 1 -15 -16 5;avadd 1 19.3 4;avadd 1 -20 -6 6;avadd 1 17 -2 -5;avadd 1 15 -5 8;avadd 1 -17 3 -8;avadd 1 -15 -16 5;avadd 1 23 6 0;avadd 1 22 6 0" alias 98 "omfg01; omfg1; omfg2; omfg2; omfg4; omfg5; omfg6; omfg7; omfg8; omfg9; omfg0; omfga; omfgb; omfgc; omfgd; omfgD" alias 03 "avadd 0 23 10 -1" alias 04 "avadd 0 23 10 3" alias 05 "avadd 0 20 12 1" alias 06 "avadd 1 23 10 -1" alias 07 "avadd 1 23 10 3" alias 08 "avadd 1 20 12 1" alias pulihead "avclear; 01; 02; 03; 04; 05; 06; 07; 08; 98; recoil 2.0; #cl_bob 0; #cl_bobup 0; txt Puliaomu-Head" //Puliaomu-Art bY alias 5 "avadd 0 21.1 6.8 2; avadd 1 21.5 4.1 1.5" alias 16 "avclear 0; avclear 1; avadd 0 25 6 3;avadd 0 25 6 -3;avadd 0 25 6 2;avadd 0 25 6 -2;avadd 0 25 6 1;avadd 0 25 6 -1;avadd 0 25 6 0;avadd 0 25 6 4;avadd 0 25 6 -4;avadd 0 21 6 7.5;avadd 0 21 6 -7.5;avadd 0 22 6 7.5;avadd 0 22 6 -7.5" alias 15 "avadd 0 24 6 0;avadd 0 24 6 1;avadd 0 24 6 -1;avadd 0 24 6 2;avadd 0 24 6 -2;avadd 0 24 6 3;avadd 0 24 6 -3;avadd 0 24 6 4;avadd 0 24 6 -4;avadd 0 24 6 5;avadd 0 24 6 -5;avadd 0 24 6 6;avadd 0 24 6 -6;avadd 0 24.5 6 0" alias 14 "avadd 0 24.5 6 -6.5;avadd 0 24.5 6 6.5;avadd 0 24.5 6 -5.5;avadd 0 24.5 6 5.5;avadd 0 24.5 6 -4.5;avadd 0 24.5 6 4.5;avadd 0 24.5 6 3.5;avadd 0 24.5 6 -3.5;avadd 0 24.5 6 2.5;avadd 0 24.5 6 -2.5;avadd 0 24.5 6 1.5;avadd 0 24.5 6 -1.5" alias 13 "avadd 0 23 6 0;avadd 0 23 6 1;avadd 0 23 6 -1;avadd 0 23 6 2;avadd 0 23 6 -2;avadd 0 23 6 3;avadd 0 23 6 -3;avadd 0 23 6 4;avadd 0 23 6 -4;avadd 0 23 6 5;avadd 0 23 6 -5;avadd 0 23 6 6;avadd 0 23 6 -6;avadd 0 23.5 6 0" alias 12 "avadd 0 23.5 6 6.5;avadd 0 23.5 6 -6.5;avadd 0 23.5 6 5.5;avadd 0 23.5 6 -5.5;avadd 0 23.5 6 4.5;avadd 0 23.5 6 -4.5;avadd 0 23.5 6 3.5;avadd 0 23.5 6 -3.5;avadd 0 23.5 6 2.5;avadd 0 23.5 6 -2.5;avadd 0 23.5 6 1.5;avadd 0 23.5 6 -1.5" alias 11 "avadd 0 22 6 0;avadd 0 22 6 1;avadd 0 22 6 -1;avadd 0 22 6 2;avadd 0 22 6 -2;avadd 0 22 6 3;avadd 0 22 6 -3;avadd 0 22 6 4;avadd 0 22 6 -4;avadd 0 22 6 5;avadd 0 22 6 -5;avadd 0 22 6 6;avadd 0 22 6 -6;avadd 0 21.5 6 8;avadd 0 21.5 6 -8" alias 10 "avadd 0 22.5 6 6.5;avadd 0 22.5 6 -6.5;avadd 0 22.5 6 5.5;avadd 0 22.5 6 -5.5;avadd 0 22.5 6 4.5;avadd 0 22.5 6 -4.5;avadd 0 22.5 6 3.5;avadd 0 22.5 6 -3.5;avadd 0 22.5 6 2.5;avadd 0 22.5 6 -2.5;avadd 0 22.5 6 1.5;avadd 0 22.5 6 -1.5" alias 9 "avadd 0 21 6 0;avadd 0 21 6 1;avadd 0 21 6 -1;avadd 0 21 6 2;avadd 0 21 6 -2;avadd 0 21 6 3;avadd 0 21 6 -3;avadd 0 21 6 4;avadd 0 21 6 -4;avadd 0 21 6 5;avadd 0 21 6 -5;avadd 0 21 6 6;avadd 0 21 6 -6;avadd 0 21.5 6 0;avadd 0 22.5 6 0" alias 8 "avadd 0 21.5 6 6.5;avadd 0 21.5 6 -6.5;avadd 0 21.5 6 5.5;avadd 0 21.5 6 -5.5;avadd 0 21.5 6 4.5;avadd 0 21.5 6 -4.5;avadd 0 21.5 6 3.5;avadd 0 21.5 6 -3.5;avadd 0 21.5 6 2.5;avadd 0 21.5 6 -2.5;avadd 0 21.5 6 1.5;avadd 0 21.5 6 -1.5" alias 7 "avadd 0 20 6 0;avadd 0 20 6 1;avadd 0 20 6 -1;avadd 0 20 6 2;avadd 0 20 6 -2;avadd 0 20 6 3;avadd 0 20 6 -3;avadd 0 20 6 4;avadd 0 20 6 -4;avadd 0 20 6 5;avadd 0 20 6 -5;avadd 0 20 6 6;avadd 0 20 6 -6;avadd 0 20.5 6 0" alias 6 "avadd 0 20.5 6 6.5;avadd 0 20.5 6 -6.5;avadd 0 20.5 6 5.5;avadd 0 20.5 6 -5.5;avadd 0 20.5 6 4.5;avadd 0 20.5 6 -4.5;avadd 0 20.5 6 3.5;avadd 0 20.5 6 -3.5;avadd 0 20.5 6 2.5;avadd 0 20.5 6 -2.5;avadd 0 20.5 6 1.5;avadd 0 20.5 6 -1.5" alias 1 "avadd 0 19 6 0;avadd 0 19 6 1;avadd 0 19 6 -1;avadd 0 19 6 2;avadd 0 19 6 -2;avadd 0 19 6 3;avadd 0 19 6 -3;avadd 0 19 6 4;avadd 0 19 6 -4;avadd 0 19 6 5;avadd 0 19 6 -5;avadd 0 19 6 6;avadd 0 19 6 -6;avadd 0 19.5 6 0" alias 4 "avadd 0 19.5 6 6.5;avadd 0 19.5 6 -6.5;avadd 0 19.5 6 5.5;avadd 0 19.5 6 -5.5;avadd 0 19.5 6 4.5;avadd 0 19.5 6 -4.5;avadd 0 19.5 6 3.5;avadd 0 19.5 6 -3.5;avadd 0 19.5 6 2.5;avadd 0 19.5 6 -2.5;avadd 0 19.5 6 1.5;avadd 0 19.5 6 -1.5" alias 3 "avadd 0 18 6 0;avadd 0 18 6 1;avadd 0 18 6 -1;avadd 0 18 6 2;avadd 0 18 6 -2;avadd 0 18 6 3;avadd 0 18 6 -3;avadd 0 18 6 4;avadd 0 18 6 -4;avadd 0 18 6 5;avadd 0 18 6 -5;avadd 0 18 6 6;avadd 0 18 6 -6;avadd 0 18.5 6 0" alias 2 "avadd 0 18.5 6 6.5;avadd 0 18.5 6 -6.5;avadd 0 18.5 6 5.5;avadd 0 18.5 6 -5.5;avadd 0 18.5 6 4.5;avadd 0 18.5 6 -4.5;avadd 0 18.5 6 3.5;avadd 0 18.5 6 -3.5;avadd 0 18.5 6 2.5;avadd 0 18.5 6 -2.5;avadd 0 18.5 6 1.5;avadd 0 18.5 6 -1.5" alias 29 "avadd 1 20 3 2;avadd 1 17 -2 -5;avadd 1 15 -5 8;avadd 1 -17 0 -8;avadd 1 -15 -16 5;avadd 1 19.3 4;avadd 1 -20 -6 6;avadd 1 17 -2 -5;avadd 1 15 -5 8;avadd 1 -17 3 -8;avadd 1 -15 -16 5;avadd 1 23 6 0;avadd 1 22 6 0" alias 17 "avadd 0 21.1 6.8 2; avadd 1 21.5 4.1 1.5" alias 18 "avclear 0; avadd 0 23 7 -6; avadd 1 27 0 6" alias 19 "avadd 0 21.1 6.8 2; avadd 1 21.5 4.1 1.5" alias 20 "avadd 0 21 8 2 17 12 2 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 23 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5" alias 21 "avadd 0 20 9 4" alias 22 "avadd 1 17 2 4" alias 23 "avadd 0 22 5 4;avadd 0 13.5 6 -6; avadd 0 15 6 6;avadd 0 10 -3 0;avadd 0 -32 -7 5;avadd 0 -32 5 -4.5" alias 24 "avadd 0 20 6 2;avadd 0 13.5 6 -6;avadd 0 15 6 6;avadd 0 10 -3 0;avadd 0 -32 -7 5;avadd 0 -32 5 -4.5" alias 25 "avadd 1 26 3 3;avadd 1 13 -2 -5;avadd 1 11 -5 8;avadd 1 -21 0 -8;avadd 1 -19 -16 5" alias 26 "avadd 1 20 3 2;avadd 1 17 -2 -5;avadd 1 15 -5 8;avadd alias 27 "avadd 0 22 5 4 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 26 3 3 13 -2 -5 11 -5 8 -21 0 -8 -19 -16 5" alias 28 "avadd 0 20.7 8.01 3.6 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 22.4 6.01 3.6 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5" alias 30 "avadd 0 21 8 5" alias 31 "avadd 1 19 7 4" alias 32 "avadd 0 22.5 7 2;avadd 0 17 12 2" alias 33 "avadd 1 23 3 2;avadd 1 17 -2 -5" alias 34 "avadd 0 19.5 6.5 2" alias 35 "avadd 1 20.5 6 2" alias 36 "avadd 0 20 9 4" alias 37 "avadd 1 17 2 4" alias 38 "avadd 0 19 7 3.5 -32 -7 5 -32 5 -4.5; avadd 1 18 5 2 15 -5 8 -17 0 -8 -15 -16 5" alias Art "avclear; 1; 2; 3; 4; 5; 6; 7; 8; 9; 10; 11; 12; 13; 14; 15; 16; 17; 18; 19; 20; 21; 22; 23; 24; 25; 26; 27; 28; 29; 30; 31; 32; 33; 34; 35; 37; 38; recoil 2.0; #cl_bob 0; #cl_bobup 0; txt Puliaomu-Art" //Really Insane vec bY alias RS1 "avadd 0 22 7 2;avadd 0 22 7 3;avadd 0 22 7 4;avadd 0 22 7 1;avadd 0 22 7 0;avadd 0 23 7 2;avadd 0 23 7 3;avadd 0 23 7 1;avadd 0 24 7 2;avadd 0 21 7 2;avadd 0 21 7 3;avadd 0 21 7 1;avadd 0 20 7 2" alias RS2 "avadd 0 22 5 2;avadd 0 22 5 3;avadd 0 22 5 4;avadd 0 22 5 1;avadd 0 22 5 0;avadd 0 23 5 2;avadd 0 23 5 3;avadd 0 23 5 1;avadd 0 24 5 2;avadd 0 21 5 2;avadd 0 21 5 3;avadd 0 21 5 1;avadd 0 20 5 2" alias RS3 "avadd 0 22 6 2;avadd 0 22 6 3;avadd 0 22 6 4;avadd 0 22 6 1;avadd 0 22 6 0;avadd 0 23 6 2;avadd 0 23 6 3;avadd 0 23 6 1;avadd 0 24 6 2;avadd 0 21 6 2;avadd 0 21 6 3;avadd 0 21 6 1;avadd 0 20 6 2" alias RS4 "avadd 0 22 8 2;avadd 0 22 8 3;avadd 0 22 8 4;avadd 0 22 8 1;avadd 0 22 8 0;avadd 0 23 8 2;avadd 0 23 8 3;avadd 0 23 8 1;avadd 0 24 8 2;avadd 0 21 8 2;avadd 0 21 8 3;avadd 0 21 8 1;avadd 0 20 8 2" alias RS5 "avadd 0 22 9 2;avadd 0 22 9 3;avadd 0 22 9 4;avadd 0 22 9 1;avadd 0 22 9 0;avadd 0 23 9 2;avadd 0 23 9 3;avadd 0 23 9 1;avadd 0 24 9 2;avadd 0 21 9 2;avadd 0 21 9 3;avadd 0 21 9 1;avadd 0 20 9 2" alias RS6 "avadd 0 22 5 0;avadd 0 22 6 0;avadd 0 22 7 0;avadd 0 22 8 0;avadd 0 22 9 0;avadd 0 23 6 0;avadd 0 23 7 0;avadd 0 23 8 0;avadd 0 24 7 0;avadd 0 21 6 0;avadd 0 21 7 0;avadd 0 21 8 0;avadd 0 20 7 0" alias RS7 "avadd 0 22 5 1;avadd 0 22 6 1;avadd 0 22 7 1;avadd 0 22 8 1;avadd 0 22 9 1;avadd 0 23 6 1;avadd 0 23 7 1;avadd 0 23 8 1;avadd 0 24 7 1;avadd 0 21 6 1;avadd 0 21 7 1;avadd 0 21 8 1;avadd 0 20 7 1" alias RS8 "avadd 0 22 5 2;avadd 0 22 6 2;avadd 0 22 7 2;avadd 0 22 8 2;avadd 0 22 9 2;avadd 0 23 6 2;avadd 0 23 7 2;avadd 0 23 8 2;avadd 0 24 7 2;avadd 0 21 6 2;avadd 0 21 7 2;avadd 0 21 8 2;avadd 0 20 7 2" alias RS9 "avadd 0 22 5 3;avadd 0 22 6 3;avadd 0 22 7 3;avadd 0 22 8 3;avadd 0 22 9 3;avadd 0 23 6 3;avadd 0 23 7 3;avadd 0 23 8 3;avadd 0 24 7 3;avadd 0 21 6 3;avadd 0 21 7 3;avadd 0 21 8 3;avadd 0 20 7 3" alias RS10 "avadd 0 22 5 4;avadd 0 22 6 4;avadd 0 22 7 4;avadd 0 22 8 4;avadd 0 22 9 4;avadd 0 23 6 4;avadd 0 23 7 4;avadd 0 23 8 4;avadd 0 24 7 4;avadd 0 21 6 4;avadd 0 21 7 4;avadd 0 21 8 4;avadd 0 20 7 4" alias RS11 "avadd 1 24 5 2;avadd 1 24 5 3;avadd 1 24 5 4;avadd 1 24 5 1;avadd 1 24 5 0;avadd 1 25 5 2;avadd 1 25 5 3;avadd 1 25 5 1;avadd 1 26 5 2;avadd 1 23 5 2;avadd 1 23 5 3;avadd 1 23 5 1;avadd 1 22 5 2" alias RS12 "avadd 1 24 6 2;avadd 1 24 6 3;avadd 1 24 6 4;avadd 1 24 6 1;avadd 1 24 6 0;avadd 1 25 6 2;avadd 1 25 6 3;avadd 1 25 6 1;avadd 1 26 6 2;avadd 1 23 6 2;avadd 1 23 6 3;avadd 1 23 6 1;avadd 1 22 6 2" alias RS13 "avadd 1 24 7 2;avadd 1 24 7 3;avadd 1 24 7 4;avadd 1 24 7 1;avadd 1 24 7 0;avadd 1 25 7 2;avadd 1 25 7 3;avadd 1 25 7 1;avadd 1 26 7 2;avadd 1 23 7 2;avadd 1 23 7 3;avadd 1 23 7 1;avadd 1 22 7 2" alias RS14 "avadd 1 24 8 2;avadd 1 24 8 3;avadd 1 24 8 4;avadd 1 24 8 1;avadd 1 24 8 0;avadd 1 25 8 2;avadd 1 25 8 3;avadd 1 25 8 1;avadd 1 26 8 2;avadd 1 23 8 2;avadd 1 23 8 3;avadd 1 23 8 1;avadd 1 22 8 2" alias RS15 "avadd 1 24 9 2;avadd 1 24 9 3;avadd 1 24 9 4;avadd 1 24 9 1;avadd 1 24 9 0;avadd 1 25 9 2;avadd 1 25 9 3;avadd 1 25 9 1;avadd 1 26 9 2;avadd 1 23 9 2;avadd 1 23 9 3;avadd 1 23 9 1;avadd 1 22 9 2" alias RS16 "avadd 1 24 5 2;avadd 1 24 6 2;avadd 1 24 7 2;avadd 1 24 8 2;avadd 1 24 9 2;avadd 1 25 6 2;avadd 1 25 7 2;avadd 1 25 8 2;avadd 1 26 7 2;avadd 1 23 6 2;avadd 1 23 7 2;avadd 1 23 8 2;avadd 1 22 7 2" alias RS17 "avadd 1 24 5 3;avadd 1 24 6 3;avadd 1 24 7 3;avadd 1 24 8 3;avadd 1 24 9 3;avadd 1 25 6 3;avadd 1 25 7 3;avadd 1 25 8 3;avadd 1 26 7 3;avadd 1 23 6 3;avadd 1 23 7 3;avadd 1 23 8 3;avadd 1 22 7 3" alias RS18 "avadd 1 24 5 4;avadd 1 24 6 4;avadd 1 24 7 4;avadd 1 24 8 4;avadd 1 24 9 4;avadd 1 25 6 4;avadd 1 25 7 4;avadd 1 25 8 4;avadd 1 26 7 4;avadd 1 23 6 4;avadd 1 23 7 4;avadd 1 23 8 4;avadd 1 22 7 4" alias RS19 "avadd 1 24 5 5;avadd 1 24 6 5;avadd 1 24 7 5;avadd 1 24 8 5;avadd 1 24 9 5;avadd 1 25 6 5;avadd 1 25 7 5;avadd 1 25 8 5;avadd 1 26 7 5;avadd 1 23 6 5;avadd 1 23 7 5;avadd 1 23 8 5;avadd 1 22 7 5" alias RS20 "avadd 1 24 5 6;avadd 1 24 6 6;avadd 1 24 7 6;avadd 1 24 8 6;avadd 1 24 9 6;avadd 1 25 6 6;avadd 1 25 7 6;avadd 1 25 8 6;avadd 1 26 7 6;avadd 1 23 6 6;avadd 1 23 7 6;avadd 1 23 8 6;avadd 1 22 7 6" alias RSSD " RS1;RS2;RS3;RS4;RS5;RS6;RS7;RS8;RS9;RS10;RS11;RS12 ;RS13;RS14;RS15;RS16;RS17;RS18;RS19;RS20" alias rinsane "avclear;RSSD; txt *** Really Insane Vec Zip" //JizzShot bY alias jizzshot1 "avadd 0 20.1 8 2.5" alias jizzshot2 "avadd 0 20.2 7 2.0" alias jizzshot3 "avadd 0 20.3 6 2.2" alias jizzshot4 "avadd 0 20.4 5 2.1" alias jizzshot5 "avadd 0 20.5 8 2.4" alias jizzshot6 "avadd 0 20.6 7 1.9" alias jizzshot7 "avadd 0 20.7 6 2.6" alias jizzshot8 "avadd 0 20.8 5 2.2" alias jizzshot9 "avadd 0 20.9 8 2.4" alias jizzshot10 "avadd 0 21.0 5 2.2" alias jizzshot11 "avadd 0 21.1 6 2.0" alias jizzshot12 "avadd 0 21.2 7 2.0" alias jizzshot13 "avadd 0 21.3 4 2.0" alias jizzshot14 "avadd 0 21.4 5 2.0" alias jizzshot15 "avadd 0 21.5 6 2.0" alias jizzshot16 "avadd 0 21.6 7 2.0" alias jizzshot17 "avadd 0 21.7 4 2.0" alias jizzshot18 "avadd 0 21.8 5 2.0" alias jizzshot19 "avadd 0 21.9 5 2.0" alias jizzshot20 "avadd 0 22.0 7 2.0" alias jizzshot21 "avadd 0 22.1 5 2.0" alias jizzshot22 "avadd 0 22.2 6 2.0" alias jizzshot23 "avadd 0 22.3 6 2.0" alias jizzshot24 "avadd 0 22.4 6 2.0" alias jizzshot25 "avadd 0 22.5 6 2.0" alias jizzshot26 "avadd 0 22.6 6 2.0" alias jizzshot27 "avadd 0 22.7 6 2.0" alias jizzshot28 "avadd 0 22.8 6 2.0" alias jizzshot29 "avadd 0 22.9 6 2.0" alias jizzshot30 "avadd 0 23.0 6 2.0" alias jizzshot31 "avadd 0 23.1 6 2.0" alias jizzshot32 "avadd 0 23.2 6 2.0" alias jizzshot33 "avadd 0 23.3 6 2.0" alias jizzshot34 "avadd 0 23.4 6 2.0" alias jizzshot35 "avadd 0 23.5 6 2.0" alias jizzshot36 "avadd 0 23.6 6 2.0" alias jizzshot37 "avadd 0 23.7 6 2.0" alias jizzshot38 "avadd 0 23.8 7 2.0" alias jizzshot39 "avadd 0 23.9 7 2.0" alias jizzshot40 "avadd 0 24.0 7 2.0" alias jizzshot41 "avadd 0 19.0 7 2.0" alias jizzshot42 "avadd 0 19.1 6 2.0" alias jizzshot43 "avadd 0 19.2 6 2.0" alias jizzshot44 "avadd 0 19.3 6 2.0" alias jizzshot45 "avadd 0 19.4 6 2.0" alias jizzshot46 "avadd 0 19.5 6 2.0" alias jizzshot47 "avadd 0 19.6 6 2.0" alias jizzshot48 "avadd 0 19.7 6 2.0" alias jizzshot49 "avadd 0 19.8 6 2.0" alias jizzshot50 "avadd 0 19.9 6 2.0" alias jizzshotTestC1 "avadd 1 23 6 2.2" alias jizzsh0t1 "jizzshot1; jizzshot2; jizzshot3; jizzshot4; jizzshot5; jizzshot6; jizzshot7; jizzshot8; jizzshot9; jizzshot10; jizzshot10; jizzshot11" alias jizzsh0t2 "jizzshot12; jizzshot13; jizzshot14; jizzshot15; jizzshot16; jizzshot17; jizzshot18; jizzshot19; jizzshot20; jizzshot21; jizzshot22" alias jizzsh0t3 "jizzshot23; jizzshot24; jizzshot25; jizzshot26; jizzshot27; jizzshot28; jizzshot29; jizzshot30; jizzshot31; jizzshot32; jizzshot33; jizzshot34; jizzshot35" alias jizzsh0t4 "jizzshot36; jizzshot37; jizzshot38; jizzshot39; jizzshot40; jizzshot41; jizzshot42; jizzshot43; jizzshot44; jizzshot45; jizzshot46; jizzshot47; jizzshot48; jizzshot49; jizzshot50" alias TheJizzShot "avclear 0; avclear 1; jizzsh0t1; jizzsh0t2; jizzsh0t3; jizzshot4; jizzshotTestC1; #cl_bob 0; #cl_bobup; txt *** -[bY ]- The Jizz Shot ***" alias RS1 "avadd 0 22 7 2;avadd 0 22 7 3;avadd 0 22 7 4;avadd 0 22 7 1;avadd 0 22 7 0;avadd 0 23 7 2;avadd 0 23 7 3;avadd 0 23 7 1;avadd 0 24 7 2;avadd 0 21 7 2;avadd 0 21 7 3;avadd 0 21 7 1;avadd 0 20 7 2" alias RS2 "avadd 0 22 5 2;avadd 0 22 5 3;avadd 0 22 5 4;avadd 0 22 5 1;avadd 0 22 5 0;avadd 0 23 5 2;avadd 0 23 5 3;avadd 0 23 5 1;avadd 0 24 5 2;avadd 0 21 5 2;avadd 0 21 5 3;avadd 0 21 5 1;avadd 0 20 5 2" alias RS3 "avadd 0 22 6 2;avadd 0 22 6 3;avadd 0 22 6 4;avadd 0 22 6 1;avadd 0 22 6 0;avadd 0 23 6 2;avadd 0 23 6 3;avadd 0 23 6 1;avadd 0 24 6 2;avadd 0 21 6 2;avadd 0 21 6 3;avadd 0 21 6 1;avadd 0 20 6 2" alias RS4 "avadd 0 22 8 2;avadd 0 22 8 3;avadd 0 22 8 4;avadd 0 22 8 1;avadd 0 22 8 0;avadd 0 23 8 2;avadd 0 23 8 3;avadd 0 23 8 1;avadd 0 24 8 2;avadd 0 21 8 2;avadd 0 21 8 3;avadd 0 21 8 1;avadd 0 20 8 2" alias RS5 "avadd 0 22 9 2;avadd 0 22 9 3;avadd 0 22 9 4;avadd 0 22 9 1;avadd 0 22 9 0;avadd 0 23 9 2;avadd 0 23 9 3;avadd 0 23 9 1;avadd 0 24 9 2;avadd 0 21 9 2;avadd 0 21 9 3;avadd 0 21 9 1;avadd 0 20 9 2" alias RS6 "avadd 0 22 5 0;avadd 0 22 6 0;avadd 0 22 7 0;avadd 0 22 8 0;avadd 0 22 9 0;avadd 0 23 6 0;avadd 0 23 7 0;avadd 0 23 8 0;avadd 0 24 7 0;avadd 0 21 6 0;avadd 0 21 7 0;avadd 0 21 8 0;avadd 0 20 7 0" alias RS7 "avadd 0 22 5 1;avadd 0 22 6 1;avadd 0 22 7 1;avadd 0 22 8 1;avadd 0 22 9 1;avadd 0 23 6 1;avadd 0 23 7 1;avadd 0 23 8 1;avadd 0 24 7 1;avadd 0 21 6 1;avadd 0 21 7 1;avadd 0 21 8 1;avadd 0 20 7 1" alias RS8 "avadd 0 22 5 2;avadd 0 22 6 2;avadd 0 22 7 2;avadd 0 22 8 2;avadd 0 22 9 2;avadd 0 23 6 2;avadd 0 23 7 2;avadd 0 23 8 2;avadd 0 24 7 2;avadd 0 21 6 2;avadd 0 21 7 2;avadd 0 21 8 2;avadd 0 20 7 2" alias RS9 "avadd 0 22 5 3;avadd 0 22 6 3;avadd 0 22 7 3;avadd 0 22 8 3;avadd 0 22 9 3;avadd 0 23 6 3;avadd 0 23 7 3;avadd 0 23 8 3;avadd 0 24 7 3;avadd 0 21 6 3;avadd 0 21 7 3;avadd 0 21 8 3;avadd 0 20 7 3" alias RS10 "avadd 0 22 5 4;avadd 0 22 6 4;avadd 0 22 7 4;avadd 0 22 8 4;avadd 0 22 9 4;avadd 0 23 6 4;avadd 0 23 7 4;avadd 0 23 8 4;avadd 0 24 7 4;avadd 0 21 6 4;avadd 0 21 7 4;avadd 0 21 8 4;avadd 0 20 7 4" alias RS11 "avadd 1 24 5 2;avadd 1 24 5 3;avadd 1 24 5 4;avadd 1 24 5 1;avadd 1 24 5 0;avadd 1 25 5 2;avadd 1 25 5 3;avadd 1 25 5 1;avadd 1 26 5 2;avadd 1 23 5 2;avadd 1 23 5 3;avadd 1 23 5 1;avadd 1 22 5 2" alias RS12 "avadd 1 24 6 2;avadd 1 24 6 3;avadd 1 24 6 4;avadd 1 24 6 1;avadd 1 24 6 0;avadd 1 25 6 2;avadd 1 25 6 3;avadd 1 25 6 1;avadd 1 26 6 2;avadd 1 23 6 2;avadd 1 23 6 3;avadd 1 23 6 1;avadd 1 22 6 2" alias RS13 "avadd 1 24 7 2;avadd 1 24 7 3;avadd 1 24 7 4;avadd 1 24 7 1;avadd 1 24 7 0;avadd 1 25 7 2;avadd 1 25 7 3;avadd 1 25 7 1;avadd 1 26 7 2;avadd 1 23 7 2;avadd 1 23 7 3;avadd 1 23 7 1;avadd 1 22 7 2" alias RS14 "avadd 1 24 8 2;avadd 1 24 8 3;avadd 1 24 8 4;avadd 1 24 8 1;avadd 1 24 8 0;avadd 1 25 8 2;avadd 1 25 8 3;avadd 1 25 8 1;avadd 1 26 8 2;avadd 1 23 8 2;avadd 1 23 8 3;avadd 1 23 8 1;avadd 1 22 8 2" alias RS15 "avadd 1 24 9 2;avadd 1 24 9 3;avadd 1 24 9 4;avadd 1 24 9 1;avadd 1 24 9 0;avadd 1 25 9 2;avadd 1 25 9 3;avadd 1 25 9 1;avadd 1 26 9 2;avadd 1 23 9 2;avadd 1 23 9 3;avadd 1 23 9 1;avadd 1 22 9 2" alias RS16 "avadd 1 24 5 2;avadd 1 24 6 2;avadd 1 24 7 2;avadd 1 24 8 2;avadd 1 24 9 2;avadd 1 25 6 2;avadd 1 25 7 2;avadd 1 25 8 2;avadd 1 26 7 2;avadd 1 23 6 2;avadd 1 23 7 2;avadd 1 23 8 2;avadd 1 22 7 2" alias RS17 "avadd 1 24 5 3;avadd 1 24 6 3;avadd 1 24 7 3;avadd 1 24 8 3;avadd 1 24 9 3;avadd 1 25 6 3;avadd 1 25 7 3;avadd 1 25 8 3;avadd 1 26 7 3;avadd 1 23 6 3;avadd 1 23 7 3;avadd 1 23 8 3;avadd 1 22 7 3" alias RS18 "avadd 1 24 5 4;avadd 1 24 6 4;avadd 1 24 7 4;avadd 1 24 8 4;avadd 1 24 9 4;avadd 1 25 6 4;avadd 1 25 7 4;avadd 1 25 8 4;avadd 1 26 7 4;avadd 1 23 6 4;avadd 1 23 7 4;avadd 1 23 8 4;avadd 1 22 7 4" alias RS19 "avadd 1 24 5 5;avadd 1 24 6 5;avadd 1 24 7 5;avadd 1 24 8 5;avadd 1 24 9 5;avadd 1 25 6 5;avadd 1 25 7 5;avadd 1 25 8 5;avadd 1 26 7 5;avadd 1 23 6 5;avadd 1 23 7 5;avadd 1 23 8 5;avadd 1 22 7 5" alias RS20 "avadd 1 24 5 6;avadd 1 24 6 6;avadd 1 24 7 6;avadd 1 24 8 6;avadd 1 24 9 6;avadd 1 25 6 6;avadd 1 25 7 6;avadd 1 25 8 6;avadd 1 26 7 6;avadd 1 23 6 6;avadd 1 23 7 6;avadd 1 23 8 6;avadd 1 22 7 6" alias RSSD "RS1;RS2;RS3;RS4;RS5;RS6;RS7;RS8;RS9;RS10;RS11;RS12 ;RS13;RS14;RS15;RS16;RS17;RS18;RS19;RS20" alias rinsane "avclear;RSSD;txt *** Really Insane Vec Zip ***" //Zoolz AV Vecs (Pretty good) bY alias ZooTT "avadd 0 16 6 2 16.3 5.8 2.2 16.6 6.2 1.8; avadd 1 17 6 2 17.3 5.8 2.2 17.6 6.2 1.8" alias ZNMH "avclear 0; avclear 1; avclear;ZooTT; #cl_bob 0; #cl_bobup;txt <++++| ZooLaBuS's MP5 Execuctioner |++++> alias 0u-mp5-1S "avadd 0 15 7.5 2" alias 0u-mp5-1D "avadd 1 18 1.0 2" alias 0u-mp5-1F "0u-mp5-1S;0u-mp5-1D" alias 0u-mp5-2S "avadd 0 17.5 8.75 3" alias 0u-mp5-2D "avadd 1 18.5 1.50 3" alias 0u-mp5-2F "0u-mp5-2S;0u-mp5-2d" alias 0u-mp5-F "avclear; 0u-mp5-1F; 0u-mp5-2F; 0u-mp5-1F; #cl_bob 0; #cl_bobup; txt <++++| ZooL's Extra Low Shot AV |++++> (Para) alias 1u-mp5-1S "avadd 0 15.5 7.0 1.5" alias 1u-mp5-1D "avadd 1 18.5 1.0 1.5" alias 1u-mp5-1F "1u-mp5-1S;1u-mp5-1D" alias 1u-mp5-2S "avadd 0 18 8.25 2.5" alias 1u-mp5-2D "avadd 1 19 1.50 2.5" alias 1u-mp5-2F "1u-mp5-2S;1u-mp5-2d" alias 1u-mp5-F "avclear; 1u-mp5-1F; 1u-mp5-2F; 1u-mp5-1F; #cl_bob 0; #cl_bobup; txt <++++| ZooL's Low Shot AV |++++> (Low Ak/Colt) alias 2u-mp5-1S "avadd 0 16.5 7.0 1.5" alias 2u-mp5-1D "avadd 1 19.5 1.0 1.5" alias 2u-mp5-1F "2u-mp5-1S;2u-mp5-1D" alias 2u-mp5-2S "avadd 0 19 8.25 2.5" alias 2u-mp5-2D "avadd 1 20 1.50 2.5" alias 2u-mp5-2F "2u-mp5-2S;2u-mp5-2d" alias 2u-mp5-F "avclear; 2u-mp5-1F; 2u-mp5-2F; 2u-mp5-1F; #cl_bob 0; #cl_bobup; txt <++++| ZooL's Low Medium AV |++++> (Med. Ak/Colt, Low Mp5) alias 3u-mp5-1S "avadd 0 17.5 7.0 1.5" alias 3u-mp5-1D "avadd 1 20.5 1.0 1.5" alias 3u-mp5-1F "3u-mp5-1S;3u-mp5-1D" alias 3u-mp5-2S "avadd 0 20 8.25 2.5" alias 3u-mp5-2D "avadd 1 21 1.50 2.5" alias 3u-mp5-2F "3u-mp5-2S;3u-mp5-2d" alias 3u-mp5-F "avclear; 3u-mp5-1F; 3u-mp5-2F; 3u-mp5-1F; #cl_bob 0; #cl_bobup; txt <++++| ZooL's High Medium AV |++++> (High Ak/Colt, Med Mp5) alias 4u-mp5-1S "avadd 0 18.5 7.0 1.5" alias 4u-mp5-1D "avadd 1 21.5 1.0 1.5" alias 4u-mp5-1F "4u-mp5-1S;4u-mp5-1D" alias 4u-mp5-2S "avadd 0 21 8.25 2.5" alias 4u-mp5-2D "avadd 1 22 1.50 2.5" alias 4u-mp5-2F "4u-mp5-2S;4u-mp5-2d" alias 4u-mp5-F "avclear; 4u-mp5-1F; 4u-mp5-2F; 4u-mp5-1F; #cl_bob 0; #cl_bobup; txt <++++| ZooL's Low High AV |++++> (High Mp5) alias 5u-mp5-1S "avadd 0 19.5 7.0 1.5" alias 5u-mp5-1D "avadd 1 22.5 1.0 1.5" alias 5u-mp5-1F "5u-mp5-1S;5u-mp5-1D" alias 5u-mp5-2S "avadd 0 22 8.25 2.5" alias 5u-mp5-2D "avadd 1 23 1.50 2.5" alias 5u-mp5-2F "5u-mp5-2S;5u-mp5-2d" alias 5u-mp5-F "avclear; 5u-mp5-1F; 5u-mp5-2F; 5u-mp5-1F; #cl_bob 0; #cl_bobup; txt <++++| ZooL's Medium High AV |++++> (Two Shot Head) alias 7u-mp5-1S "avadd 0 20.5 7.0 1.5" alias 7u-mp5-1D "avadd 1 23.5 1.0 1.5" alias 7u-mp5-1F "7u-mp5-1S;7u-mp5-1D" alias 7u-mp5-2S "avadd 0 23 8.25 2.5" alias 7u-mp5-2D "avadd 1 24 1.50 2.5" alias 7u-mp5-2F "7u-mp5-2S;7u-mp5-2d" alias 7u-mp5-F "avclear; 7u-mp5-1F; 7u-mp5-2F; 7u-mp5-1F; #cl_bob 0; #cl_bobup; txt <++++| ZooL's Extra High AV |++++> (One Shot Head) alias 8u-mp5-1S "avadd 0 24.5 7.0 1.5" alias 8u-mp5-1D "avadd 1 25.5 1.0 1.5" alias 8u-mp5-1F "8u-mp5-1S;8u-mp5-1D" alias 8u-mp5-2S "avadd 0 27.5 8.25 2.5" alias 8u-mp5-2D "avadd 1 28.5 1.50 2.5" alias 8u-mp5-2F "8u-mp5-2S;8u-mp5-2d" alias 8u-mp5-F "avclear; 8u-mp5-1F; 8u-mp5-2F; 8u-mp5-1F; #cl_bob 0; #cl_bobup; txt <++++| ZooL's Top AV |++++> (Top of Head) alias beast "rev6-1F;7u-mp5-F;rev6-1F; txt The Beast (Mp5 - 23)" //Zoolz Revolution AV Vecs (Very good) bY alias rev-1S "avadd 0 18.01239 6.99871 1.00561" alias rev-1D "avadd 1 20.54019 2.45689 1.00564" alias rev-1F "rev-1S;rev-1D" alias rev-F "avclear; rev-1F; #cl_bob 0; #cl_bobup; txt <++++| ZooL's New Revolution AV |++++> (Low - 18) alias rev2-1S "avadd 0 19.01239 6.99871 1.00561" alias rev2-1D "avadd 1 20.55019 2.45689 1.00564" alias rev2-1F "rev2-1S;rev2-1D" alias rev2-F "avclear; rev2-1F; #cl_bob 0; #cl_bobup; txt <++++| ZooL's New Revolution AV |++++> (Low - 19) alias rev3-1S "avadd 0 20.01239 6.99871 1.00561" alias rev3-1D "avadd 1 21.55019 2.45689 1.00564" alias rev3-1F "rev3-1S;rev3-1D" alias rev3-F "avclear; rev3-1F; #cl_bob 0; #cl_bobup; txt <++++| ZooL's New Revolution AV |++++> (Medium - 20) alias rev4-1S "avadd 0 21.01239 6.99871 1.00561" alias rev4-1D "avadd 1 22.55019 2.45689 1.00564" alias rev4-1F "rev4-1S;rev4-1D" alias rev4-F "avclear; rev4-1F; #cl_bob 0; #cl_bobup; txt <++++| ZooL's New Revolution AV |++++> (Meduim - 21) alias rev5-1S "avadd 0 22.01239 6.99871 1.00561" alias rev5-1D "avadd 1 23.55019 2.45689 1.00564" alias rev5-1F "rev5-1S;rev5-1D" alias rev5-F "avclear; rev5-1F; #cl_bob 0; #cl_bobup; txt <++++| ZooL's New Revolution AV |++++> (Medium - 22) alias rev6-1S "avadd 0 23.01239 6.99871 1.00561" alias rev6-1D "avadd 1 24.55019 2.45689 1.00564" alias rev6-1F "rev6-1S;rev6-1D" alias rev6-F "avclear; rev6-1F; #cl_bob 0; #cl_bobup; txt <++++| ZooL's New Revolution AV |++++> (High - 23) alias rev7-1S "avadd 0 24.01239 6.99871 1.00561" alias rev7-1D "avadd 1 25.55019 2.45689 1.00564" alias rev7-1F "rev7-1S;rev7-1D" alias rev7-F "avclear; rev7-1F; #cl_bob 0; #cl_bobup; txt <++++| ZooL's New Revolution AV |++++> (High - 24) alias c1 "avclear;avadd 0 22 11 2.5;avadd 1 24.2 3.7 4.4" alias inv_aug "c1;txt Target is using the {AUG} [bY ]" alias inv_p90 "c1;txt Target is using the {P90} [bY ]" alias inv_ump45 "c1;txt Target is using the {UMP} [bY ]" alias inv_famas "c1;txt Target is using the {FAMAS} [bY ]" alias c2 "avclear;avadd 0 22 10.5 0.3;avadd 1 27.5 3 -1" alias inv_p228 "c2;txt Target is using the {P228} [bY ]" alias inv_mac10 "c2;txt Target is using the {MAC 10} [bY ]" alias inv_fiveseven "c2;txt Target is using the {FIVE SEVEN} [bY ]" alias inv_usp "c2;txt Target is using the {USP} [bY ]" alias inv_glock18 "c2;txt Target is using the {GLOCK} [bY ]" alias inv_tmp "c2;txt Target is using the {TMP} [bY ]" alias inv_deagle "c2;txt Target is using the {DEAGLE} [bY ]" alias c3 "avclear;avadd 0 25 5.5 0.8;avadd 1 28 2 -0.2" alias inv_elite "c3;txt Target is using the {ELITES} [bY ]" alias c4 "avclear;avadd 0 23 8.5 4;avadd 1 25 4 4.5" alias inv_m4a1 "c4;txt Target is using the {M4A1} [bY ]" alias inv_scout "c4;txt Target is using the {SCOUT} [bY ]" alias inv_awp "c4;txt Target is using {TeH LaMz0r AwP} [bY ]" alias inv_sg550 "c4;txt Target is using the {SG550} [bY ]" alias c5 "avclear;avadd 0 23 8 3.5;avadd 1 27 2 4.5" alias inv_g3sg1 "c5;txt Target is using the {G3SG1} [bY ]" alias inv_mp5 "c5;txt Target is using {tEh Mp5} [bY ]" alias inv_sg552 "c5;txt Target is using the {SG552} [bY ]" alias c6 "avclear;avadd 0 22.5 7 3;avadd 1 27 1 3.5" alias inv_m3 "c6;txt Target is using the {M3} [bY ]" alias c7 "gsaim 1;avclear;avadd 0 23.5 3 1.7;avadd 1 24 5 2.6" alias inv_xm1014 "c7;txt Target is using the {XM1014} [bY ]" alias inv_m249 "c7;txt Target is using the {PARA} [bY ]" alias c8 "avclear;avadd 0 24 5 -0.5;avadd 1 30 -7 4.7" alias inv_hegrenade "c8;txt Target is using the {H_NADE} [bY ]" alias inv_flashbang "c8;txt Target is using the {F_NADE} " alias inv_smokegrenade "c8;txt Target is using the {S_NADE} " alias c9 "avclear;avadd 0 21.5 11.5 -0.5;avadd 1 28.5 2 -0.5" alias inv_knife "c9;txt Target is using the {KNIFE} [CoCa CoLa]" alias c10 "avclear;avadd 0 24.2 4.5 4.2;avadd 1 27 2 4.5" alias inv_ak47 "c10;txt Target is using the {AK47} alias inv_galil "c10;txt Target is using the {GALIL} alias c11 "avclear;avadd 0 23.5 8 -1;avadd 1 26.5 4.7 -1" alias inv_c4 "c11;txt Target is holding {C4} [bY ]" alias c12 "avclear;avadd 0 22 11.5 0.1;avadd 1 28 2.5 -1.5" alias inv_tactical "c12;txt Target is using the {SHIELD} //600 alias 600avSheadDoc "600avadd 0 25 12 0" //standing head DOC alias 600avSchest "600avadd 0 12 3.5 0" //standing chest alias 600avScrotch "600avadd 0 -5 -2 0" //standing crotch alias 600avSlthigh "600avadd 0 -9 -2 6" //standing left thigh alias 600avSrthigh "600avadd 0 -9 2 -4" //standing right thigh alias 600avSlshin "600avadd 0 -24 -4 6.5" //standing left shin alias 600avSrshin "600avadd 0 -22 7 -4" //standing right shin alias 600avSlfoot "600avadd 0 -32 -7 5" //standing foot left alias 600avSrfoot "600avadd 0 -33 5 -4" //standing foot right //alias 600avSheadf "600avadd 0 25 5 2" //standing head Abso F alias 600avSrarm "600avadd 0 13.5 6 6" //Standing right Arm alias 600avSlarm "600avadd 0 13.5 6 -6" //Standing left Arm // ...and ducking targets alias 600avDheadDoc "600avadd 1 30 3 0" //crouching headDoc alias 600avDchest "600avadd 1 15 -2 -4" //crouching chest alias 600avDcrotch "600avadd 1 8 -3.5 -2" //crouching crotch alias 600avDlthigh "600avadd 1 4 -16 2" //crouching left thigh alias 600avDrthigh "600avadd 1 5 0 -8" //crouching right thigh alias 600avDlshin "600avadd 1 -5 -12 11" //crouching left shin alias 600avDrshin "600avadd 1 -5 4 -7" //crouching right shin alias 600avDlfoot "600avadd 1 -13 -17 5" //crouching foot left alias 600avDrfoot "600avadd 1 -13 0 -7" //crouching foot right //alias 600avDheadf "600avadd 1 26 3 0.75" //crouching head Abso F alias 600avDrarm "600avadd 1 17 -2 5" //crouching right Arm alias 600avDlarm "600avadd 1 17 -2 -5" //crouching left Arm alias 600avhead "600avclear 0; 600avclear 1; 600avSbhead; 600avSchest; 600aimSrest; 600avhead2" alias 600avhead2 "600avDbhead; 600avDchest; 600aimDrest; 600txt *** Aiming: High Head" alias 600avheadb "600avclear 0; 600avclear 1; 600avSahead; 600avSchest; 600aimSrest; 600avheadb2" alias 600avheadb2 "600avDahead; 600avDchest; 600aimDrest; 600txt *** Aiming: Low Head" alias 600avheadf "600avclear 0; 600avclear 1; 600avSfhead; 600avSchest; 600aimSrest; 600avheadf2" alias 600avheadf2 "600avDfhead; 600avDchest; 600aimDrest; 600txt *** Aiming: Medium Head" alias 600avheadq "600avclear 0; 600avclear 1; 600avSheadq; 600avSchest; 600aimSrest; 600avheadq2" alias 600avheadq2 "600avDheadq; 600avDchest; 600aimDrest; 600txt *** Aiming: NoQlew" //Aiming without messages alias 600avheadm "600avclear 0; 600avclear 1; 600avSbhead; 600avSchest; 600aimSrest; 600avhead2m" alias 600avhead2m "600avDbhead; 600avDchest; 600aimDrest" alias 600avheadbm "600avclear 0; 600avclear 1; 600avSahead; 600avSchest; 600aimSrest; 600avheadb2m" alias 600avheadb2m "600avDahead; 600avDchest; 600aimDrest" alias 600avheadfm "600avclear 0; 600avclear 1; 600avSfhead; 600avSchest; 600aimSrest; 600avheadf2m" alias 600avheadf2m "600avDfhead; 600avDchest; 600aimDrest" alias 600avheadDoc "600avclear 0; 600avclear 1; 600avSheadDoc; 600avSchest; 600aimSrest; 600avheadDoc2" alias 600avheadDoc2 "600avDheadDoc; 600aimDrest; 600txt *** Aiming first at DocUK Head ***; developer 0" //New Aiming Makes a crown around a persons head so that you will almost always get the best aiming-Notice how everything is backwards... //aiming F-Center-Front-Back-Left-Right //4.60build2 Took it out cause it sucked-Left it in the file for use later alias 600avSfhead "600avSheadFc" alias 600avDfhead "600avDheadFc" //; 600avSheadFf; 600avSheadFb; 600avSheadFl; 600avSheadFr //; 600avDheadFf; 600avDheadFb; 600avDheadFl; 600avDheadFr //aiming B-Center-Front-Back-Left-Right alias 600avSbhead "600avSheadc" alias 600avDbhead "600avDheadc" //; 600avSheadf; 600avSheadb; 600avSheadl; 600avSheadr //; 600avDheadf; 600avDheadb; 600avDheadl; 600avDheadr //aiming A-Center-Front-Back-Left-Right alias 600avSahead "600avSheadbc" alias 600avDahead "600avDheadbc" //; 600avSheadbf; 600avSheadbb; 600avSheadbl; 600avSheadbr //; 600avDheadbf; 600avDheadbb; 600avDheadbl; 600avDheadbr //Absolution F -medium alias 600avDheadFc "600avadd 1 21 4 4" //crouching Absolution F Center alias 600avSheadFc "600avadd 0 22 8 4" //standing AbsolutionF Center //alias 600avDheadFl "600avadd 1 25.5 4 1.5" //crouching Absolution F Left //alias 600avSheadFl "600avadd 0 20.7 7 1.5" //standing AbsolutionF Left //alias 600avDheadFr "600avadd 1 25.5 4 -1.5" //crouching Absolution F Right //alias 600avSheadFr "600avadd 0 20.7 7 -1.5" //standing AbsolutionF Right //alias 600avDheadFb "600avadd 1 25.5 6 0" //crouching Absolution F Back //alias 600avSheadFb "600avadd 0 20.7 9 0" //standing AbsolutionF Back //alias 600avDheadFf "600avadd 1 25.5 2 0" //crouching Absolution F Front //alias 600avSheadFf "600avadd 0 20.7 5 0" //standing AbsolutionF Front //Absolution B -high alias 600avDheadc "600avadd 1 21 4 4" //crouching AbsolutionB Center alias 600avSheadc "600avadd 0 24 8 4" //standing AbsolutionB Center //alias 600avDheadl "600avadd 1 24.3 4 1.5" //crouching AbsolutionB Left //alias 600avSheadl "600avadd 0 22.0 7 1.5" //standing AbsolutionB Left //alias 600avDheadr "600avadd 1 24.3 4 -1.5" //crouching AbsolutionB Right //alias 600avSheadr "600avadd 0 22.0 7 -1.5" //standing AbsolutionB Right //alias 600avDheadb "600avadd 1 24.3 6 0" //crouching AbsolutionB Back //alias 600avSheadb "600avadd 0 22.0 9 0" //standing AbsolutionB Back //alias 600avDheadf "600avadd 1 24.3 2 0" //crouching AbsolutionB Forward //alias 600avSheadf "600avadd 0 22.0 5 0" //standing AbsolutionB Forward //Absolution A -low alias 600avDheadbc "600avadd 1 21 4 4" //crouching Absolution Center alias 600avSheadbc "600avadd 0 18 8 4" //standing Absolution Center //alias 600avDheadbl "600avadd 1 21.8 4 1.5" //crouching Absolution Left //alias 600avSheadbl "600avadd 0 19.8 8 1.5" //standing Absolution Left //alias 600avDheadbr "600avadd 1 21.8 4 -1.5" //crouching Absolution Right //alias 600avSheadbr "600avadd 0 19.8 8 -1.5" //standing Absolution Right //alias 600avDheadbb "600avadd 1 21.8 6 0" //crouching Absolution Back //alias 600avSheadbb "600avadd 0 19.8 10 0" //standing Absolution Back //alias 600avDheadbf "600avadd 1 21.8 2 0" //crouching Absolution Front //alias 600avSheadbf "600avadd 0 19.8 6 0" //standing Absolution Front //NoQlew alias 600avSheadq "600avadd 1 21 7 0 " //no qlew 1 Ducking alias 600avDheadq "600avadd 0 19 7 0" //no qlew 1 Standing //X-Mib alias 600avSheadxm "600avadd 0 19 7 0" //x mib 1 Standing alias 600avDheadxm "600avadd 1 25 7 0" //x mib 1 Ducking alias 600avSheadmm "0 20 8 0" //x mib 2 Standing alias 600avDheadmm "1 25 8 0" //x mib 2 Ducking alias 600avheadxm "600avclear 0; 600avclear 1; 600avSheadxm; 600avSchest; 600aimSrest; 600avheadxm2" alias 600avheadxm2 "600avDheadb; 600avDchest; 600aimDrest; 600txt *** Aiming: X-Mib A ***" alias 600avheadmm "600avclear 0; 600avclear 1; 600avSheadmm; 600avSchest; 600aimSrest; 600avheadmm2" alias 600avheadmm2 "600avDheadb; 600avDchest; 600aimDrest; 600txt *** Aiming: X-Mib B ***" //Universal-Below Chest(Ducking) alias 600aimSrest "600avScrotch; 600avSlarm; 600avSrarm; 600avSlthigh; 600avSrthigh; 600avSlshin; 600avSrshin; 600avSlfoot; 600avSrfoot" //Universal-Below Chest(Ducking) alias 600aimDrest "600avDcrotch; 600avDlarm; 600avDrarm; 600avDlthigh; 600avDrthigh; 600avDlshin; 600avDrshin; 600avDlfoot; 600avDrfoot" // bunny771 Aiming alias 600HeadBunnyS "600avadd 0 20 6 2;600avadd 0 13.5 6 -6;600avadd 0 15 6 6;600avadd 0 10 -3 0;600avadd 0 -32 -7 5;600avadd 0 -32 5 -4.5" alias 600HeadBunnyD "600avadd 1 20 3 2;600avadd 1 17 -2 -5;600avadd 1 15 -5 8;600avadd 1 -17 0 -8;600avadd 1 -15 -16 5" alias 600HeadBunny "600avclear 0;600avclear 1;600HeadBunnyS;600HeadBunnyD;600txt *** Aiming: HEADSHOT DELUXE (bunny771) ***" alias 600HeartBunny "600avclear 0;600avclear 1;600avadd 0 10 5 0;600avadd 1 15 0 0;600HeadBunnyS;600HeadBunnyD;600txt *** Aiming: aim for HEART (bunny771) ***" alias 600StomachBunny "600avclear 0;600avclear 1;600avadd 0 0 0 0;600avadd 1 7 -5 0;600HeadBunnyS;600HeadBunnyD;600txt *** Aiming: aim for STOMACH (bunny771) ***" alias 600TestieBunny "600avclear 0;600avclear 1;600avadd 0 -7.5 0 0;600avadd 1 2 -15 -6;600HeadBunnyS;600HeadBunnyD;600txt *** Aiming: aim for TESTICLES (bunny771) ***" //iVEC alias ivec_aug "avclear;avadd 0 19.5 10.2 2.5;avadd 1 22.0 3.0 4.0;avadd 2 19.0 9.5 4.0;avadd 3 18.5 9.0 0.5;avadd 4 25.5 4.0 3.5;avadd 5 9.0 9.5 2.5;augtxt" alias augtxt "txt [M.A.D.E Inverse] That nigga is using the weapon : : Steyr Aug" alias ivec_p90 "avclear;avadd 0 19.5 10.2 2.5;avadd 1 22.0 3.0 4.0;avadd 2 19.0 9.5 4.0;avadd 3 18.5 9.0 0.5;avadd 4 25.5 4.0 3.5;avadd 5 9.0 9.5 2.5;p90txt" alias p90txt "txt [M.A.D.E Inverse] That nigga is using the weapon : : FN P90" alias ivec_ump45 "avclear;avadd 0 19.5 10.2 2.5;avadd 1 22.0 3.0 4.0;avadd 2 19.0 9.5 4.0;avadd 3 18.5 9.0 0.5;avadd 4 25.5 4.0 3.5;avadd 5 9.0 9.5 2.5;ump45txt" alias ump45txt "txt [M.A.D.E Inverse] That nigga is using the weapon : : H&K UMP45" alias ivec_famas "avclear;avadd 0 19.5 10.2 2.5;avadd 1 22.0 3.0 4.0;avadd 2 19.0 9.5 4.0;avadd 3 18.5 9.0 0.5;avadd 4 25.5 4.0 3.5;avadd 5 9.0 9.5 2.5;famastxt" alias famastxt "txt [M.A.D.E Inverse] That nigga is using the weapon : : Famas" alias ivec_p228 "avclear;avadd 0 20.0 10.5 0.0;avadd 1 24.5 2.5 -1.5;avadd 2 18.0 10.0 3.5;avadd 3 18.5 9.5 -2.0;avadd 4 28.0 3.0 -2.5;avadd 5 9.5 10.5 0.5;p228txt" alias p228txt "txt [M.A.D.E Inverse] That nigga is using the weapon : : SIG P228" alias ivec_tmp "avclear;avadd 0 20.0 10.5 0.0;avadd 1 24.5 2.5 -1.5;avadd 2 18.0 10.0 3.5;avadd 3 18.5 9.5 -2.0;avadd 4 28.0 3.0 -2.5;avadd 5 9.5 10.5 0.5;tmptxt" alias tmptxt "txt [M.A.D.E Inverse] That nigga is using the weapon : : Steyr TMP" alias ivec_glock18 "avclear;avadd 0 20.0 10.5 0.0;avadd 1 24.5 2.5 -1.5;avadd 2 18.0 10.0 3.5;avadd 3 18.5 9.5 -2.0;avadd 4 28.0 3.0 -2.5;avadd 5 9.5 10.5 0.5;glock18txt" alias glock18txt "txt [M.A.D.E Inverse] That nigga is using the weapon : : Glock 18" alias ivec_deagle "avclear;avadd 0 20.0 10.5 0.5;avadd 1 24.0 2.5 -1.5;avadd 2 18.0 10.0 3.5;avadd 3 18.5 9.5 -2.0;avadd 4 28.0 3.0 -2.5;avadd 5 9.5 10.5 0.5;deagletxt" alias deagletxt "txt [M.A.D.E Inverse] That nigga is using the weapon : : Desert Eagle .50 AE" alias ivec_mac10 "avclear;avadd 0 20.0 10.5 0.0;avadd 1 24.5 2.5 -1.5;avadd 2 18.0 10.0 3.5;avadd 3 18.5 9.5 -2.0;avadd 4 28.0 3.0 -2.5;avadd 5 9.5 10.5 0.5;mac10txt" alias mac10txt "txt [M.A.D.E Inverse] That nigga is using the weapon : : Ingram Mac10" alias ivec_fiveseven "avclear;avadd 0 20.0 10.5 0.0;avadd 1 24.5 2.5 -1.5;avadd 2 18.0 10.0 3.5;avadd 3 18.5 9.5 -2.0;avadd 4 28.0 3.0 -2.5;avadd 5 9.5 10.5 0.5;fiveseventxt" alias fiveseventxt "txt [M.A.D.E Inverse] That nigga is using the weapon : : FN FiveSeven" alias ivec_usp "avclear;avadd 0 20.0 10.5 0.0;avadd 1 24.5 2.5 -1.5;avadd 2 18.0 10.0 3.5;avadd 3 18.5 9.5 -2.0;avadd 4 28.0 3.0 -2.5;avadd 5 9.5 10.5 0.5;usptxt" alias usptxt "txt [M.A.D.E Inverse] That nigga is using the weapon : : H&K USP .45" alias ivec_elite "avclear;avadd 0 23.0 5.0 1.0;avadd 1 25.0 2.5 -0.0;avadd 2 21.5 5.0 2.0;avadd 3 22.0 4.0 -1;avadd 4 28.5 3.0 -1.5;avadd 5 13.0 5.0 0.5;elitetxt" alias elitetxt "txt [M.A.D.E Inverse] That nigga is using the weapon : : Dual Beretta 96G" alias ivec_m4a1 "avclear;avadd 0 20.5 8.0 4.0;avadd 1 21.5 3.5 4.0;avadd 2 19.5 7.5 6.0;avadd 3 19.5 7.0 2.0;avadd 4 25.5 4.0 3.5;avadd 5 10.5 8.0 4.0;m4a1txt" alias m4a1txt "txt [M.A.D.E Inverse] That nigga is using the weapon : : Colt M4A1 Carbine" alias ivec_scout "avclear;avadd 0 20.5 8.0 4.0;avadd 1 21.5 3.5 4.0;avadd 2 19.5 7.5 6.0;avadd 3 19.5 7.0 2.0;avadd 4 25.5 4.0 3.5;avadd 5 10.5 8.0 4.0;scouttxt" alias scouttxt "txt [M.A.D.E Inverse] That nigga is using the weapon : : Steyr Scout" alias ivec_awp "avclear;avadd 0 20.5 8.0 4.0;avadd 1 21.5 3.5 4.0;avadd 2 19.5 7.5 6.0;avadd 3 19.5 7.0 2.0;avadd 4 25.5 4.0 3.5;avadd 5 10.5 8.0 4.0;awptxt" alias awptxt "txt [M.A.D.E Inverse] That nigga is using the weapon : : AI Arctic Warfare/Magnum" alias ivec_sg550 "avclear;avadd 0 20.5 8.0 4.0;avadd 1 21.5 3.5 4.0;avadd 2 19.5 7.5 6.0;avadd 3 19.5 7.0 2.0;avadd 4 25.5 4.0 3.5;avadd 5 10.5 8.0 4.0;sg550txt" alias sg550txt "txt [M.A.D.E Inverse] That nigga is using the weapon : : SIG SG-550 Sniper" alias ivec_g3sg1 "avclear;avadd 0 20.5 8.0 3.0;avadd 1 24.0 1.5 3.5;avadd 2 19.0 7.5 5.5;avadd 3 20.0 7.0 1.0;avadd 4 27.5 2.0 3.0;avadd 5 10.0 8.0 3.0;g3sg1txt" alias g3sg1txt "txt [M.A.D.E Inverse] That nigga is using the weapon : : H&K G3/SG-1" alias ivec_mp5 "avclear;avadd 0 20.5 8.0 3.0;avadd 1 24.0 1.5 3.5;avadd 2 19.0 7.5 5.5;avadd 3 20.0 7.0 1.0;avadd 4 27.5 2.0 3.0;avadd 5 10.0 8.0 3.0;mp5txt" alias mp5txt "txt [M.A.D.E Inverse] That nigga is using the weapon : : H&K MP5 Navy" alias ivec_sg552 "avclear;avadd 0 20.5 8.0 3.0;avadd 1 24.0 1.5 3.5;avadd 2 19.0 7.5 5.5;avadd 3 20.0 7.0 1.0;avadd 4 27.5 2.0 3.0;avadd 5 10.0 8.0 3.0;sg552txt" alias sg552txt "txt [M.A.D.E Inverse] That nigga is using the weapon : : SIG SG-552 Commando alias ivec_m3 "avclear;avadd 0 20.5 7.0 3.5;avadd 1 24.5 0.5 3.0;avadd 2 19.5 6.5 4.5;avadd 3 19.5 5.5 1.5;avadd 4 29.0 1.5 2.0;avadd 5 11.5 6.5 3.0;m3txt" alias m3txt "txt [M.A.D.E Inverse] That nigga is using the weapon : : Benneli M3 Super90" alias ivec_xm1014 "avclear;avadd 0 21.0 2.5 1.5;avadd 1 20.0 4.5 2.5;avadd 2 20.0 4.5 1.0;avadd 3 19.5 1.5 -0.5;avadd 4 24.5 4.5 2.0;avadd 5 11.0 2.0 1.0;xm1014txt" alias xm1014txt "txt [M.A.D.E Inverse] That nigga is using the weapon : : Benneli XM1014" alias ivec_m249 "avclear;avadd 0 21.0 2.5 1.5;avadd 1 20.0 4.5 2.5;avadd 2 20.0 4.5 1.0;avadd 3 19.5 1.5 -0.5;avadd 4 24.5 4.5 2.0;avadd 5 11.0 2.0 1.0;m249txt" alias m249txt "txt [M.A.D.E Inverse] That nigga is using the weapon : : FN M249 Para" alias ivec_hegrenade "avclear;avadd 0 21.5 6.0 0.5;avadd 1 27.0 -7.0 5.0;avadd 2 21.0 5.0 1.0;avadd 3 21.0 4.0 -2.0;avadd 4 30.5 -6.0 3.0;avadd 5 11.5 6.0 0.0;hegrenadetxt" alias hegrenadetxt "txt [M.A.D.E Inverse] That nigga is using the weapon : : High Explosive Grenade" alias ivec_smokegrenade "avclear;avadd 0 21.5 6.0 0.5;avadd 1 27.0 -7.0 5.0;avadd 2 21.0 5.0 1.0;avadd 3 21.0 4.0 -2.0;avadd 4 30.5 -6.0 3.0;avadd 5 11.5 6.0 0.0;smoketxt" alias smoketxt "txt [M.A.D.E Inverse] That nigga is using the weapon : : Smoke Gas Grenade" alias ivec_flashbang "avclear;avadd 0 21.5 6.0 0.5;avadd 1 27.0 -7.0 5.0;avadd 2 21.0 5.0 1.0;avadd 3 21.0 4.0 -2.0;avadd 4 30.5 -6.0 3.0;avadd 5 11.5 6.0 0.0;flashbangtxt" alias flashbangtxt "txt [M.A.D.E Inverse] That nigga is using the weapon : : Flash Bang Grenade" alias ivec_knife "avclear;avadd 0 19.0 11.0 0.0;avadd 1 26.0 1.5 -0.5;avadd 2 17.0 11.5 2.5;avadd 3 18.0 10.0 -1.5;avadd 4 28.5 2.5 -1.5;avadd 5 10.0 11.0 0.5;knifetxt" alias knifetxt "txt [M.A.D.E Inverse] That nigga is using the weapon : : Bowie Knife" alias ivec_ak47 "avclear;avadd 0 22.5 4.0 4.0;avadd 1 25.0 1.5 3.5;avadd 2 21.5 2.5 4.0;avadd 3 21.5 2.5 2.0;avadd 4 28.0 1.5 2.5;avadd 5 11.5 4.0 4.0;ak47txt" alias ak47txt "txt [M.A.D.E Inverse] That nigga is using the weapon : : AK-47" alias ivec_galil "avclear;avadd 0 22.5 4.0 4.0;avadd 1 25.0 1.5 3.5;avadd 2 21.5 2.5 4.0;avadd 3 21.5 2.5 2.0;avadd 4 28.0 1.5 2.5;avadd 5 11.5 4.0 4.0;galiltxt" alias galiltxt "txt [M.A.D.E Inverse] That nigga is using the weapon : : IMI Galil" alias ivec_c4 "avclear;avadd 0 21.0 7.0 -0.5;avadd 1 23.5 5.0 -1.0;avadd 2 19.5 7.0 1.5;avadd 3 20.0 5.0 -2.5;avadd 4 26.5 4.0 -1.5;avadd 5 13.0 6.5 -0.0;c4txt" alias c4txt "txt [M.A.D.E Inverse] That nigga is using the weapon : : C4 Backpack" alias ivec_tactical "avclear;avadd 0 20.5 10.5 1.5;avadd 1 26.5 2.0 0.0;avadd 2 21.5 10.5 6.0;avadd 3 19.0 11.0 0.0;avadd 4 28.5 4.5 -0.0;avadd 5 13.0 9.5 1.5;shieldtxt" alias shieldtxt "txt [M.A.D.E Inverse] That nigga is using the weapon : : Ballistic Shield IIIA" // Settings c_maxpitch "headshot"//HEADSHOT" c_maxyaw "headshot"//HEADSHOT" c_minyaw "headshot"//HEADSHOT" hs_mode 1 hs_body 1 hs_body 2 3 4 5 spec_autodirector_internal "1" spec_drawcone_internal "1" spec_drawnames_internal "1" spec_drawstatus_internal "1" spec_mode_internal "1" spec_pip "0" shoot1 fov 9000 //Auto config alias config_usp "FuriousGun;aimfirstpoint 0;shield 0;" alias config_glock18 "FuriousGun;aimfirstpoint 0;" alias config_deagle "FuriousGun;aimfirstpoint 0;shield 0;" alias config_p228 "FuriousGun;aimfirstpoint 0;shield 0;" alias config_elite "FuriousGun;aimfirstpoint 0;shield 0;" alias config_fiveseven "FuriousGun;aimfirstpoint 0;shield 0;" alias config_xm1014 "FuriousShotgun;aimfirstpoint 0;shield 0;" alias config_m3 "FuriousShotgun;aimfirstpoint 0;shield 0;" alias config_mp5 "FuriousMp5;aimfirstpoint 0;shield 0;" alias config_tmp "FuriousMp5;aimfirstpoint 0;shield 0;" alias config_p90 "FuriousMp5;aimfirstpoint 0shield 0;;" alias config_mac10 "FuriousMp5;aimfirstpoint 0;shield 0;" alias config_ump45 "FuriousMp5;aimfirstpoint 0;shield 0;" alias config_ak47 "FuriousAk;aimfirstpoint 0;shield 0;" alias config_sg552 "FuriousSig;aimfirstpoint 0;shield 0;" alias config_m4a1 "FuriousM4a1;aimfirstpoint 0;shield 0;" alias config_galil "FuriousGalil;aimfirstpoint 0;shield 0;" alias config_famas "FuriousFamas;aimfirstpoint 0;shield 0;" alias config_aug "FuriousAug;shield 0;" alias config_scout "FuriousScout;aimfirstpoint 1;shield 0;" alias config_awp "FuriousAwp;aimfirstpoint 1;shield 0;" alias config_g3sg1 "FuriousScout;aimfirstpoint 1;shield 0;" alias config_sg550 "FuriousScout;aimfirstpoint 1;shield 0;" alias config_m249 "FuriousAk;aimfirstpoint 0;shield 0;" alias config_knife "FuriousM4a1;aimfirstpoint 0;shield 0;" alias config_tactical "FuriousGun;aimfirstpoint 0;shield 1;" alias config_flashbang "shield 0;" alias config_hegrenade "shield 0;" alias config_smokegrenade "shield 0;" alias config_c4 "shield 0;" //Auto config with gsaim alias config_usp_gs " " alias config_glock18_gs " " alias config_deagle_gs " " alias config_p228_gs " " alias config_elite_gs " " alias config_fiveseven_gs " " alias config_xm1014_gs " " alias config_m3_gs " " alias config_mp5_gs " " alias config_tmp_gs " " alias config_p90_gs " " alias config_mac10_gs " " alias config_ump45_gs " " alias config_ak47_gs " " alias config_sg552_gs " " alias config_m4a1_gs " " alias config_galil_gs " " alias config_famas_gs " " alias config_aug_gs " " alias config_scout_gs " " alias config_awp_gs " " alias config_g3sg1_gs " " alias config_sg550_gs " " alias config_m249_gs " " alias config_knife_gs " " alias config_tactical_gs "" alias config_flashbang_gs " " alias config_hegrenade_gs " " alias config_smokegrenade_gs " " alias config_c4_gs " " //Auto Recoil alias recoil_usp "recoil 1.3;nospread 2" alias recoil_glock18 "recoil 1.3;nospread 2" alias recoil_deagle "recoil 1.3;nospread 2" alias recoil_p228 "recoil 1.3;nospread 2" alias recoil_elite "recoil 1.3;nospread 2" alias recoil_fiveseven "recoil 1.3;nospread 2" alias recoil_xm1014 "recoil 1.3;nospread 2" alias recoil_m3 "recoil 1.3;nospread 2" alias recoil_mp5 "recoil 1.3;nospread 2" alias recoil_tmp "recoil 1.2;nospread 2" alias recoil_p90 "recoil 1.2;nospread 2" alias recoil_mac10 "recoil 1.2;nospread 2" alias recoil_ump45 "recoil 1.2;nospread 2" alias recoil_ak47 "recoil 1.9;nospread 2" alias recoil_sg552 "recoil 1.8;nospread 2" alias recoil_m4a1 "recoil 1.74;nospread 2" alias recoil_galil "recoil 1.2;nospread 2" alias recoil_famas "recoil 1.2;nospread 2" alias recoil_aug "recoil 1.7;nospread 2" alias recoil_scout "recoil 1.2;nospread 2" alias recoil_awp "recoil 1.3;nospread 2" alias recoil_g3sg1 "recoil 1.2;nospread 2" alias recoil_sg550 "recoil 1.2;nospread 2" alias recoil_m249 "recoil 1.7;nospread 2" alias recoil_knife "recoil 1.2;nospread 2" alias recoil_tactical "recoil 1.3;nospread 2" alias recoil_flashbang " " alias recoil_hegrenade " " alias recoil_smokegrenade " " alias recoil_c4 " " //Burst Switch alias burst_usp "shoot 2;" alias burst_glock18 "shoot 2;" alias burst_deagle "shoot 2;" alias burst_p228 "shoot 2;" alias burst_elite "shoot 2;" alias burst_fiveseven "shoot 2;" alias burst_xm1014 "shoot 2;" alias burst_m3 "shoot 2;" alias burst_mp5 "DavVvBurst2;" alias burst_tmp "DavVvBurst2;" alias burst_p90 "DavVvBurst2;" alias burst_mac10 "DavVvBurst2;" alias burst_ump45 "DavVvBurst2;" alias burst_ak47 "DavVvBurst1;" alias burst_sg552 "DavVvBurst1;" alias burst_m4a1 "DavVvBurst1;" alias burst_galil "DavVvBurst1;" alias burst_famas "DavVvBurst1;" alias burst_aug "DavVvBurst1;" alias burst_scout "shoot 2;" alias burst_awp "shoot 2;" alias burst_g3sg1 "shoot 2;" alias burst_sg550 "shoot 2;" alias burst_m249 "shoot 2;" alias burst_knife "shoot 0;" alias burst_tactical "shoot 2;" alias burst_flashbang "shoot 0" alias burst_hegrenade "shoot 0;" alias burst_smokegrenade "shoot 0;" alias burst_c4 "shoot 0;" // Inverse Weapon Settings (Requires vec_switch 2) bY alias recoil_deagle "recoil 0.016" alias recoil_m4a1 "recoil 1.558" alias recoil_ak47 "recoil 1.485" alias recoil_subs "recoil 1.003" alias recoil_sg552-aug "recoil 1.7106" alias recoil_scope "recoil 0.79" alias recoil_m249 "recoil 1.86" alias recoil_sg550-g3 "recoil 0.8457" alias recoil_shotty "recoil 1.658" alias ogco_nighthawk "gsaim 1;avclear;recoil 0.032;nighthawk-stand;nighthawk-duck;nighthawk-walk;nighthawk-run;nighthawk-duckmove;nighthawk-jump" alias nighthawk-stand "avp 0 19.12 6.35 0.54" alias nighthawk-duck "avp 1 23.6 5.1 2.25" alias nighthawk-walk "avp 2 19.12 6.25 0.44" alias nighthawk-run "avp 3 19.12 6.35 0.44" alias nighthawk-duckmove "avp 4 23.6 5.3 1.85" alias nighthawk-jump "avp 5 12.63 6.28 0.84" alias ogco_m4a1 "gsaim 1;avclear;recoil 1.558;m4a1-stand;m4a1-duck;m4a1-walk;m4a1-run;m4a1-duckmove;m4a1-jump" alias m4a1-stand "avp 0 19.183 6.3831 3.515" alias m4a1-duck "avp 1 23.713 6.0119 2.074" alias m4a1-walk "avp 2 19.083 6.4831 3.115" alias m4a1-run "avp 3 18.983 6.5831 3.315" alias m4a1-duckmove "avp 4 23.713 6.2119 1.874" alias m4a1-jump "avp 5 12.183 6.4831 0.815" alias ogco_ak47 "gsaim 1;avclear;recoil 1.485;ak47-walk;ak47-stand;ak47-duck;ak47-duckmove;ak47-jump" alias ak47-stand "avp 0 19.19 6.23 1.257" alias ak47-duck "avp 1 22.89 6.986 2.513" alias ak47-walk "avp 2 19.19 6.53 1.157" alias ak47-run "avp 3 19.19 6.83 1.057" alias ak47-duckmove "avp 4 22.0604 7.1021 2.078" alias ak47-jump "avp 5 11.01 5.22 1.81" alias ogco_subs "gsaim 1;avclear;recoil 1.003;mp5-walk;mp5-duck;mp5-stand;mp5-duckmove;mp5-jump;mp5-run" alias mp5-stand "avp 0 20.7284 5.3072 0.961" alias mp5-duck "avp 1 24.0334 6.5182 2.403" alias mp5-walk "avp 2 20.0254 5.6072 0.861" alias mp5-run "avp 3 19.9258 6.0552 1.093" alias mp5-duckmove "avp 4 23.2245 7.1024 1.987" alias mp5-jump "avp 5 13.7984 5.9842 0.891" alias ogco_sg552-aug "gsaim 0;avclear;recoil 1.7106;sg552-walk;sg552-duck" alias sg552-walk "avp 0 19.5182 6.2523 1.644;avp 0 20.0987 6.158 -1.782" alias sg552-duck "avp 1 23.5157 7.1057 2.7915" alias ogco_scope "gsaim 0;avclear;recoil 0.79;scout-walk;scout-duck" alias scout-walk "avp 0 20.0177 6.113 1.4438;avp 0 20.0207 6.1324 -1.4479" alias scout-duck "avp 1 24.8934 6.975 1.9187" alias ogco_m249 "gsaim 0;avclear;recoil 1.86;m249-walk;m249-duck" alias m249-walk "avp 0 20.572 6.632 1.665;avp 0 20.984 6.72 -1.601" alias m249-duck "avp 1 24.425 6.192 3.36" alias ogco_sg550-g3 "gsaim 0;avclear;recoil 0.8457;g3sg1-walk;g3sg1-duck" alias g3sg1-walk "avp 0 20.5997 6.143 1.7989;avp 0 20.6012 6.1128 -1.7737" alias g3sg1-duck "avp 1 24.0015 7.3143 2.7661" alias ogco_shotty "gsaim 0;avclear;recoil 1.658;xm1014-auto-walk;xm1014-auto-duck" alias xm1014-auto-walk "avp 0 18.519 6.1773 1.5492;avp 0 18.5314 6.2007 -1.6843" alias xm1014-auto-duck "avp 1 21.981 7.1015 2.558" gl_texturemode "GL_LINEAR_MIPMAP_LINEAR" gl_alphamin "0.25" gl_playermip "0.000000" gl_cull "1" gl_dither "1" gl_flipmatrix "0" gl_keeptjunctions "0.000000" gl_lightholes "1" gl_max_size "256" gl_overbright "0" gl_palette_tex "0" gl_playermip "1000.00000" gl_polyoffset "2000" gl_round_down "6.000000" gl_spriteblend "1" gl_wateramp "1" gl_ztrick "1" gl_flashblend "1" gl_picmip "0" gl_lightholes "1" gl_flipmatrix "0" gl_monolights "0" alias toggleradar enableradar alias enableradar "set rad_Active 1; alias toggleradar disableradar" alias disableradar "set rad_Active 0; alias toggleradar enableradar" key END toggleradar alias wpnAWP "set aim_Aimspot 9" alias weapon_changed "set aim_Aimspot 11" alias +aimkey "set aim_Active 1; set aim_Autoshoot 1" alias -aimkey "set aim_Active 0; set aim_Autoshoot 0" alias vec-pis "jumpaim 1;pistolvec" alias vec-deagle "jumpaim 1;pistolvec" alias vec-xm1014 "jumpaim 0;avclear;avadd 0 18 5 0;avadd 1 23 5 0;recoil 2.5;txt |[ m3 ]|" alias vec-m3 "jumpaim 0;avclear;avadd 0 19 6 1;avadd 1 24 6 1;recoil 2;txt |[ Xm1014 ]|" alias vec-mp5 "jumpaim 1;smgvec" alias vec-tmp "jumpaim 1;smgvec" alias vec-p90 "jumpaim 1;smgvec" alias vec-mac10 "jumpaim 1;smgvec" alias vec-ump45 "jumpaim 1;smgvec" alias vec-ak47 "jumpaim 0;akvec" alias vec-sg552 "jumpaim 0;sigvec" alias vec-m4a1 "jumpaim 1;riflevec" alias vec-aug "jumpaim 0;augvec" alias vec-scout "jumpaim 1;snipervec" alias vec-sg550 "jumpaim 0;avclear;avadd 0 22.3523 7.27 3.23432;avadd 1 26.54399 5.27 3.3432;recoil .22;txt |[ sG550 ]|" alias vec-g3sg1 "jumpaim 0;avclear;avadd 0 22.3523 7.27 3.23432;avadd 1 26.54399 5.27 3.3432;recoil .15;txt |[ g3sG1 ]|" alias vec-awp "jumpaim 1;snipervec" alias vec-m249 "jumpaim 0;paravec" alias vec-knife "jumpaim 0;knifevec" } " " ">.::V3Cz::." { " " "=>02/12/17" { " " "M4A1/Deagle A" "m4a1a" " " "M4A1/Deagle B" "m4a1b" " " "M4A1 C" "m4a1c" " " "M4A1 D" "m4a1d" " " "SIG/M4A1 A" "sigA" " " "SIG/M4A1 B" "sigB" " " "MP5 A" "mp5a" " " "MP5 B" "mp5b" " " "Scout/Deagle A" "scouta" " " "Scout B" "scoutb" " " "Scout C" "scoutc" " " "Scout D" "scoutd" " " "Scout E" "scoute" " " "AK/SIG/M4A1 A" "aka" " " "AK/SIG/M4A1 B" "akb" " " "AK/SIG/M4A1 C" "akc" " " "Deagle" "deagle1" } vecmodeler 0 vecmodeler_duck 0 vecmodeler_seq 0 vecmodeler_x 130 vecmodeler_y 50 vecmodeler_z 100 vecmodeler_pitch 1 vecmodeler_yaw 1 alias menu_select "+menu_select;-menu_select" alias repeat1 "menu_keyrepeat 0.15" alias repeat2 "menu_keyrepeat 0.1" alias repeat3 "menu_keyrepeat 0.05" alias sigdead alias sigmenuoff alias sigblocked alias siground alias sigswitch alias sigalive alias abuyon "later 0.45 b_s;later 5 stattxt" alias abuyoff "later 5 stattxt" alias abuy_0 "alias siground abuyoff;alias abuy_t abuy_1;txt ]|[ AUTO BUY OFF ]|[" alias abuy_1 "alias siground abuyon ;alias abuy_t abuy_0 ;txt ]|[ AUTO BUY ON ]|[" alias stattxt "txt F3-scout F4-(m4a1 ak) F5-(g3sg1 sg550) F6-m3 F7-sg552 F8-awp F9-para" abuy_0 alias menu_0 "menu_off ;alias menu_toggle menu_1" alias menu_1 "menu_select;alias menu_toggle menu_0" alias menu_toggle "menu_1" alias sigmenuoff "alias menu_toggle menu_1;saving;later 2.5 stattxt" " " "=>02/12/20" { " " "SIGpwnA" "SIGpwnA" " " "SIGpwnB" "SIGpwnB" " " "sigpwnC" "sigpwnC" " " "umppwnA" "umppwnA" " " "scoutpwnA" "scoutpwnA" " " "paraPWNa" "paraPWNa" } " " "=>03/01/02" { " " "usp1" "usp1" " " "deagle2" "deagle2" " " "colt1" "colt1" " " "akd" "akd" " " "awp1" "awp1" " " "mp5c" "mp5c" " " "mp5d" "mp5d" " " "mp5e" "mp5e" " " "mp5f" "mp5f" } " " ">.:Misc Vects:." { " " "Scout/AWP A" "scoutvec" " " "MP5 A" "pwnbases" " " "Mp5 B" "mp5b" " " "W4rD0nk3y |Scout|" "scout-z" " " "W4rD0nk3y |mp5|" "ass" " " "W4rD0nk3y |Sig|" "Min-sig-Final2" " " "W4rD0nk3y |C0lt|" "yvon" " " "MuhF!$K S!G A" "Min-sig-Final" " " "MuhF!$K S!G B" "Muh-100%" " " "Pw(V PaRa v2" "paravec" " " "PARA pwn A" "paraPWNa" " " "PARA pwn B" "paraPWN2" } } " " ">OPTIONS" { " " "thru walls on/off" "aimthru change" " " "target lock on/off" "lock change" " " "distance/fov mode" "mode change" " " "prediction on/off" "pred change" " " "weapon bobbing off" "#cl_bob 0;#cl_bobup 0" " " "weapon bobbing on" "#cl_bob 0.01;#cl_bobup 0.5" " " "randomized aiming" "humaim" " " "smooth aiming" "smooth_t" " " "better Pi" "better_pi 1" " " "crap Pi" "better_pi 0" } " " ">BINDINGS" { " " "xqz2 style mouse3" "aim 0;shoot 0;lock 0;mode 1; g0;bind mouse3 +doaim;g1" " " "aimthru on mouse3" "aimthru 0;g0;bind mouse3 +thru;g1" " " "hlh style on mouse3" "shoot 0;lock 0;mode 1;g0;bind mouse3 +doshoot;g1" } " " ">BOT FOV" { " " "10 deg" "fov 10" " " "30 deg" "fov 30" " " "90 deg" "fov 90" " " "180 deg" "fov 180" " " "360 deg" "fov 360" } " " ">BLOOD (fast PCs)" { " " "default" "blood 0" " " "more" "blood1" " " "much more" "blood2" " " "blood bath" "blood3" } " " ">REMOVALS" { " " "hide smoke&flash" "smoke 1;flash 1" " " "show smoke&flash" "smoke 0;flash 0" " " "sn. blackout on/off" "sniper change" " " "anti zoom on/off" "antizoom change" " " "norecoil:off" "recoil 0.0" " " "norecoil:soft" "recoil 0.7" " " "norecoil:medium" "recoil 1.2" " " "norecoil:max" "recoil 2.0" } " " ">INFO" { " " "hud info:aim" "info 1" " " "hud info:default" "info 2" " " "hud info:cvar changes" "info 3" " " "hud info:off" "info 0" " " "death info on/off" "death change;color death 100 100 0" " " "bomb timer on/off" "bombtimer change" " " "show system time" "systime change" } " " ">ZOOMING" { " " "medium: on mouse3" "g0;bind mouse3 +cm;g1" " " "fast: on mouse3" "g0;bind mouse3 +cf;g1" " " "instant:on mouse3" "g0;bind mouse3 +dozoom;g1" " " ">SELECT ZOOM" { " " "zoom:90x" "zoom 10" " " "zoom:80x" "zoom 20" " " "zoom:70x" "zoom 30" " " "zoom:60x" "zoom 40" " " "zoom:50x" "zoom 50" " " "zoom:40x" "zoom 60" " " "zoom:30x" "zoom 70" " " "zoom:20x" "zoom 80" } " " "zoom:off" "zoom 90;czoom 1000" } " " ">MISC" { " " ">OPTIONS" { " " "enable console" "#console 1" " " "quit HL" "#quit" " " "quit HL (fast)" "quit" } " " "all cheats off" "alloff1" " " "save settings" "savecvar cvar.bin;init save;txt Settings saved." " " "load settings" "loadcvar cvar.bin;exec init;txt Settings loaded." " " "Prefix is: " "" } ------------------------------------------ alias mv1 "avadd 0 20.9 4.9 .9; avadd 1 25.7 5 .9" alias mv2 "avadd 0 22.3 5 1.5; avadd 1 26.2 5 1.5" alias mv3 "avadd 0 20.9 4.9 2.7; avadd 1 25.7 5 2.7" alias mv4 "avadd 0 22.3 5 3.1; avadd 1 26.2 5 3.1" alias mv5 "avadd 0 21.9 6 2; avadd 1 27 6 2" alias inv_n-a "avclear;mv1;mv2;mv3;mv4;mv5;recoil 0.5;txt .: Intelligence Bolzen: Multivec :." alias mv6 "avadd 0 20.0021 8.432 1.3243" alias mv7 "avadd 1 23.9943 10.212 1.3332" alias mv8 "avadd 2 23.2221 5.3244 1.2334" alias mv "avclear;recoil 0.5;mv6;mv7;mv8;txt .: Intelligence Bolzen: Scout AWP :." alias omg1 "avadd 0 21.3 8.359 2.4;avadd 1 24.799 6.339 1.856;avadd 2 11.099 8.599 2.3" alias omg "avclear;omg1;recoil 0.7; .: Intelligence Bolzen: Multivec v2 :." alias HeartBunny "avclear;avadd 0 10 5 0;avadd 1 15 0 0;HeadBunnySD;init 0 HeartBunny ;txt *** Aiming: aim for HEART (bunny771) ***" alias StomachBunny "avclear;avadd 0 0 0 0;avadd 1 7 -5 0;HeadBunnySD;init 0 StomachBunny;txt *** Aiming: aim for STOMACH (bunny771) ***" 10 weapon 640 w_ak47 0 0 170 45 weapon_s 640 w_ak47 0 45 170 45 ammo 640 w_ak47 0 146 24 24 crosshair 640 crosshairs 24 0 24 24 autoaim 640 crosshairs 0 72 24 24 weapon 320 w_ak47 0 90 80 20 weapon_s 320 w_ak47 0 110 80 20 ammo 320 w_ak47 0 146 24 24 crosshair 320 crosshairs 24 0 24 24 autoaim 320 crosshairs 0 72 24 24 6 weapon 320 320hud2 80 168 80 20 weapon_s 320 320hud2 80 188 80 20 ammo 320 640hud7 0 96 24 24 weapon 640 640hud14 0 45 170 45 weapon_s 640 640hud15 0 45 170 45 ammo 640 640hud7 0 96 24 24 14 weapon 320 320hud1 80 120 80 20 weapon_s 320 320hud1 80 140 80 20 ammo 320 640hud7 24 96 24 24 crosshair 320 crosshairs 24 0 24 24 autoaim 320 crosshairs 0 72 24 24 zoom 320 ch_sniper 0 0 256 256 zoom_autoaim 320 ch_sniper 0 0 256 256 weapon 640 640hud2 0 135 170 45 weapon_s 640 640hud5 0 135 170 45 ammo 640 640hud7 24 96 24 24 crosshair 640 crosshairs 24 0 24 24 autoaim 640 crosshairs 0 72 24 24 zoom 640 sniper_scope 0 0 256 256 zoom_autoaim 640 sniper_scope 0 0 256 256 10 weapon 320 320hud2 0 128 80 20 weapon_s 320 320hud2 0 148 80 20 ammo 320 640hud7 24 72 24 24 crosshair 320 crosshairs 24 0 24 24 autoaim 320 crosshairs 0 72 24 24 weapon 640 640hud10 0 90 170 45 weapon_s 640 640hud11 0 90 170 45 ammo 640 640hud7 24 72 24 24 crosshair 640 crosshairs 24 0 24 24 autoaim 640 crosshairs 0 72 24 24 10 weapon 320 640hud17 0 90 170 45 weapon_s 320 640hud18 0 90 170 45 ammo 320 640hud7 0 96 24 24 crosshair 320 crosshairs 24 0 24 24 autoaim 320 crosshairs 0 72 24 24 weapon 640 640hud17 0 90 170 45 weapon_s 640 640hud18 0 90 170 45 ammo 640 640hud7 0 96 24 24 crosshair 640 crosshairs 24 0 24 24 autoaim 640 crosshairs 0 72 24 24 10 weapon 320 320hud1 0 0 80 20 weapon_s 320 320hud1 0 20 80 20 ammo 320 320hud2 0 16 18 18 crosshair 320 crosshairs 24 0 24 24 autoaim 320 crosshairs 0 72 24 24 weapon 640 640hud10 0 135 170 45 weapon_s 640 640hud11 0 135 170 45 ammo 640 640hud7 0 72 24 24 crosshair 640 crosshairs 24 0 24 24 autoaim 640 crosshairs 0 72 24 24 10 weapon 320 320hud1 80 40 80 20 weapon_s 320 320hud1 80 60 80 20 ammo 320 640hud7 0 96 24 24 crosshair 320 crosshairs 24 0 24 24 autoaim 320 crosshairs 0 72 24 24 weapon 640 640hud2 0 45 170 45 weapon_s 640 640hud5 0 45 170 45 ammo 640 640hud7 0 96 24 24 crosshair 640 crosshairs 24 0 24 24 autoaim 640 crosshairs 0 72 24 24 10 weapon 320 320hud1 0 40 80 20 weapon_s 320 320hud1 0 60 80 20 ammo 320 640hud7 96 72 24 24 crosshair 320 crosshairs 24 0 24 24 autoaim 320 crosshairs 0 72 24 24 weapon 640 640hud1 0 90 170 45 weapon_s 640 640hud4 0 90 170 45 ammo 640 640hud7 96 72 24 24 crosshair 640 crosshairs 24 0 24 24 autoaim 640 crosshairs 0 72 24 24 // DON'T MESS WITH THIS. SKILL CODES // MONSTERS // Alien Grunt sk_agrunt_health1 "60" sk_agrunt_health2 "90" sk_agrunt_health3 "120" sk_agrunt_dmg_punch1 "10" sk_agrunt_dmg_punch2 "20" sk_agrunt_dmg_punch3 "20" // Apache sk_apache_health1 "150" sk_apache_health2 "250" sk_apache_health3 "400" // Barney sk_barney_health1 "35" sk_barney_health2 "35" sk_barney_health3 "35" // Bullsquid sk_bullsquid_health1 "40" sk_bullsquid_health2 "40" sk_bullsquid_health3 "120" sk_bullsquid_dmg_bite1 "15" sk_bullsquid_dmg_bite2 "25" sk_bullsquid_dmg_bite3 "25" sk_bullsquid_dmg_whip1 "25" sk_bullsquid_dmg_whip2 "35" sk_bullsquid_dmg_whip3 "35" sk_bullsquid_dmg_spit1 "10" sk_bullsquid_dmg_spit2 "10" sk_bullsquid_dmg_spit3 "15" // Big momma sk_bigmomma_health_factor1 "1.0" sk_bigmomma_health_factor2 "1.5" sk_bigmomma_health_factor3 "2" sk_bigmomma_dmg_slash1 "50" sk_bigmomma_dmg_slash2 "60" sk_bigmomma_dmg_slash3 "70" sk_bigmomma_dmg_blast1 "100" sk_bigmomma_dmg_blast2 "120" sk_bigmomma_dmg_blast3 "160" sk_bigmomma_radius_blast1 "250" sk_bigmomma_radius_blast2 "250" sk_bigmomma_radius_blast3 "275" // Gargantua sk_gargantua_health1 "800" sk_gargantua_health2 "800" sk_gargantua_health3 "1000" sk_gargantua_dmg_slash1 "10" sk_gargantua_dmg_slash2 "30" sk_gargantua_dmg_slash3 "30" sk_gargantua_dmg_fire1 "3" sk_gargantua_dmg_fire2 "5" sk_gargantua_dmg_fire3 "5" sk_gargantua_dmg_stomp1 "50" sk_gargantua_dmg_stomp2 "100" sk_gargantua_dmg_stomp3 "100" // Hassassin sk_hassassin_health1 "30" sk_hassassin_health2 "50" sk_hassassin_health3 "50" // Headcrab sk_headcrab_health1 "10" sk_headcrab_health2 "10" sk_headcrab_health3 "20" sk_headcrab_dmg_bite1 "5" sk_headcrab_dmg_bite2 "10" sk_headcrab_dmg_bite3 "10" // Hgrunt sk_hgrunt_health1 "50" sk_hgrunt_health2 "50" sk_hgrunt_health3 "80" sk_hgrunt_kick1 "5" sk_hgrunt_kick2 "10" sk_hgrunt_kick3 "10" sk_hgrunt_pellets1 "3" sk_hgrunt_pellets2 "5" sk_hgrunt_pellets3 "6" sk_hgrunt_gspeed1 "400" sk_hgrunt_gspeed2 "600" sk_hgrunt_gspeed3 "800" // Houndeye sk_houndeye_health1 "20" sk_houndeye_health2 "20" sk_houndeye_health3 "30" sk_houndeye_dmg_blast1 "10" sk_houndeye_dmg_blast2 "15" sk_houndeye_dmg_blast3 "15" // ISlave sk_islave_health1 "30" sk_islave_health2 "30" sk_islave_health3 "60" sk_islave_dmg_claw1 "8" sk_islave_dmg_claw2 "10" sk_islave_dmg_claw3 "10" sk_islave_dmg_clawrake1 "25" sk_islave_dmg_clawrake2 "25" sk_islave_dmg_clawrake3 "25" sk_islave_dmg_zap1 "10" sk_islave_dmg_zap2 "10" sk_islave_dmg_zap3 "15" // Icthyosaur sk_ichthyosaur_health1 "200" sk_ichthyosaur_health2 "200" sk_ichthyosaur_health3 "400" sk_ichthyosaur_shake1 "20" sk_ichthyosaur_shake2 "35" sk_ichthyosaur_shake3 "50" // Leech sk_leech_health1 "2" sk_leech_health2 "2" sk_leech_health3 "2" sk_leech_dmg_bite1 "2" sk_leech_dmg_bite2 "2" sk_leech_dmg_bite3 "2" // Controller sk_controller_health1 "60" sk_controller_health2 "60" sk_controller_health3 "100" sk_controller_dmgzap1 "15" sk_controller_dmgzap2 "25" sk_controller_dmgzap3 "35" sk_controller_speedball1 "650" sk_controller_speedball2 "800" sk_controller_speedball3 "1000" sk_controller_dmgball1 "3" sk_controller_dmgball2 "4" sk_controller_dmgball3 "5" // Nihilanth sk_nihilanth_health1 "800" sk_nihilanth_health2 "800" sk_nihilanth_health3 "1000" sk_nihilanth_zap1 "30" sk_nihilanth_zap2 "30" sk_nihilanth_zap3 "50" // Scientist sk_scientist_health1 "20" sk_scientist_health2 "20" sk_scientist_health3 "20" // Snark sk_snark_health1 "2" sk_snark_health2 "2" sk_snark_health3 "2" sk_snark_dmg_bite1 "10" sk_snark_dmg_bite2 "10" sk_snark_dmg_bite3 "10" sk_snark_dmg_pop1 "5" sk_snark_dmg_pop2 "5" sk_snark_dmg_pop3 "5" // Zombie sk_zombie_health1 "50" sk_zombie_health2 "50" sk_zombie_health3 "100" sk_zombie_dmg_one_slash1 "10" sk_zombie_dmg_one_slash2 "20" sk_zombie_dmg_one_slash3 "20" sk_zombie_dmg_both_slash1 "25" sk_zombie_dmg_both_slash2 "40" sk_zombie_dmg_both_slash3 "40" //Turret sk_turret_health1 "50" sk_turret_health2 "50" sk_turret_health3 "60" // MiniTurret sk_miniturret_health1 "40" sk_miniturret_health2 "40" sk_miniturret_health3 "50" // Sentry Turret sk_sentry_health1 "40" sk_sentry_health2 "40" sk_sentry_health3 "50" // PLAYER WEAPONS // Crowbar whack sk_plr_crowbar1 "10" sk_plr_crowbar2 "10" sk_plr_crowbar3 "10" // 9mmhandgun Round sk_plr_9mm_bullet1 "8" sk_plr_9mm_bullet2 "8" sk_plr_9mm_bullet3 "8" // 357 Round sk_plr_357_bullet1 "40" sk_plr_357_bullet2 "40" sk_plr_357_bullet3 "40" // 9mmAR Round sk_plr_9mmAR_bullet1 "5" sk_plr_9mmAR_bullet2 "5" sk_plr_9mmAR_bullet3 "5" // M203 grenade sk_plr_9mmAR_grenade1 "100" sk_plr_9mmAR_grenade2 "100" sk_plr_9mmAR_grenade3 "100" // Shotgun buckshot sk_plr_buckshot1 "5" sk_plr_buckshot2 "5" sk_plr_buckshot3 "5" // Crossbow sk_plr_xbow_bolt_client1 "10" sk_plr_xbow_bolt_client2 "10" sk_plr_xbow_bolt_client3 "10" sk_plr_xbow_bolt_monster1 "50" sk_plr_xbow_bolt_monster2 "50" sk_plr_xbow_bolt_monster3 "50" // RPG sk_plr_rpg1 "100" sk_plr_rpg2 "100" sk_plr_rpg3 "100" // Gauss Gun sk_plr_gauss1 "20" sk_plr_gauss2 "20" sk_plr_gauss3 "20" // Egon Gun sk_plr_egon_narrow1 "6" sk_plr_egon_narrow2 "6" sk_plr_egon_narrow3 "6" sk_plr_egon_wide1 "14" sk_plr_egon_wide2 "14" sk_plr_egon_wide3 "14" // Hand Grendade sk_plr_hand_grenade1 "100" sk_plr_hand_grenade2 "100" sk_plr_hand_grenade3 "100" // Satchel Charge sk_plr_satchel1 "150" sk_plr_satchel2 "150" sk_plr_satchel3 "150" // Tripmine sk_plr_tripmine1 "150" sk_plr_tripmine2 "150" sk_plr_tripmine3 "150" // MONSTER WEAPONS sk_12mm_bullet1 "8" sk_12mm_bullet2 "10" sk_12mm_bullet3 "10" sk_9mmAR_bullet1 "3" sk_9mmAR_bullet2 "4" sk_9mmAR_bullet3 "5" sk_9mm_bullet1 "5" sk_9mm_bullet2 "5" sk_9mm_bullet3 "8" // HORNET sk_hornet_dmg1 "4" sk_hornet_dmg2 "5" sk_hornet_dmg3 "8" // HEALTH/SUIT CHARGE DISTRIBUTION sk_suitcharger1 "75" sk_suitcharger2 "50" sk_suitcharger3 "35" sk_battery1 "15" sk_battery2 "15" sk_battery3 "10" sk_healthcharger1 "50" sk_healthcharger2 "40" sk_healthcharger3 "25" sk_healthkit1 "15" sk_healthkit2 "15" sk_healthkit3 "10" sk_scientist_heal1 "25" sk_scientist_heal2 "25" sk_scientist_heal3 "25" // monster damage adjusters sk_monster_head1 "3" sk_monster_head2 "3" sk_monster_head3 "3" sk_monster_chest1 "1" sk_monster_chest2 "1" sk_monster_chest3 "1" sk_monster_stomach1 "1" sk_monster_stomach2 "1" sk_monster_stomach3 "1" sk_monster_arm1 "1" sk_monster_arm2 "1" sk_monster_arm3 "1" sk_monster_leg1 "1" sk_monster_leg2 "1" sk_monster_leg3 "1" // player damage adjusters sk_player_head1 "3" sk_player_head2 "3" sk_player_head3 "3" sk_player_chest1 "1" sk_player_chest2 "1" sk_player_chest3 "1" sk_player_stomach1 "1" sk_player_stomach2 "1" sk_player_stomach3 "1" sk_player_arm1 "1" sk_player_arm2 "1" sk_player_arm3 "1" sk_player_leg1 "1" sk_player_leg2 "1" sk_player_leg3 "1" selection 0 180 170 45 bucket1 168 72 20 20 bucket2 188 72 20 20 bucket3 208 72 20 20 bucket4 168 92 20 20 bucket5 188 92 20 20 bucket0 208 92 20 20 dmg_poison 128 0 64 64 dmg_bio 128 0 64 64 dmg_chem 0 0 64 64 dmg_drown 64 0 64 64 dmg_gas 0 0 64 64 dmg_cold 64 0 64 64 dmg_heat 128 0 64 64 dmg_rad 192 0 64 64 dmg_shock 192 0 64 64 number_0 0 0 20 25 number_1 23 0 20 25 number_2 47 0 20 25 number_3 70 0 20 25 number_4 95 0 20 25 number_5 119 0 20 25 number_6 144 0 20 25 number_7 169 0 20 25 number_8 192 0 20 25 number_9 216 0 20 25 divider 240 0 2 40 cross 48 25 24 24 dollar 192 25 18 25 minus 210 25 13 23 plus 223 25 17 23 c4 0 148 32 32 defuser 32 148 32 32 stopwatch 144 72 24 24 smallskull 72 25 12 12 smallc4 84 25 12 12 smallvip 96 25 12 12 buyzone 96 148 32 32 rescue 64 148 32 32 escape 128 148 32 32 vipsafety 160 148 32 32 suit_full 0 25 24 24 suit_empty 24 25 24 24 suithelmet_full 0 124 24 24 suithelmet_empty 24 124 24 24 flash_full 160 25 32 32 flash_empty 112 25 32 32 flash_beam 144 25 16 32 train_back 170 0 72 72 train_stop 170 72 72 72 train_forward1 170 144 72 72 train_forward2 170 0 72 72 train_forward3 170 72 72 72 autoaim_c 96 0 24 24 title_half 0 226 256 30 title_life 0 226 220 30 d_knife 192 0 48 16 d_ak47 192 80 48 16 d_awp 192 128 48 16 d_deagle 224 16 32 16 d_famas 192 144 48 16 d_fiveseven 192 0 32 16 d_flashbang 192 192 48 16 d_g3sg1 192 144 48 16 d_galil 192 160 48 16 d_glock18 192 16 32 16 d_grenade 224 192 32 16 d_m249 192 160 48 16 d_m3 192 48 48 16 d_m4a1 192 96 48 16 d_mp5navy 192 64 32 16 d_p228 224 32 32 16 d_p90 192 176 48 16 d_scout 192 208 48 16 d_sg550 192 48 48 16 d_sg552 192 112 48 16 d_ump45 192 80 48 16 d_usp 192 32 32 16 d_tmp 224 64 32 16 d_xm1014 192 224 48 16 d_skull 224 240 32 16 d_tracktrain 192 240 32 16 d_aug 148 240 44 16 d_mac10 109 240 34 16 d_elite 152 240 57 16 d_headshot 1 240 36 16 item_battery 176 0 44 44 item_healthkit 176 48 44 44 item_longjump 176 96 44 44 radar 0 0 128 128 hostage 0 180 32 32 bombticking1 192 148 32 32 bombticking 224 148 32 32 hostage4a 32 180 32 32 hostage3a 64 180 32 32 hostage2a 96 180 32 32 hostage1a 128 180 32 32 hostage4 0 213 48 25 hostage3 48 213 48 25 hostage2 96 213 48 25 hostage1 144 213 48 25 radaropaque 0 0 128 128 selection 160 220 80 20 bucket1 108 16 12 12 bucket2 108 28 12 12 bucket3 108 40 12 12 bucket4 108 52 12 12 bucket5 108 64 12 12 bucket0 108 76 12 12 dmg_bio 0 0 32 32 dmg_poison 0 0 32 32 dmg_chem 32 0 32 32 dmg_cold 64 0 32 32 dmg_drown 96 0 32 32 dmg_heat 128 0 32 32 dmg_gas 160 0 32 32 dmg_rad 192 0 32 32 dmg_shock 224 0 32 32 number_0 0 0 12 16 number_1 12 0 12 16 number_2 24 0 12 16 number_3 36 0 12 16 number_4 48 0 12 16 number_5 60 0 12 16 number_6 72 0 12 16 number_7 84 0 12 16 number_8 96 0 12 16 number_9 108 0 12 16 divider 120 0 1 20 cross 0 72 16 16 dollar 59 72 15 16 minus 76 72 12 16 plus 91 72 14 16 c4 0 148 32 32 defuser 32 148 32 32 stopwatch 64 88 16 16 smallskull 72 25 12 12 smallc4 84 25 12 12 smallvip 96 25 12 12 buyzone 96 148 32 32 rescue 64 148 32 32 escape 128 148 32 32 vipsafety 160 148 32 32 suit_full 0 88 16 16 suit_empty 16 88 16 16 suithelmet_full 32 88 16 16 suithelmet_empty 48 88 16 16 flash_full 16 72 18 16 flash_empty 34 72 18 16 flash_beam 52 72 6 16 train_back 0 0 48 48 train_stop 48 0 48 48 train_forward1 96 0 48 48 train_forward2 144 0 48 48 train_forward3 192 0 48 48 autoaim_c 96 0 24 24 title_half 0 48 128 16 title_life 128 48 116 16 d_knife 192 0 48 16 d_ak47 192 80 48 16 d_awp 192 128 48 16 d_deagle 224 16 32 16 d_flashbang 192 192 48 16 d_fiveseven 192 0 32 16 d_g3sg1 192 144 48 16 d_glock18 192 16 32 16 d_grenade 224 192 32 16 d_m249 192 160 48 16 d_m3 192 48 48 16 d_m4a1 192 96 48 16 d_mp5navy 192 64 32 16 d_p228 224 32 32 16 d_p90 192 176 48 16 d_scout 192 208 48 16 d_sg550 192 48 48 16 d_sg552 192 112 48 16 d_ump45 192 80 48 16 d_usp 192 32 32 16 d_tmp 224 64 32 16 d_xm1014 192 224 48 16 d_skull 224 240 32 16 d_tracktrain 192 240 32 16 d_aug 148 240 44 16 d_mac10 109 240 34 16 d_elite 52 240 57 16 d_headshot 0 240 36 16 item_battery 48 52 20 20 item_healthkit 68 52 20 20 item_longjump 88 52 20 20 radar 0 0 64 64 alias mdl0 "modelaim 1;mdl first 0;init aim mdl0" alias mdl1 "modelaim 1;mdl first 1;init aim mdl1" alias mdl2 "modelaim 1;mdl first 2;init aim mdl2" alias humaim0 "randmax 0; init aimr humaim0;alias humaim humaim1; txt *** Randomized aiming turned OFF ***" alias humaim1 "randmax 5; init aimr humaim1;alias humaim humaim0; txt *** Randomized aiming turned ON ***" humaim0 alias smooth0 "smooth 0; init aims smooth0;alias smooth_t smooth1; txt *** Smooth aiming turned OFF ***" alias smooth1 "smooth 4; init aims smooth1;alias smooth_t smooth0; txt *** Smooth aiming turned ON ***" smooth0 alias +doaim "aim 1" alias -doaim "aim 0" // temporary aim thru wall alias +thru "aimthru 1" alias -thru "aimthru 0" alias +doshoot "aim 1;#wait;#+attack" alias -doshoot "#-attack; aim 0" alias pistol1 "avadd 0 19.7 7.5 .892;avadd 1 25.1 2.1 1.9;avadd 2 12.6 7.5 1.8;avadd 3 18.29 7.33 .4071" alias pistolvec "avclear;pistol1;height_correction 0;#ex_interp 0;recoil .25" alias deagle-numbers "avadd 0 20.7 6.05 2.4;avadd 1 25 2.6 1.6;avadd 2 12 5.5 2.7;avadd 3 18.29 7.33 .4071" alias deaglevec "avclear;deagle-numbers;height_correction 0;#ex_interp 0;recoil 0.03" alias colt-numbers "avadd 0 20.6 6.12 2.5;avadd 1 24.97 5.4 2.8;avadd 2 13.7 6.37 2.93;avadd 3 10.921 7.36 .0425" alias coltsetup "recoil 1.62;height_correction 0;#ex_interp 0" alias coltvec "avclear;colt-numbers;coltsetup" alias ak-numbers "avadd 0 20.5 7.5 2;avadd 1 24.5 5 2;avadd 2 13.3 7 2.2;avadd 3 27.9 7.23 .04242" alias aksetup "recoil 1.68;height_correction 0" alias akvec "avclear;ak-numbers;aksetup" alias sig-numbers "avadd 0 21.04 7.15 1.082;avadd 1 25.22 5.05 3.32;avadd 2 12.19 7.12 2.62;avadd 3 18.89 7.13 .64" alias sigsetup "recoil 1.72;height_correction 2.7;#ex_interp .03" alias sigvec "avclear;sig-numbers;sigsetup" alias aug-numbers "avadd 0 21.04 6.56 1.0587;avadd 1 24.869 7.245 3.632;avadd 2 13.02 6.95 2.64;avadd 3 18.1 7.14 .52" alias augsetup "height_correction 2;recoil 1.69" alias augvec "avclear;aug-numbers;augsetup" alias scout-numbers "avadd 0 21.04 7.2 1.28;avadd 1 24.81 5.52 2.98;avadd 2 12.84 5.8 2.53;avadd 3 19.9 7.37 .065" alias scoutsetup "height_correction 0;recoil 0.001" alias scoutvec "avclear;scout-numbers;scoutsetup" alias awp-numbers "avadd 0 10.3629 2.39 1.23131;avadd 1 13.3629 -6.61 -1.76869;avadd 2 10.044 5.17 3.3432;avadd 3 17.9 6.87 1.205" alias awpsetup "height_correction 0;recoil 0.018" alias awpvec "avclear;awp-numbers;awpsetup" alias para-numbers "avadd 0 21.05 6.82 2.6;avadd 1 25.425 6.192 3.36;avadd 2 10.95 8.133 3.162;avadd 3 17.9 6.87 1.205" alias parasetup "height_correction 0;recoil 1.705" alias paravec "avclear;para-numbers;parasetup" alias knife-numbers "avadd 0 22.75 6.3 3;avadd 1 27.5 5.45 3.45;avadd 2 11.52 7.04 3.95;avadd 3 17.9 6.87 1.205" alias knifesetup "height_correction 0;recoil 1.5" alias knifevec "avclear;knife-numbers;knifesetup" alias sub-numbers "avadd 0 21.328 6.58 2.8726;avadd 1 26.274 4.97 3.31;avadd 2 12.51 7.22 3.23;avadd 3 19.9 6.87 .456" alias subsetup "height_correction 0;recoil 1.45" alias smgvec "avclear;sub-numbers;subsetup" alias as-numbers "avadd 0 21.08 7.4 2.71;avadd 1 25.55 5.5 2.2;avadd 2 12.39 7.44 3.2;avadd 3 17.9 6.87 1.205" alias assetup "height_correction 0;recoil .1" alias asvec "avclear;as-numbers;assetup" alias +mysettings "esp 0;name 0;info 0;soundfilter 0;" alias -mysettings "esp 1;name 1;info 3;soundfilter 1;" alias +speed64 "+mysettings;aspeed 0.0;speed 64;#cl_timeout 99999999999" alias -speed64 "-mysettings;aspeed 24;speed 0.0;#cl_timeout 99999999999" alias get_sgren "#sgren;get_misc" alias get_scout "#scout;get_misc" alias get_g3 "#g3sg1;get_misc" alias get_sg "#sg550;get_misc" alias get_M3 "#m3;get_misc" alias get_awp "#awp;get_misc" alias get_misc "#primammo;#vesthelm;#deagle;#secammo;#impulse 101" alias get_b67 "#primammo;#vesthelm;#secammo;#impulse 101" alias get_weapon1 "get_M3" alias get_weapon2 "get_scout" alias get_weapon3 "get_sg;get_g3" alias get_weapon4 "get_awp" alias +rrr "#+reload;get_b67" alias -rrr "#-reload" //Settings wall 2 nosky 1 radar 1 pred 2 predback 1 predtime 0.0 predahead 0.2 vpreahead 0.2 confont 1 chase_cam 2 jump 1 esp 1 weapon 1 lock 0 saystats 0 aim 1 hud 0 duck 1 avdraw 0 fov 9999 tglow 1 fspeed 0 shoot 1 height_correction 0 sounddisplay 2 soundfilter 2 soundtol 200 soundtime 1 soundmax 8 soundradar 1 menu_x 30 menu_y 208 menu_w 140 radar_x 100 radar_y 100 radar_size 80 con_x 182 con_y 30 con_w 400 con_h 140 color menu_text 0 0 255 color menu_select 0 32 42 128 color special 0 0 255 color target 102 204 51 255 color bombtimer 0 0 255 color esp 255 255 0 255 color text 0 0 255 color cross 40 255 60 color tsound 255 40 40 color ctsound 40 80 255 150 color death 0 0 255 color cback1 0 0 0 128 color cback2 0 0 0 128 color rback1 0 0 0 128 color hud 0 0 255 color con_edit 0 0 0 128 later 5 #cl_bob "0.0" later 5 #hideradar "1" later 5 #fps_modem 100 later 5 #r_mmx 1 later 5 #fps_max 100 later 5 #cl_timeout 999999999999999999999999999999999 later 5 #cl_yawspeed 0 later 5 #cl_pitchspeed 125 later 5 #cl_gaitestimation 1 later 5 #fakeloss 0 later 5 #fakelag 0 later 5 #sv_cheats 1 later 5 #cl_gaitestimation 1 later 5 #hud_fastswitch 1 later 5 #net_graph 0 later 5 #hideradar later 5 #cl_cmdrate 13562 later 5 #cl_updaterate 13562 later 5 #cl_weather 0 later 5 #rate 25000 later 5 #ex_interp .0 later 5 #r_dynamic 0 later 5 #r_fullbright 0 later 5 #cl_allowdownload 1 later 5 #cl_allowupload 1 setburst ak47 1 10 1 0 0.05 0 setburst ak47 2 20 0.25 0.35 0.05 0 setburst ak47 3 50 0.15 0.45 0.05 4 setburst ak47 4 999 0.07 0.4 0.05 52 setburst aug 1 30 1 0 0.05 0 setburst aug 2 60 0.25 0.35 0.05 0 setburst aug 3 110 0.15 0.45 0.05 4 setburst aug 4 999 0.05 0.43 0.2 12 setburst awp 1 3 1 0 0.02 0 setburst awp 2 5 1 0 0.04 16 setburst awp 3 999 1 0 0.45 28 setburst c4 1 999 1 0 0 2 setburst deagle 1 999 0.01 0.01 0.02 0 setburst elite 1 15 0.01 0.01 0.02 0 setburst elite 2 999 0.07 0.15 0.05 0 setburst fiveseven 1 999 0.01 0.01 0.02 0 setburst flashbang 1 999 1 0 0 2 setburst g3sg1 1 3 1 0 0.02 0 setburst g3sg1 2 5 1 0 0.02 16 setburst g3sg1 3 120 1 0 0.05 60 setburst g3sg1 4 999 0.05 0.4 0.05 60 setburst glock18 1 999 0.01 0.01 0.02 0 setburst hegrenade 1 999 1 0 0 2 setburst knife 1 3 1 0 0 0 setburst knife 2 999 1 0 0.1 2 setburst m249 1 45 1 0 0.05 0 setburst m249 2 999 0.05 0.5 0.05 4 setburst m3 1 999 1 0 0.2 0 setburst m4a1 1 10 1 0 0.05 0 setburst m4a1 2 20 0.25 0.35 0.05 0 setburst m4a1 3 80 0.15 0.45 0.05 0 setburst m4a1 4 999 0.07 0.4 0.05 4 setburst mac10 1 40 1 0 0.05 0 setburst mac10 2 120 0.35 0.25 0.04 0 setburst mac10 3 999 0.11 0.25 0.05 4 setburst mp5 1 40 1 0 0.05 0 setburst mp5 2 120 0.45 0.25 0.05 0 setburst mp5 3 999 0.11 0.25 0.05 4 setburst p228 1 999 0.01 0.01 0.02 0 setburst p90 1 20 1 0 0.05 0 setburst p90 2 120 0.1 0.25 0.05 0 setburst p90 3 999 0.11 0.25 0.05 4 setburst scout 1 3 1 0 0.02 0 setburst scout 2 5 1 0 0.04 16 setburst scout 3 999 1 0 0.45 28 setburst sg550 1 3 1 0 0.02 0 setburst sg550 2 30 1 0 0.04 16 setburst sg550 3 999 0.3 0.1 0.05 60 setburst sg552 1 30 1 0 0.05 0 setburst sg552 2 60 0.25 0.35 0.05 0 setburst sg552 3 110 0.15 0.45 0.05 8 setburst sg552 4 999 0.05 0.43 0.2 12 setburst smokegrenade 1 999 1 0 0 2 setburst tmp 1 20 1 0 0 0 setburst tmp 2 100 0.3 0.3 0.02 0 setburst tmp 3 999 0.1 0.3 0.05 4 setburst ump45 1 40 1 0 0.05 0 setburst ump45 2 120 0.45 0.25 0.05 0 setburst ump45 3 999 0.11 0.25 0.05 4 setburst usp 1 999 0.01 0.01 0.02 0 setburst xm1014 1 999 1 0 0.2 0 alias mpclegit "avclear;avdraw 1;avadd 0 14 6 1;avadd 1 20 3 3;recoil 0;fov 10;txt Make those legit players think you're not cheating " alias oahs "vec_add 0 22.92 9.23 1.52 21.324 -4.23 3.1 23.34 11.3423 -1;vec_add 1 23.32 1.52 2.82 24.523 8.2342 3.13" alias oahs2 "oahs;vec_add 0 24.5234 14.324 2.8234 22.4234 6.21 0 23 0 2;vec_add 1 25.32 -2.523 2.5.6" alias oahs3 "vec_clear;oahs2;txt OA RULE!" // RedBull V6.0 alias RBXX6 "vec_add 0 22 7.30 4; vec_add 1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5" alias RBX6 "vec_clear 0;vec_clear 1; RBXX6; txt Colt Head (Redbull)" //pH r3t4rD's ak vec alias ak1 "vec_clear 0; vec_clear 1;vec_add 0 23.532 4.8362 2; vec_add 1 24.362 6.83 2.12;txt Ak Head" //[JAPS]Suicide's vecs alias a1 "vec_add 0 21.7 2 2.6; vec_add 1 24.4 6 3.6" alias a2 "vec_add 0 21.3 3 0.8; vec_add 1 25 6 1.8" alias a "vec_clear;a1;a2; cl_bob 0; cl_bobup; txt CT Head" alias b1 "vec_add 0 24 5 3; vec_add 1 23.6 7.7 3.59" alias b2 "vec_add 0 23.12 8 2.7; vec_add 1 24 8 1.9" alias b "vec_clear;b1;b2; cl_bob 0; cl_bobup; txt T Head" alias c1 "vec_add 0 20.5 6 3.3; vec_add 1 23 4 3.3" alias c2 "vec_add 0 20 5.5 2.9; vec_add 1 23.8 -6 2" alias c "vec_clear;c1;c2; cl_bob 0; cl_bobup; txt Rifle Headie" //Ak 0wnage alias Ak1 "vec_add 0 21.23 7.41 3.21;vec_add 0 20.781 8.21 2.13;vec_add 0 22.01 6.21 4.12;vec_add 0 21.233 7.21 3.41" alias Ak2 "vec_add 1 29.31 4.12 3.09;vec_add 1 26.81 6.41 3.99;vec_add 1 27.21 3 1;vec_add 1 30 5 4" alias Ak0wn "vec_clear;Ak1;Ak2;txt Ak-47 0wnage *ACTIVATED*" alias bmrshot-a "autoburst 0;sdelay 0.00;rdelay 0;dtime 0.0;ftime 1.0;burstflags 0" alias bmrshot-b "autoburst 0;sdelay 0.00;rdelay 0;dtime 0.5;ftime 0.1;burstflags 0" alias bmrshot-c "autoburst 0;sdelay 0.00;rdelay 0;dtime 1.0;ftime 0.2;burstflags 0" alias bmrshot-d "autoburst 0;sdelay 0.00;rdelay 0;dtime 1.4;ftime 0.3;burstflags 0" alias bmrshot-e "autoburst 0;sdelay 0.00;rdelay 0;dtime 1.7;ftime 0.2;burstflags 0" alias bmrshot-select "bmrshot-a" alias bms-a "alias bmrshot-select bmrshot-a" alias bms-b "alias bmrshot-select bmrshot-b" alias bms-c "alias bmrshot-select bmrshot-c" alias bms-d "alias bmrshot-select bmrshot-d" alias bms-e "alias bmrshot-select bmrshot-e" alias bone-f "mdl ov 2.8372784 1.8234325 4.5264235" alias bone-b "mdl ov 2.3312231 1.8234325 4.5264235" alias bone-r "mdl ov 2.8342234 1.2234325 4.5234235" alias bone-l "mdl ov 2.8342234 1.9894325 4.5234235" alias bone-c "mdl ov 2.9342234 1.8234325 4.5264235" alias bonestart "bone-1;bone-2;bone-3;bone-4;bone-5;height_correction 1;modelaim 1;init aim bonestart" alias bone-1 "alias what-left bone-l" alias bone-2 "alias what-right bone-r" alias bone-3 "alias what-backward bone-b" alias bone-4 "alias what-forward bone-f" alias bone-5 "alias what-croutch bone-c" alias vectext11 "txt2 BoNeZ HeaDieZ 1 Loaded" alias vecsay11 "#say BoNeZ HeaDieZ 1 Loaded" alias akbone-f "mdl ov 4.70001 -1.02002 0.13001" alias akbone-b "mdl ov 4.30001 -1.02002 0.13001" alias akbone-r "mdl ov 4.60001 -0.02002 0.13001" alias akbone-l "mdl ov 4.60001 -2.02002 0.13001" alias akbone-c "mdl ov 4.90001 -1.02002 0.13001" alias akbonestart "akbone-1;akbone-2;akbone-3;akbone-4;akbone-5;height_correction 0;modelaim 1;init aim akbonestart" alias akbone-1 "alias what-left akbone-l" alias akbone-2 "alias what-right akbone-r" alias akbone-3 "alias what-backward akbone-b" alias akbone-4 "alias what-forward akbone-f" alias akbone-5 "alias what-croutch akbone-c" alias ak2bone-f "mdl ov 4.60000 1.02001 0.01002" alias ak2bone-b "mdl ov 4.52001 -1.02002 0.13001" alias ak2bone-r "mdl ov 4.60001 -0.12002 0.13001" alias ak2bone-l "mdl ov 4.60001 -2.00002 0.13001" alias ak2bone-c "mdl ov 5.00001 -1.02002 0.13001" alias ak2bonestart "ak2bone-1;ak2bone-2;ak2bone-3;ak2bone-4;ak2bone-5;height_correction 0;modelaim 1;init aim ak2bonestart" alias ak2bone-1 "alias what-left ak2bone-l" alias ak2bone-2 "alias what-right ak2bone-r" alias ak2bone-3 "alias what-backward ak2bone-b" alias ak2bone-4 "alias what-forward ak2bone-f" alias ak2bone-5 "alias what-croutch ak2bone-c" alias u-coltown-a "avadd 0 22.590 6.25 1.3;avadd 1 26.709 5.11 2.03" alias u-coltown-x "avclear 0;avclear 1;u-coltown-a;recoil 1.45;pred 1;sdelay 0;rdelay 0;ftime 0.1;dtime 0;fps_max 100" alias burstmodeA "ftime 0.05;dtime 0.1;sdelay 0.02;rdelay 0.41" alias burstmodeB "ftime 0.02;dtime 0.43;sdelay 0.07;rdelay 0.24" alias burstmodeC "ftime 0.012;dtime 0.2;sdelay 0.12;rdelay 0.63" alias burstmodeD "ftime 0.067;dtime 0.12;sdelay 0.34;rdelay 0.53" alias burstmodeE "ftime 0.012;dtime 0.18;sdelay 0.15;rdelay 0.13" alias HeadADVzSD "avadd 0 20 8.13 0 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 24.15 7.84 0.42 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5" mdl clear_models mdl new GSG9\gsg9.mdl mdl add_spot 5 6 3 mdl add_spot 5 0 0 mdl add_spot 3 0 0 mdl new SAS\sas.mdl mdl add_spot 5 6 3 mdl add_spot 5 0 0 mdl add_spot 3 0 0 mdl new arctic\arctic.mdl mdl add_spot 5 6 3 mdl add_spot 5 0 0 mdl add_spot 3 0 0 mdl new gign\gign.mdl mdl add_spot 5 6 3 mdl add_spot 5 0 0 mdl add_spot 3 0 0 mdl new guerilla\guerilla.mdl mdl add_spot 5 6 3 mdl add_spot 5 0 0 mdl add_spot 3 0 0 mdl new leet\leet.mdl mdl add_spot 5 6 3 mdl add_spot 5 0 0 mdl add_spot 3 0 0 mdl new terror\terror.mdl mdl add_spot 5 6 3 mdl add_spot 5 0 0 mdl add_spot 3 0 0 mdl new urban\urban.mdl mdl add_spot 5 6 3 mdl add_spot 5 0 0 mdl add_spot 3 0 0 Active=0 Deathmatch=0 Aimkey=1 Aimthrough=0 Autoshoot=0 NoSpread=1 NoRecoil=0 Silent=1 Smooth=0 Smoothtype=2 Aimspot=11 Prediction=4 DrawAimspot=0 FOV=0 DrawFOV=0 MinDistance=0 DrawMinDistance=0 Style=0 Far=0 ak47 1 10 1 0 0.05 0 ak47 2 20 0.25 0.35 0.05 0 ak47 3 50 0.15 0.45 0.05 4 ak47 4 999 0.07 0.4 0.05 52 deagle 1 999 0.01 0.01 0.02 0 usp 1 999 0.01 0.01 0.02 0 alias recoilSw_usp "recoil 0.15" alias recoilSw_glock18 "recoil 0.15" alias recoilSw_deagle "recoil 0.275" alias recoilSw_p228 "recoil 0.11" alias recoilSw_elite "recoil 0.29" alias recoilSw_fiveseven "recoil 0.15" alias recoilSw_xm1014 "recoil 2.0" alias recoilSw_m3 "recoil 2.0" alias recoilSw_mp5 "recoil 1.6" alias recoilSw_tmp "recoil 1.5" alias recoilSw_p90 "recoil 1.5" alias recoilSw_mac10 "recoil 1.5" alias recoilSw_ump45 "recoil 1.6" alias recoilSw_ak47 "recoil 1.723" alias recoilSw_sg552 "recoil 1.67" alias recoilSw_m4a1 "recoil 1.719" alias recoilSw_aug "recoil 1.62" alias recoilSw_scout "recoil 1.1" alias recoilSw_awp "recoil 1.4" alias recoilSw_g3sg1 "recoil 0.18" alias recoilSw_sg550 "recoil 0.27" alias recoilSw_m249 "recoil 1.82" alias recoilSw_knife "recoil 0.1" alias recoilSw_flashbang "recoil 1.282" alias recoilSw_hegrenade "recoil 1.282" alias recoilSw_smokegrenade "recoil 1.282" alias recoilSw_c4 "recoil 0.0" alias recoilSw_tactical "recoil 0.282" alias recoilSw_ "recoil 0.302" deagy alias deagy0 "avadd 0 21.81 7.351 2.28" alias deagy1 "avadd 1 26.85 5.36 2.16" alias deagy2 "avadd 2 13.90 7.57 2.73" alias deagy5 "avadd 3 21.2 8.4 1.8" alias deagy3 "recoil 1.67" alias deagy4 "avclear;deagy0;deagy1;deagy2;deagy3;deagy5" alias deagle0 "avadd 0 20.82 7.53 2.04" alias deagle1 "avadd 1 26.1 4.2 2.49" alias deagle2 "avadd 2 15.31 7.52 2.36" alias deagle3 "avadd 3 21.2 8.4 1.8" alias pistolvec "avclear;deagle0;deagle1;deagle2;deagle3;recoil 0.085;height_correction 0" // Deagle alias pist1 "avadd 0 20.82 7.53 2.04" alias pist2 "avadd 1 26.1 4.2 2.49" alias pist3 "avadd 2 15.31 7.52 2.36" alias pistsetup "recoil 0.015;pred 0" alias deaglevec "avclear;pist1;pist2;pist3;;pistsetup;txt Deagle;height_correction 4" alias pistolvec "deaglevec" //Deagle alias cripset "avadd 0 22.4 5.87 1.09" alias bloods "avadd 1 26.6 5.7 3.2" alias gangsta "avadd 2 9.12 6.12 3.431" alias respect "avadd 3 21 8 3.4" alias setup "avclear;cripset;bloods;gangsta;respect;txt -=[ DEAGLE v.o1 TEST ]|:=-" alias setup2 "#ex_interp 0.03;#cl_cmdrate 15332;wallsensitivity 1.5;height_correction 0;#cl_updaterate 15332;recoil 0.2" alias deaglevec "setup;setup2" //Deagle alias Sshot1 "avadd 0 18.98 12.54 1;avadd 1 26.89 8.3 3.7;avadd 2 13 12 1;avadd 3 20 9 1" alias SuperShot "avclear;gsaim 1;Sshot1;recoil 0.14;aim 1;lock 1;height_correction 0" // Deagle alias dgl "rate 95190; cl_cmdrate 200; cl_updaterate 501; cl_cmdbackup 2; ex_interp -99999;later 3" //DULOG alias DULOGSD "avadd 0 23.222 7.888 2.888 ; avadd 1 24.333 3.555 1.777" alias DULOGSD1 "avadd 0 23.444 7.888 2.888 ; avadd 1 24.555 3.555 1.777" alias DULOG "avclear;dulogsd;dulogsd1;recoil 1.45;#say ***|-yoyomamaitsaboy VeC L04d3d-|***;#say ***|-get ready to die-|***;txt **| Aiming |**: yoyomamitsaboy" //DULOG alias DULOGSD "avadd 0 21.988 8.488 2.888 ; avadd 1 24.533 1.155 2.777" alias DULOGSD1 "avadd 0 21.999 8.498 2.888 ; avadd 1 24.555 1.155 2.777" alias DULOG "avclear;dulogsd;dulogsd1;recoil 1.45;#say ***|-yoyomamaitsaboy VeC L04d3d-|***;#say ***|-get ready to die-|***;txt **| Aiming |**: yoyomamitsaboy" //deagle vec alias deagle1 "avadd 0 20.74 6.59 2.469;avadd 1 26.971 5.03 2.3348;avadd 2 11.84 6.57 2.01" alias deaglevec "avclear;deagle1;recoil 0.015;height_correction 0;#ex_interp 0.03;txt [-Deagle-]" alias dnowon1 "avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.38;avadd 2 11.2 6.51 2.65" alias dnowon2 "avadd 0 21.21 5.2 3.1;avadd 1 25.1 6.53 1.082;avadd 2 12.8 8.1 2.11;avadd 3 19.623 6.654 .9119" alias dnowon "avclear;dnowon1;dnowon2;recoil 0.0342;height_correction 2;#ex_interp 0.03;txt |TNG|-DEAGLE-[NoWoN]" // |TNG|-DEAGLE-[NoWoN] alias dnowon1 "avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.38;avadd 2 11.2 6.51 2.65" alias dnowon2 "avadd 0 21.21 5.2 3.1;avadd 1 25.1 6.53 1.082;avadd 2 12.8 8.1 2.11;avadd 3 19.623 6.654 .9119" alias dnowon "avclear;dnowon1;dnowon2;recoil 0.0342;height_correction 2;#ex_interp 0.03;txt |TNG|-DEAGLE-[NoWoN]" // Deagle vec alias deagle1 "avadd 0 20.159 6.913 1.412;avadd 1 26.035 6.71 3.398;avadd 2 11.708 6.51 3.012;avadd 3 21.4 7.5 2.1" alias deaglevec "#ex_interp 0.03;height_correction 0;recoil 0.015;txt Aiming Vector: Deagle" //Troy and Raged Deagle alias vec_deagle "vec_m4a1;recoil 1.7;height_correction 1.3;txt Deagle b" //1 Shot Deagle alias own1 "avadd 0 23.4 6.44 4.3;avadd 1 26.78 5.6 3" alias own2 "avclear;own1;recoil 2.3;txt 1-Shot Deagle;#say \\ 1 $hot Deagle // By: TurkiyeCs | tarantula |Loaded|" //1Shot Loaded alias h00ch1 "avadd 0 21.36 5.63 2.34;avadd 1 24.15 3.23 2.53" alias h00ch2 "avadd 0 21.64 6.29 2.23;avadd 1 25.23 3.72 2.92" alias h00ch3 "avadd 0 22.61 6.49 2.43;avadd 1 25.28 3.98 3.01" alias h00ch4 "avadd 1 23.54 7.35 3.25;avadd 1 26.11 4.44 4.44" // Sc0ut3rZ X Deagle alias np1d "avadd 0 23.11 6.8 3.563;avadd 1 29.54 5.1 3.45" alias np2d "nospread 1;recoil 1.2" alias deaglevec "avclear;np1d;np2d;txt aNaRcHy Deagle" alias mideagle "micolt;recoil 0.03;txt DGL" // Deagle alias Monster1 "avadd 0 21.65 8.34 1.65;avadd 1 25.56 6.54 2.10" alias Monster2 "avadd 0 21.78 7.43 1.73;avadd 1 25.89 6.50 2.15" alias Monster3 "avadd 0 21.89 7.32 1.69;avadd 1 26.23 7.23 2.13" alias Monster4 "avadd 0 22.23 6.48 1.75;avadd 1 26.45 6.52 2.15" alias Monster-stuff "recoil 1.632;aspeed 2.2;sdelay 0;rdelay 0;#cl_bob 0;#cl_bobup 0;fov 999;#fps_max 72;aim 1" alias Monsterx "Monster1;Monster2;Monster3;Monster4;Monster-stuff" alias pistolvec12 "nospread 1;avclear 1;Monsterx;txt -|[DeAgLe MoNsTeR]|-v.1" alias saything "#say <-[-phr33k ho0k v.o2 BETA -]-> <-[-bY * -]->" //NAST3 deagle 2.0 alias NAST3DD "avadd 0 23.4 0.0 1.8; avadd 1 25.331 0.0 1.41" alias Ndeagle2.0 "avclear; NAST3DD; recoil 1.965; txt NAST3 d34gl3" alias simplydA "avadd 0 23.75 6.41 2.01" alias simplydB "avadd 1 28.5 5 1.5" alias simply2 "avclear;simplydA;simplydB;txt ::.: simplydabestdeagle ::.." alias deag11 "avadd 0 23.5 8.5 1.45; avadd 1 27 8.5 1.39" alias deag12 "avadd 0 21.5 8.5 1.45; avadd 1 25 8.5 1.39" alias deag13 "avadd 0 19.5 8.5 1.45; avadd 1 23 8.5 1.39" alias deaglev2 "avclear 0; avclear 1; cl_bob 0; cl_bobup 0; recoil 1.1; deag11; deag12; deag13; txt SToNeD SoLDieR - *DEAGLE V2 LoaDeD*" " " "DEAGLE V2" "deaglev2" alias j0k3rdeagles "avadd 0 21.37.-70 3.90 1.96" alias j0k3rdeagled "avadd 1 26.25 4.20 2.20" alias j0k3rdeagle20 "avclear;j0k3rdeagles;j0k3rdeagled;recoil 1.82;pred 0;height_correction 0;txt j0k3r DeAgLe 2.0" //[DeAgLe][MoRpHeUs] Vec Cllection //[DeAgLe][MoRpHeUs] **** Aim alias "MoRpHeUsda" "avadd 0 -2 -4 -2;avadd 0 -7 -1 -2;avadd 0 -6 1 0" alias "MoRpHeUsdb" "avadd 1 4 -15 1;avadd 1 1 -7 1;avadd 1 4 -12 1" alias "[DeAgLe][MoRpHeUs] d-aim" "avclear;MoRpHeUsda;MoRpHeUsdb;recoil 0.81;txt [=NtL=][white-MoRpHeUs-] Terror **** Aim" //[DeAgLe][MoRpHeUs] Stomach Aim alias "MoRpHeUssa" "avadd 0 7 0 -3;avadd 0 4 -4 2;avadd 0 6 -1 0" alias "MoRpHeUssb" "avadd 1 12 -14 1;avadd 1 11 -12 -1;avadd 1 11 -7 -4" alias "[DeAgLe][MoRpHeUs] s-aim" "avclear;MoRpHeUssa;MoRpHeUssb;recoil 1.7;txt [=NtL=][white-MoRpHeUs-] Terror Stomach Aim" //[DeAgLe][MoRpHeUs] Chest Aim alias "MoRpHeUsca" "avadd 0 10 4 -6;avadd 0 12 4 -6;avadd 0 11 5 -3" alias "MoRpHeUscb" "avadd 1 16 -4 -3;avadd 1 17 -8 2;avadd 1 15 -4 -5" alias "[DeAgLe][MoRpHeUs] c-aim" "avclear;MoRpHeUsca;MoRpHeUscb;txt [=NtL=][white-MoRpHeUs-] Terror Chest Aim" //[DeAgLe][MoRpHeUs] Neck Aim alias "MoRpHeUsna" "avadd 0 16 6 -3;avadd 0 16 2 -3;avadd 0 19 7 -2" alias "MoRpHeUsnb" "avadd 1 18 -1 -2;avadd 1 20 4 -4;avadd 1 19 2 -3" alias "[DeAgLe][MoRpHeUs] n-aim" "avclear;MoRpHeUsna;MoRpHeUsnb;recoil 1.3;txt [=NtL=][white-MoRpHeUs-] Terror Neck Aim" //[DeAgLe][MoRpHeUs] Head Aim alias "MoRpHeUsha" "avadd 0 21 11 -2;avadd 0 21 14 -2;avadd 0 24 8 -3" alias "MoRpHeUshb" "avadd 1 24 3 -3;avadd 1 26 3 -5;avadd 1 24 1 -4" alias "[DeAgLe][MoRpHeUs] h-aim" "avclear;MoRpHeUsha;MoRpHeUshb;reciol 1.5;txt[=NtL=][white-MoRpHeUs-] Head Aim" //[DeAgLe][MoRpHeUs] Left Leg Aim alias "MoRpHeUslla" "avadd 0 -20 5 6;avadd 0 -17 5 4;avadd 0 -13 5 4" alias "MoRpHeUsllb" "avadd 1 2 -13 9;avadd 1 -1 -13 7;avadd 1 -7 -16 7" alias "[DeAgLe][MoRpHeUs] ll-aim" "avclear;MoRpHeUslla;MoRpHeUsllb;recoil 1.7;txt [=NtL=][white-MoRpHeUs-] Terror Left Leg Aim" //[DeAgLe][MoRpHeUs] Right Leg Aim alias "MoRpHeUsrra" "avadd 0 -13 5 6;avadd 0 -21 7 -5;avadd 0 -24 7 -5" alias "MoRpHeUsrrb" "avadd 1 -2 -14 -8;avadd 1 -5 -13 -8;avadd 1 2 -13 -8" alias "[DeAgLe][MoRpHeUs] rr-aim" "avclear;MoRpHeUsrra;MoRpHeUsrrb;recoil 1.7;txt [=NtL=][white-MoRpHeUs-] Terror Right Leg Aim" //[DeAgLe][MoRpHeUs] SCOUT alias [DeAgLe][MoRpHeUs] scout "avclear;avadd 0 23.4 7.6 3.7;avadd 1 29.9 3.9 3.9;recoil 1.47;txt [=NtL=][white-MoRpHeUs-] Scout *PRIVATE*" //[DeAgLe][MoRpHeUs] DEAGLE alias [DeAgLe][MoRpHeUs] codeagle "avclear;avadd 0 21.6 8.3 1.6;avadd 1 25.5 6.5 2.1;recoil 1.6;txt [=NtL=][white-MoRpHeUs-] Deagle *PRIVATE*" //[DeAgLe][MoRpHeUs] SIG alias sigstand "avadd 0 23.6 5.4 2.5;avadd 0 24 7.9 1.8" alias sigduck "avadd 1 30 4 3.6;avadd 1 30 3.8 4.6" alias [DeAgLe][MoRpHeUs] cosig "avclear;sigstand;sigduck;recoil 1.6;txt [=NtL=][white-MoRpHeUs-] SIG *PRIVATE*" //[DeAgLe][MoRpHeUs] AK-47 alias [DeAgLe][MoRpHeUs] coak "avclear;avadd 0 22.6 7.5 2.4;avadd 1 25.3 6.8 2.1;recoil 1.7;txt [DeAgLe][MoRpHeUs] AK-47 *PRIVATE*" //[DeAgLe][MoRpHeUs] Colt alias coltstand "avadd 0 23.8 5.7 2.5;avadd 0 22.5 4.4 1.3;avadd 0 24.4 6.5 3.5" alias coltduck "avadd 1 25.5 7.5 4.5;avadd 1 26.4 8.3 5.3;avadd 1 28.6 4.4 1.3" alias [DeAgLe][MoRpHeUs] colt "avclear;coltstand;coltduck;recoil 1.5;txt [DeAgLe][MoRpHeUs] Colt *PRIVATE*" //[DeAgLe][MoRpHeUs] MP5 alias [DeAgLe][MoRpHeUs] comp5 "avclear;avadd 0 21.8 6 2.4;avadd 0 20.5 6.8 2.6;avadd 1 26.8 3.2 2.6;recoil 1.43;txt [DeAgLe][MoRpHeUs] mp5 *PRIVATE*" //[DeAgLe][MoRpHeUs] PARA alias [DeAgLe][MoRpHeUs] copara "avclear;avadd 0 22.4 6.4 2.7;avadd 1 28.9 3.9 3.9;recoil 1.55;txt [DeAgLe][MoRpHeUs] Para *PRIVATE*" //[DeAgLe][MoRpHeUs] P90 alias [DeAgLe][MoRpHeUs] cop90 "avclear;avadd 0 22.5 7 2.5;avadd 1 27.6 5.2 3.3;recoil 1.6;txt [DeAgLe][MoRpHeUs] p90 *PRIVATE*" //[DeAgLe][MoRpHeUs] Knife alias [DeAgLe][MoRpHeUs] coknife "avclear;avadd 0 23.7 6.2 3.2;avadd 1 28.8 3.8 1.9;recoil 1.4;txt [DeAgLe][MoRpHeUs] Knife *PRIVATE*" //[DeAgLe][MoRpHeUs] UMP5 alias [DeAgLe][MoRpHeUs] coump45 "avclear;avadd 0 22.3 7.3 3.3;avadd 1 27.8 7.3 3.9;recoil 1.3;txt [DeAgLe][MoRpHeUs] ump45 *PRIVATE*" //[DeAgLe][MoRpHeUs] HEad shot alias [DeAgLe][MoRpHeUs] cohs "avclear;avadd 0 22.5 8.5 4.1;avadd 1 25.5 4.1 2.3;recoil 1.7;txt [DeAgLe][MoRpHeUs] Monster HS *PRIVATE*" //PureLuck 1337 deagle alias pldeagle1 "avadd 0 20.6914142857 6.528 1.73485714285;avadd 0 21.044412 6.4883 1.73485" alias pldeagle2 "avadd 1 24.8714 4.228 1.71371428571;avadd 1 25.02661 3.928 1.7137" alias pldeagle3 "avadd 2 12.664308 5.868708 2.577548;avadd 2 12.8454 5.6867 2.577" alias pldeagle4 "avadd 3 20.928825 7.97384 1.07938;avadd 3 31.1113 7.5334 1.0799" alias pldeagle5 "recoil 0.021;txt Luck 1 ShoTz Deagle" alias pldgl44 "avclear;pldeagle1;pldeagle2;pldeagle3;pldeagle4;pldeagle5" alias p90vec "avclear;p903;p904;p905;p906;recoil 1.8;txt u)v|2eaL p90" alias p903 "avadd 0 22.84 7.002 3.68" alias p904 "avadd 1 26.72 5.03 4.09" alias p905 "avadd 2 14.63 6.73 3.89" alias p906 "avadd 3 22.84 7.002 3.68" alias colt-numbers "avadd 0 20.5995 6.908 2.587;avadd 1 24.34 5.25 3.22;avadd 2 11.2433 6.8454 2.59;avadd 3 19.67 7.21 .499" alias coltsetup "recoil 1.63;height_correction 0;#ex_interp .03" alias coltVEC34 "avclear0;avclear1;avclear2;colt-numbers;coltsetup" alias colt-numbers "avadd 0 20.6 6.91 2.587;avadd 1 24.36 5.27 3.22;avadd 2 11.26 6.85 2.59;avadd 3 19.67 7.21 .499" alias coltsetup "recoil 1.63;height_correction 0;#ex_interp .03" alias colt "avclear0;avclear1;avclear2;colt-numbers;coltsetup" //Deagle alias Sshot1 "avadd 0 18.98 12.54 1;avadd 1 26.89 8.3 3.7;avadd 2 13 12 1;avadd 3 20 9 1" alias SuperShot "avclear;gsaim 1;Sshot1;recoil 0.14;aim 1;lock 1;height_correction 0" // Sc0ut3rZ X Deagle alias np1d "avadd 0 23.11 6.8 3.563;avadd 1 29.54 5.1 3.45" alias np2d "nospread 1;recoil 1.2" alias deaglevec "avclear;np1d;np2d // GSAIM FOR DEAGLE DEAG1 "avadd 0 20 10.1 0;" DEAG2 "avadd 1 26.5 3 -1;" DEAG3 "avadd 2 20 10.5 4;" DEAG4 "avadd 3 20.25 9.5 -1.5;" DEAG5 "avadd 4 30.25 3.75 -2;" DEAG6 "avadd 5 10.75 10.75 0.5;" gsaimDEAG "avclear; DEAG1; DEAG2; DEAG3; DEAG4; DEAG5; DEAG6; txt GSAIM FOR DEAGLE Loaded" // Deagle alias pist1 "avadd 0 20.82 7.53 2.04" alias pist2 "avadd 1 26.1 4.2 2.49" alias pist3 "avadd 2 15.31 7.52 2.36" alias pistsetup "recoil 0.015;pred 0" alias deaglevec "avclear;pist1;pist2;pist3;;pistsetup;txt Deagle;height_correction 4" alias pistolvec "deaglevec" //Deagle alias cripset "avadd 0 22.4 5.87 1.09" alias bloods "avadd 1 26.6 5.7 3.2" alias gangsta "avadd 2 9.12 6.12 3.431" alias respect "avadd 3 21 8 3.4" alias setup "avclear;cripset;bloods;gangsta;respect;txt -=[ DEAGLE v.o1 TEST ]|:=-" alias setup2 "#ex_interp 0.03;#cl_cmdrate 15332;wallsensitivity 2;height_correction 0;#cl_updaterate 15332;recoil 0.2" alias deaglevec "setup;setup2" // GS Deagle alias deagle2 "avadd 0 20.159 6.913 1.412;avadd 1 26.035 6.71 3.398;avadd 2 11.708 6.51 3.012;avadd 3 21.4 7.5 2.1;avadd 4 22.61 7.39 2.277;avadd 5 22.6 7.3 2.257" alias GSdeagle "avclear;deagle2;#ex_interp 0.03;height_correction 0;recoil 0.015;txt Gaitsequence Aiming: Deagle" // Deagle vec alias deagle1 "avadd 0 20.159 6.913 1.412;avadd 1 26.035 6.71 3.398;avadd 2 11.708 6.51 3.012;avadd 3 21.4 7.5 2.1" alias deaglevec "#ex_interp 0.03;height_correction 0;recoil 0.015;txt Aiming Vector: Deagle" //Deagle alias Sshot1 "avadd 0 18.98 12.54 1;avadd 1 26.89 8.3 3.7;avadd 2 13 12 1;avadd 3 20 9 1" alias SuperShot "avclear;gsaim 1;Sshot1;recoil 0.14;aim 1;lock 1;height_correction 0" // Deagle alias dgl "rate 95190; cl_cmdrate 200; cl_updaterate 501; cl_cmdbackup 2; ex_interp -99999;later 3" //deagle vec alias deagle1 "avadd 0 20.74 6.59 2.469;avadd 1 26.971 5.03 2.3348;avadd 2 11.84 6.57 2.01" alias deaglevec "avclear;deagle1;recoil 0.015;height_correction 0;#ex_interp 0.03;txt [-Deagle-]" // Deagle vec alias deagle1 "avadd 0 20.159 6.913 1.412;avadd 1 26.035 6.71 3.398;avadd 2 11.708 6.51 3.012;avadd 3 21.4 7.5 2.1" alias deaglevec "#ex_interp 0.03;height_correction 0;recoil 0.015;txt Aiming Vector: Deagle" DEAGLE ownage deagle 1 999 0.01 0.01 0.02 0 alias pist1 "avadd 0 20.82 7.53 2.04" alias pist2 "avadd 1 26.1 4.2 2.49" alias pist3 "avadd 2 15.31 7.52 2.36" alias pistsetup "recoil 0.015;pred 0" alias deaglevec "avclear;pist1;pist2;pist3;;pistsetup;txt Deagle;height_correction 4" alias pistolvec "deaglevec" //Deagle AIM alias cripset "avadd 0 22.4 5.87 1.09" alias bloods "avadd 1 26.6 5.7 3.2" alias gangsta "avadd 2 9.12 6.12 3.431" alias respect "avadd 3 21 8 3.4" alias setup "avclear;cripset;bloods;gangsta;respect;txt -=[ DEAGLE v.o1 TEST ]|:=-" alias setup2 "#ex_interp 0.03;#cl_cmdrate 15332;wallsensitivity 2;height_correction 0;#cl_updaterate 15332;recoil 0.2" alias deaglevec "setup;setup2" alias DEAG1 "avadd 0 20 10.1 0;" alias DEAG2 "avadd 1 26.5 3 -1;" alias DEAG3 "avadd 2 20 10.5 4;" alias DEAG4 "avadd 3 20.25 9.5 -1.5;" alias DEAG5 "avadd 4 30.25 3.75 -2;" alias DEAG6 "avadd 5 10.75 10.75 0.5;" alias gsaimDEAG "avclear; DEAG1; DEAG2; DEAG3; DEAG4; DEAG5; DEAG6; txt GSAIM FOR DEAGLE Loaded" // NASTE - SuRprEm v 1.0 [ c0Lt ] h3AdSh0t alias SuRprEm1 "avadd 0 22.468 5.783 3.267;avadd 1 25.362 3.284 3.173" alias SuRprEm2 "avclear;SuRprEm1;recoil 1.53;#say --]|| NASTE - SuRprEm v 1.0 [ c0Lt ] h3AdSh0t ||[--" // NASTE - GraPhiTe v 1.0 [ Ak ] h3AdSh0t alias GraPhiTe1 "avadd 0 20.782 8.764 1.028; avadd 1 25.683 6.342 0.247" alias GraPhiTe2 "avclear;GraPhiTe1;recoil 1.75;#say --]|| NASTE - GraPhiTe v 1.0 [ Ak ] h3AdSh0t ||[--" // NASTE - m3n!s` v 1.0 [ uSp ] h3AdSh0t alias m3n!s1 "avadd 0 20.584 5.526 1.262;avadd 1 21.484 4.528 3.493" alias m3n!s2 "avclear;m3n!s1;recoil 0.84;#say --]|| NASTE - m3n!s` v 1.0 [ uSp ] h3AdSh0t ||[--" // NASTE - AlpHa v 1.0 [ sIg ] h3AdSh0t alias AlpHa1 "avadd 0 22.026 4.447 3.472;avadd 1 21.678 4.002 1.976" alias AlpHa2 "avclear;AlpHa1;recoil 1.48;#say --]|| NASTE - AlpHa v 1.0 [ sIg ] h3AdSh0t ||[--" //Xtreme Aiming [JAPS] alias JAPSxtreme "avadd 0 20 9.5 .7; avadd 1 23 4 2" alias JAPSxtreme2 "avclear;JAPSxtreme;init 0 JAPSxtreme2;txt *** -[JAPS]- XTREME 1337 ***" //JAPS: Resilient alias JAPSHead1 "avadd 0 21 7 2 ;avadd 1 23 7 3" alias JAPSHead "avclear;JAPSHead1;init 0 JAPSHead;txt *** -[JAPS]- RESILIENT ***" //Sexykill mp5 alias Sexy "avadd 0 21 5 3 13.3 5 -6 16 5 6 12 -3 0 -32 -7 5 -33 5 -4.2; avadd 1 19 4 3 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5" alias Kill "avadd 0 22 5 3 13.7 7 -6 14 7 6 11 -3 0 -32 -7 5 -30 5 -3.82; avadd 1 19 4 3 15 -2 -5 15 -5 8 -17 0 -8 -15 -16 5" alias rapeage69 "avclear 0; avclear 1; Sexy; Kill; txt |*** SexyKill ***|" //Advanced's Headhsot alias HeadBunnySD145 "avadd 0 21 8 4.2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5" alias HeadBunny45 "avclear 0; avclear 1; HeadBunnySD145; txt *** Aiming: Advanced Headshot ***" //[JAPS]cHiN3zE|301: HeAd alias JaSoN13372 "avclear 0; avclear 1; avadd 1 23 7 3; avadd 0 21.1 3.5 2; txt |-*[JAPS]cHiN3zE|301: HeAd AiM*-|" //BHD-Smoke alias BHD9 "avadd 0 23 6 2.7 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5;avadd 1 20 2 3.7 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5" alias BHDsmoke "avclear 0; avclear 1; BHD9; txt *** -[BHD-Aim]- Smoke ***" //[kC]Clutch alias c1 "avadd 0 20.9 11 2.89; avadd 0 20.25 8 4; avadd 0 20.25 8 2" alias c2 "avadd 1 24.1 6.01 3; avadd 1 23.8 4 2; avadd 1 23.8 4 4" alias C|utchF "avclear; c1; c2; aspeed 2.35; sdelay 0; rdelay 0; recoil 1.9; txt **[kC]C|utch-**** eM uP**" //soulassassin AIMS alias HeadsoulassassinSD "avadd 0 20 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5" alias Headsoulassassin "avclear 0; avclear 1; HeadsoulassassinSD; txt *** Aiming: HEADSHOT DELUXE (soulassassin) ***" alias Heartsoulassassin "avclear 0; avclear 1; avadd 0 10 5 0;avadd 1 15 0 0;HeadsoulassassinSD; txt *** Aiming: HEART (soulassassin) ***" alias Stomachsoulassassin "avclear 0; avclear 1; avadd 0 0 0 0;avadd 1 7 -5 0;HeadsoulassassinSD; txt *** Aiming: STOMACH (soulassassin) ***" alias Testiesoulassassin "avclear 0; avclear 1; avadd 0 -7.5 0 0;avadd 1 2 -15 -6;HeadsoulassassinSD; txt *** Aiming: TESTIES (soulassassin) ***" //Sphynx' Awp alias sphyawm "avadd 0 19.56 7 4 21 7 3;avadd 1 20.1 3 4 22.2 5 4" alias sphyawp "avclear;awm; init 0 awp; txt ***-=Sphynx' AWP=-***" //JeDI f0rc3 alias f0rc3a "avadd 0 22.7 5 1; avadd 0 22.8 7 3; avadd 0 23.4 8 4; avadd 1 27.5 6 2" alias f0rc3 "avclear;f0rc3a;recoil 1.8;txt *** -=]S&J[=- [[f0rc3 vec]] [[JeDI]] ***" //Jedi High Head alias high "avadd 0 23.965 8 4; avadd 27.8 4 4" alias highthead "avclear;high;recoil 2.1;txt *** -=]S&J[=- [[HighHead Vec]] [[JeDI]] ***" //Veulated v2 alias vec2 "avadd 0 23.2 8 2; avadd 0 22.5 6 2; avadd 1 27.5 9 1" alias veculated2 "avclear;vec2;recoil 2;txt *** -=]S&J[=- [[Veculated v2]] [[JeDI]] ***" //1sh0t alias 1sh0tx "avadd 0 22.7686 6 2; avadd 0 22.5676 6 2; avadd 1 25 4 4" alias 1sh0t "avclear;1sh0tx;recoil 1.7;aspeed 2.3;txt *** ]v[ad ]-[ax v1 || 1sh0t *ON || JeDI{X} ***" alias neckulatedx "avadd 0 18.8 6 2; avadd 0 18.7 6 2; avadd 0 17.9 6 2; avadd 0 18.8 5 2; avadd 0 18.8 6 1; avadd 0 18.8 7 2; avadd 0 18.8 6 3; avadd 1 20 6 2; avadd 0 21.7 6 2" alias neckulated "avclear;neckulatedx;recoil 1.5;txt *** ]v[ad ]-[ax v1 || Neckulated || JeDI{X} ***" alias headshooterx "avadd 0 23.3 8 4; avadd 0 23.5677 8 4; avadd 0 22.4 6 2; avadd 0 22.6 5 1; avadd 0 22.765 7 3" alias headshooter "avclear;headshooterx;recoil 2;aspeed 2.3;txt *** ]v[ad ]-[ax v1 || HeadShooter || JeDI{X}" //JeDI{X} Vecs alias JeDIHeaD1 "avadd 0 23.7647 8 4; avadd 1 27.45 4 4; avadd 0 22.785 6 2; avadd 0 22.345" alias JeDIHeaDx "avclear;JeDIHeaD1;fov 9999;aspeed 2.275;wall 1;mode1;txt ** [[JeDI.cOLLeCTiOn.v1]] [[JeDIHeaD v1]] ** >>>>>>>>>>>>>>>>>>>>>>>>>>>> NEW UNTESTED alias Snd "avadd 0 22.765 7 3; avadd 0 40.5436 6 2; avadd 0 27.54 6 2" alias Snd2 "avclear;Snd;recoil 40.4; fov 9999; aspeed 2.4;txt ** [[JeDI.cOLLeCTiOn]] [[S1ic3'n'Dic3]] **" <<<<<<<<<<<<<<<<<<<<<<<<<<<< Old Tested 100% alias veculated "avadd 0 23.456 8 4; avadd 0 22.9 6 2" alias veculated2 "avclear;veculated;recoil 2;txt ** [[JeDI.cOLLeCTiOn]] [[Vecul4t3d]] **" alias hf "avadd 0 22.6 6 2; avadd 1 26.7 4 4" alias hf2 "avclear;hf;txt ** [[JeDI.cOLLeCTiOn]] [[HeAD****eD]] **" //Toker One Shot (Tweaked By: {B}ust{A} -added 2 more vecS) alias toker1shota "avadd 0 21.2 6.2 4.2" alias toker1shotc "avadd 0 23.33 6.8 4.15 alias toker1shotb "avadd 1 25.611 6.5 4.1" alias toker1shotd "avadd 1 25.44 7.37 3.17 alias toker1shottweak "avclear;toker1shota;toker1shotb;toker1shotc;toker1 shotd;txt (:-{T}oker{O}ne{S}hot-:)" alias sig "avadd 0 20.9443 7.45 1.5 ;avadd 1 22.554 6.42 2" alias colt "avadd 0 19.8442 9.34 2 ;avadd 1 22.84 9.4 1.7" alias aug "avadd 0 21.334 8.42 2.3 ;avadd 1 23.54 7.5 1.3" alias ak "avadd 0 20.54 6.932 10 1.3 ;avadd 1 22.85 10 2.122" alias sh0t "avclear 0;avclear 1;sig;colt;aug;ak; txt NoFx SIG/COLT Vec Loaded" alias Charmp52 "avadd 0 20.92 9.89 2.89 avadd 0 17.5 8 -2; avadd 0 17.46 8 -2; avadd 1 24.78 3.23 3.3 4 -3.4 1 28 3 0 21 3 0 19 3 0.75" alias Charmp5 "avclear;recoil 1.6; Charmp52; #say_team -[Shadow Assassin]- mp5 vec No.2" alias dd2 "avclear 0; avclear 1; avadd 0 22.5 8.2 3.4; avadd 1 24.9 8.3 4.9 ; txt *** DyNaMiC***" alias meow1 "avadd 0 22.2 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 23.2 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5" alias meow "avclear;meow1;init 0 meow1;txt *** W33dMaN!!! Scout Vec Loaded:***;#say W33dMaN Scout Vec LoaDeD:" alias W33d "avclear;avadd 0 21.76 7.65 2.52 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5;avadd 1 23.68 7.45 2.76; txt ***-]W33dMan Ak Vec[-***;#say W33dMaN Ak Vec LoaDeD:" alias Chr0n "avadd 0 23.5 7.5 -3.75;avadd 1 25.5418 -4.75 -5" alias Shotv3 "avclear;Chr0n;recoil 2.3;aspeed 3.5;pred 0;randmax .6;randspeed 2;.say t3h chr0n v3 is l0aded;txt ch0rn sh0t v3 l0aded" alias 50 "avadd 0 23.9434838 4.9898348 2.545324 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20.32434332 5.3432324 1.4342342 2.4342342 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5" alias 231 "avadd 0 20.9434838 5.9898348 1.545324 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 18.32434332 3.3432324 1.4342342 2.4342342 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5" alias War "avclear 1;avclear 0;50;init 0 War;recoil 2.0;#cl_bob 1;#cl_bobup 0;Pred 1;txt Aiming: m4j0r HS d_botweapon semi d_bottarget angle d_botrange 10000 d_botupper 3.0 d_botlower 0 d_botdelay 0.2 //COLT alias colt "rate 95150; cl_cmdrate 190; cl_updaterate 491; cl_cmdbackup 2; ex_interp -9999999;later 3" //COLT vec alias CripThugcolt "avadd 0 19.876 6.781 2.381;avadd 1 22 5.25 3.02;avadd 2 10.81 6.8 3.28" alias coltvec "avclear;CripThugcolt;recoil 1.81;height_correction 0;#ex_interp 0.03;txt [-Colt-]" // M4A1 alias M4A11 "avadd 0 21 10.1 0;" alias M4A12 "avadd 1 23 4 4.5;" alias M4A13 "avadd 2 20 7 6;" alias M4A14 "avadd 3 20.75 6.5 2.1;" alias M4A15 "avadd 4 27 4.25 3.5;" alias M4A16 "avadd 5 11.5 8 2.5;" alias M4A1 "avclear; M4A11; M4A12; M4A13; M4A14; M4A15; M4A16; txt VEC FOR M4A1 Loaded" //Yuckfou OWNAGE COLT alias Crack26 "avclear;avadd 0 23.8 5.7 2.5;avadd 0 22.5 4.4 1.3;avadd 0 24.4 6.5 3.5;avadd 1 26.179 3.051 5.12;avadd 2 14.786 6.232 2.985;recoil 1.53;avadd 0 20.189 6.83 2.624;avadd 3 21.845 4.534 2;height_correction 0;recoil 1.67;txt yuck colt" alias 1SHOT "avclear;gsaim 1;avadd 0 21.3 5.26 1.487;avadd 1 25.5 7.5 4.5;avadd 1 26.4 8.3 5.3;avadd 1 28.6 4.4 1.3;avadd 2 13.5 6.5 3.64;avadd 3 21 8.4 2.68;recoil 0.08;#say -=::[JAPS]PurpleHaze::=- [Deagle 1 $hot] -=::Loaded::=-" //// M4a1 Norecoil //// alias +reak2 "cl_pitchspeed 3.6; cl_yawspeed 0.2; +attack; +lookdown; +left" alias -reak2 "cl_pitchspeed 255; alias cnowon1 "avadd 0 19.92 6.38 2.01" alias cnowon2 "avadd 0 19.56 6 1.6" alias cnowon3 "avadd 1 24.39 5.25 2.8" alias cnowon4 "avadd 2 11.48 6.92 2.3" alias cnowon "avclear;cnowon1;cnowon2;cnowon3;cnowon4;#ex_interp .01;height_correction 4;recoil 1.6;txt |TNG|-COLT-[NoWoN]" K0N7R4C7-K1LL4'5 C0L7-K1LL4 V3C //K0N7R4C7-K1LL4'5 C0L7-K1LL4 V3C -( http://HacksRus.tk )-( http://www.script0rz.cjb.net )- alias C0L7-K1LL41 "avadd 0 22.712 8.135 3.152" alias C0L7-K1LL42 "avadd 1 27.881 4.223 3.415" alias C0L7-K1LL4 "avclear;C0L7-K1LL41;C0L7-K1LL42;recoil 1.7;txt [ - C 0 L 7 - K 1 L L 4 L 0 4 D 3 D - ]" //K0N7R4C7-K1LL4'5 L337 M4A1 V3C #2 -( http://HacksRus.tk )-( http://www.script0rz.cjb.net )- alias L337m4a11 "avadd 0 21.86 7.54 2.45" alias L337m4a12 "avadd 0 22.56 7.99 2.99" alias L337m4a13 "avadd 1 24.34 3.56 2.43" alias L337m4a14 "avadd 1 22.11 5.64 2.87" alias L337m4a1loading "L337m4a11;L337m4a12;L337m4a13;L337m4a14" alias L337m4a1set "autoburst 0;sdelay 0.0rdelay 0.0;dtime 0.0;ftime 1.3;burstflags 0;recoil 1.5;pred 1;predahead .075;aspeed 2.0;cl_bob 0;cl_bobup 0" alias L337m4a1 "L337m4a1loading;L337m4a1set;txt K0N7R4C7-K1LL4'5 L337 M4A1 H34D5H07 V3C #2" //K0N7R4C7-K1LL4'5 L337 COLT V3C -( http://HacksRus.tk )-( http://www.script0rz.cjb.net )- alias L337coltvec5 "avadd 0 22.4 8.52 2.4; avadd 1 26.8 3.43 2.19" alias L337coltvec4 "avadd 0 19.5 9.5 2.5;avadd 1 22 5.44 2.1" alias L337coltvec3 "avadd 0 21.2 7.6 1.45;avadd 1 27.3 3.9 2.4" alias L337coltvec2 "avadd 0 19.5 7.6 1.45;avadd 1 22 3.9 2.4" alias L337coltvec1 "avadd 0 21.2 9.1 2.5;avadd 1 27.3 5.44 2.1" alias L337coltload "avclear;avclear 0;avclear 1;L337coltvec5;L337coltvec4;L337coltvec3;L337coltvec2;L337coltvec1" alias L337coltsettings "recoil 1.1;pred 1;predahead .075;aspeed 2.0" alias L337coltvecx "L337coltload;L337coltsettings;txt K0N7R4C7-K1LL4'5 L337 COLT H34D5H07 V3C" K1CK455 C0L7 Vec alias 0wnc0lt1 "avadd 0 20.6 8.00 3.59; avadd 1 22.36 6.59 3.59" alias 0wnc0lt2 "avadd 0 20.67 8.29 0.78; avadd 1 22.5 6.19 0.78" alias 0wnc0lt3 "avclear;0wnc0lt1;0wnc0lt2;recoil 1.9; #cl_bob 0; alias coltset "#cl_rate 9000;#ex_interp .03" alias colt-0 "avadd 0 20.42 9.714 2.123;avadd 0 20.062 6.24 1.62" alias colt-1 "avadd 1 25.13 6.22 2.053 alias colt-2 "avadd 2 12.13 8.92 3.95;avadd 3 18.34 6.31 1.47" alias coltvec1! "avclear;colt-0;colt-1;colt-2;coltset;recoil 1.55" alias coltvec "coltvec1!" //INC's -[COLT]-3.0 alias inc "avadd 0 22.43 5.42 1.34;avadd 1 26.42 6.4 3.8" alias incx "avclear;inc;recoil 1.71;#say INC's -[COLT]-VeR 3.0" //INC's -[COLT]-3.8 alias incc "avadd 0 23.43 7.62 3.36;avadd 1 26.42 6.53 3.66" alias incxx "avclear;incc;recoil 1.53;#say INC's -[COLT]- VeR 3.8" //aNaRcHy Colt alias colt1 "avadd 0 25.65 7.6 5;avadd 1 27.8 5.4 7" // Colt -= Ripped from =- alias colt-a "avadd 0 20.76 6.89 4.02" alias colt-b "avadd 1 25.7 4.56 4.5" alias coltsetup "recoil 1.65;txt |[ CoLt ]|" alias coltvec "avclear;colt-a;colt-b;coltsetup" // Killjoy COLT alias vec20 "avadd 0 22.3 7.3 2.63" alias vec21 "avadd 1 24.9 4 2.5" alias vec22 "avadd 2 14.5 7.6 2.64" alias vec_m4a1 "avadd 3 26.3 6.6 3.19;recoil 1.617;txt Kj COLT" alias tngcolt "avclear;tngset;recoil 1.58;height_correction 4;" alias tngset "tngc;tngc1;tngc2;" alias tngc "avadd 0 19.62 6.63 2.623;" alias tngc1 "avadd 1 24.49 5.42 3.31" alias tngc2 "avadd 2 14.23 5.22 1.63" d_botweapon auto d_bottarget angle d_botrange 10000 d_botupper 3.0 d_botlower 0 d_botdelay 0.2 deagy alias deagy0 "avadd 0 21.81 7.351 2.28" alias deagy1 "avadd 1 26.85 5.36 2.16" alias deagy2 "avadd 2 13.90 7.57 2.73" alias deagy5 "avadd 3 21.2 8.4 1.8" alias deagy3 "recoil 1.67" alias deagy4 "avclear;deagy0;deagy1;deagy2;deagy3;deagy5" alias deagle0 "avadd 0 20.82 7.53 2.04" alias deagle1 "avadd 1 26.1 4.2 2.49" alias deagle2 "avadd 2 15.31 7.52 2.36" alias deagle3 "avadd 3 21.2 8.4 1.8" alias pistolvec "avclear;deagle0;deagle1;deagle2;deagle3;recoil 0.085;height_correction 0" // Deagle alias pist1 "avadd 0 20.82 7.53 2.04" alias pist2 "avadd 1 26.1 4.2 2.49" alias pist3 "avadd 2 15.31 7.52 2.36" alias pistsetup "recoil 0.015;pred 0" alias deaglevec "avclear;pist1;pist2;pist3;;pistsetup;txt Deagle;height_correction 4" alias pistolvec "deaglevec" //Deagle alias cripset "avadd 0 22.4 5.87 1.09" alias bloods "avadd 1 26.6 5.7 3.2" alias gangsta "avadd 2 9.12 6.12 3.431" alias respect "avadd 3 21 8 3.4" alias setup "avclear;cripset;bloods;gangsta;respect;txt -=[ DEAGLE v.o1 TEST ]|:=-" alias setup2 "#ex_interp 0.03;#cl_cmdrate 15332;wallsensitivity 2;height_correction 0;#cl_updaterate 15332;recoil 0.2" alias deaglevec "setup;setup2" // Deagle AIM alias pist1 "avadd 0 20.82 7.53 2.04" alias pist2 "avadd 1 26.1 4.2 2.49" alias pist3 "avadd 2 15.31 7.52 2.36" alias pistsetup "recoil 0.015;pred 0" alias deaglevec "avclear;pist1;pist2;pist3;;pistsetup;txt Deagle;height_correction 4" alias pistolvec "deaglevec" //Deagle AIM alias cripset "avadd 0 22.4 5.87 1.09" alias bloods "avadd 1 26.6 5.7 3.2" alias gangsta "avadd 2 9.12 6.12 3.431" alias respect "avadd 3 21 8 3.4" alias setup "avclear;cripset;bloods;gangsta;respect;txt -=[ DEAGLE v.o1 TEST ]|:=-" alias setup2 "#ex_interp 0.03;#cl_cmdrate 15332;wallsensitivity 2;height_correction 0;#cl_updaterate 15332;recoil 0.2" alias deaglevec "setup;setup2" //Deagle AIM alias Sshot1 "avadd 0 18.98 12.54 1;avadd 1 26.89 8.3 3.7;avadd 2 13 12 1;avadd 3 20 9 1" alias SuperShot "avclear;gsaim 1;Sshot1;recoil 0.14;aim 1;lock 1;height_correction 0" cl_pitchspeed 4 bind f10 "rec2" bind alt on alias echoon "developer 1" alias echooff "developer 0" //No recoil factor aliases bY alias rec1 "cl_pitchspeed 2; echoon; echo -Super Low-; echooff; bind f1 rec2" alias rec2 "cl_pitchspeed 3; echoon; echo -Low-; echooff; bind f1 rec3" alias rec3 "cl_pitchspeed 4; echoon; echo -Medium-; echooff; bind f1 rec4" alias rec4 "cl_pitchspeed 5; echoon; echo -High-; echooff; bind f1 rec5" alias rec5 "cl_pitchspeed 6; echoon; echo -Extremely High-; echooff; bind f1 rec1" sv_aim 1 // Ak Norecoil alias +reak "cl_pitchspeed 225; cl_yawspeed 250; +attack; +lookdown; +right" alias -reak "cl_pitchspeed 225; cl_yawspeed 250; -attack; -lookdown; • ak47 1 10 1 0 0.05 0 • ak47 2 20 0.25 0.35 0.05 0 • ak47 3 50 0.15 0.45 0.05 4 • ak47 4 999 0.07 0.4 0.05 52 • aug 1 30 1 0 0.05 0 • aug 2 60 0.25 0.35 0.05 0 • aug 3 110 0.15 0.45 0.05 4 • aug 4 999 0.05 0.43 0.2 12 • awp 1 3 1 0 0.02 0 • awp 2 5 1 0 0.04 16 • awp 3 999 1 0 0.45 28 • c4 1 999 1 0 0 2 • deagle 1 999 0.01 0.01 0.02 0 • elite 1 15 0.01 0.01 0.02 0 • elite 2 999 0.07 0.15 0.05 0 • fiveseven 1 999 0.01 0.01 0.02 0 • flashbang 1 999 1 0 0 2 • g3sg1 1 3 1 0 0.02 0 • g3sg1 2 5 1 0 0.02 16 • g3sg1 3 120 1 0 0.05 60 • g3sg1 4 999 0.05 0.4 0.05 60 • glock18 1 999 0.01 0.01 0.02 0 • hegrenade 1 999 1 0 0 2 • knife 1 3 1 0 0 0 • knife 2 999 1 0 0.1 2 • m249 1 45 1 0 0.05 0 • m249 2 999 0.05 0.5 0.05 4 • m3 1 999 1 0 0.2 0 • m4a1 1 10 1 0 0.05 0 • m4a1 2 20 0.25 0.35 0.05 0 • m4a1 3 80 0.15 0.45 0.05 0 • m4a1 4 999 0.07 0.4 0.05 4 • mac10 1 40 1 0 0.05 0 • mac10 2 120 0.35 0.25 0.04 0 • mac10 3 999 0.11 0.25 0.05 4 • mp5 1 40 1 0 0.05 0 • mp5 2 120 0.45 0.25 0.05 0 • mp5 3 999 0.11 0.25 0.05 4 • p228 1 999 0.01 0.01 0.02 0 • p90 1 20 1 0 0.05 0 • p90 2 120 0.1 0.25 0.05 0 • 0 3 999 0.11 0.25 0.05 4 • scout 1 3 1 0 0.02 0 • scout 2 5 1 0 0.04 16 • scout 3 999 1 0 0.45 28 • sg550 1 3 1 0 0.02 0 • sg550 2 30 1 0 0.04 16 • sg550 3 999 0.3 0.1 0.05 60 • sg552 1 30 1 0 0.05 0 • sg552 2 60 0.25 0.35 0.05 0 • sg552 3 110 0.15 0.45 0.05 8 • sg552 4 999 0.05 0.43 0.2 12 • smokegrenade 1 999 1 0 0 2 • tmp 1 20 1 0 0 0 • tmp 2 100 0.3 0.3 0.02 0 • tmp 3 999 0.1 0.3 0.05 4 • ump45 1 40 1 0 0.05 0 • ump45 2 120 0.45 0.25 0.05 0 • ump45 3 999 0.11 0.25 0.05 4 • usp 1 999 0.01 0.01 0.02 0 // |DEAGLE AIMM| alias dnowon1 "avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.38;avadd 2 11.2 6.51 2.65" alias dnowon2 "avadd 0 21.21 5.2 3.1;avadd 1 25.1 6.53 1.082;avadd 2 12.8 8.1 2.11;avadd 3 19.623 6.654 .9119" alias dnowon "avclear;dnowon1;dnowon2;recoil 0.0342;height_correction 2;#ex_interp 0.03;txt |TNG|-DEAGLE-[NoWoN]" // |ak47 AIMM| alias cnowon1 "avadd 0 19.92 6.38 2.01" alias cnowon2 "avadd 0 19.56 6 1.6" alias cnowon3 "avadd 1 24.39 5.25 2.8" alias cnowon4 "avadd 2 11.48 6.92 2.3" alias cnowon "avclear;cnowon1;cnowon2;cnowon3;cnowon4;#ex_interp .01;height_correction 4;recoil 1.6;txt |TNG|-COLT-[NoWoN]" // |TNG|-SIG-[NoWoN] alias snowon1 "avadd 0 21.94 6.343 3.154;avadd 1 26.6818 4.78 3.9954;avadd 2 15.41 6.95 3.89" alias snowon "avclear;snowon1;recoil 1.75;height_correction 0;txt |TNG|-SIG-[NoWoN]" // |TNG|-AK-[NoWoN] alias anowon1 "avadd 0 20.26 6.45 2.576" alias anowon2 "avadd 1 24.39 5.22 3.19" alias anowon3 "avadd 2 11.33 7.1 3.217" alias anowon4 "avadd 3 18.39 7.29 .41" alias anowon "avclear;anowon1;anowon2;anowon3;anowon4;ex_interp 0.03;height_correction 4;recoil 1.63;txt |TNG|-AK-[NoWoN]" alias tngcolt "avclear;tngset;recoil 1.58;height_correction 4;txt " alias tngset "tngc;tngc1;tngc2;" alias tngc "avadd 0 19.62 6.63 2.623;" alias tngc1 "avadd 1 24.49 5.42 3.31" alias tngc2 "avadd 2 14.23 5.22 1.63" alias tngsig "avclear;tngset;recoil 1.69;height_correction 4;txt " alias tngsetw "tngs;tngs1;tngs2;" alias tngs "avadd 0 21.067 6.89 2.803;" alias tngs1 "avadd 1 23.89 5.89 3.32;" alias tngs2 "avadd 2 13.26 7.10 2.41;" //Stalker Vec alias stalkcolt1 "avadd 0 19.82 7.355 2.657;avadd 0 21.22 7.21 2.665;avadd 0 19.88 7.18 2.66" alias stalkcolt2 "avadd 1 28.14 7.33 3.56;avadd 1 25.14 9.83 3.56;1 24.28 5.7 2.45" alias stalkcolt3 "avadd 2 11.2431 6.8454 3.19;avadd 2 15.03 6.22 2.22;avadd 2 14.81 5.62 1.75" alias stalkcolt4 "avadd 3 19.88 7.18 2.66" alias Body1 "avadd 1 15 -2 -4;avadd 1 8 -3.5 -2;avadd 1 4 -16 2;avadd 1 5 0 -8;avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7;avadd 1 17 -2 5;avadd 1 17 -2 -5" alias Body3 "avadd 0 15 -2 -5;avadd 1 8 -3.5 -3;avadd 1 4 -16 3;avadd 1 5 0 -9;avadd 1 -5 -12 12;avadd 1 -5 4 -8;avadd 1 -13 -17 6;avadd 1 -13 0 -8;avadd 1 17 -2 6;avadd 1 17 -2 -6" alias Body4 "avadd 0 15 -2 -3;avadd 1 8 -3.5 -1;avadd 1 4 -16 1;avadd 1 5 0 -8;avadd 1 -5 -12 10;avadd 1 -5 4 -6;avadd 1 -13 -17 4;avadd 1 -13 0 -6;avadd 1 17 -2 4;avadd 1 17 -2 -4" alias Body2 "avadd 0 8.59999 -3 1.78;avadd 0 11 12.3 -3;avadd 0 15 1.30001 10;avadd 0 -2 -1.69999 6;avadd 0 -2 -1.69999 -7;avadd 0 -15 5.30001 -5.8;avadd 0 -15 1.30001 7.3;avadd 0 -34 -6.69999 6.3;avadd 0 -34 6.30001 -4" alias Body5 "avadd 0 8.59999 -3 2.78;avadd 0 11 12.3 -4;avadd 0 15 1.30001 11;avadd 0 -2 -1.69999 7;avadd 0 -2 -2.69999 -8;avadd 0 -15 5.30001 -6.8;avadd 0 -15 1.30001 8.3;avadd 0 -34 -6.69999 7.3;avadd 0 -34 6.30001 -5" alias Body6 "avadd 0 8.59999 -3 0.78;avadd 0 11 12.3 -2;avadd 0 15 1.30001 9;avadd 0 -2 -1.69999 5;avadd 0 -2 -1.69999 -6;avadd 0 -15 5.30001 -4.8;avadd 0 -15 1.30001 6.3;avadd 0 -34 -6.69999 5.3;avadd 0 -34 6.30001 -3" alias Body7 "avadd 2 15 -2 -4;avadd 2 8 -3.5 -2;avadd 1 4 -16 2;avadd 3 5 0 -8;avadd 3 -5 -12 11;avadd 4 -5 4 -7;avadd 2 -13 -17 5;avadd 3 -13 0 -7;avadd 3 17 -2 5;avadd 2 17 -2 -5" alias Body8 "avadd 2 15 -2 -5;avadd 2 8 -3.5 -3;avadd 1 4 -16 3;avadd 3 5 0 -9;avadd 3 -5 -12 12;avadd 4 -5 4 -8;avadd 2 -13 -17 6;avadd 3 -13 0 -8;avadd 3 17 -2 6;avadd 2 17 -2 -6" alias Body9 "avadd 2 15 -2 -3;avadd 2 8 -3.5 -1;avadd 1 4 -16 1;avadd 3 5 0 -8;avadd 3 -5 -12 10;avadd 4 -5 4 -6;avadd 2 -13 -17 4;avadd 3 -13 0 -6;avadd 3 17 -2 4;avadd 2 17 -2 -4" alias Body10 "avadd 2 8.59999 -3 1.78;avadd 2 11 12.3 -3;avadd 3 15 1.30001 10;avadd 3 -2 -1.69999 6;avadd 4 -2 -1.69999 -7;avadd 2 -15 5.30001 -5.8;avadd 3 -15 1.30001 7.3;avadd 3 -34 -6.69999 6.3;avadd 2 -34 6.30001 -4" alias Body11 "avadd 2 8.59999 -3 2.78;avadd 2 11 12.3 -4;avadd 3 15 1.30001 11;avadd 3 -2 -1.69999 7;avadd 4 -2 -2.69999 -8;avadd 2 -15 5.30001 -6.8;avadd 3 -15 1.30001 8.3;avadd 3 -34 -6.69999 7.3;avadd 2 -34 6.30001 -5" alias Body12 "avadd 2 8.59999 -3 0.78;avadd 2 11 12.3 -2;avadd 3 15 1.30001 9;avadd 3 -2 -1.69999 5;avadd 4 -2 -1.69999 -6;avadd 2 -15 5.30001 -4.8;avadd 3 -15 1.30001 6.3;avadd 3 -34 -6.69999 5.3;avadd 2 -34 6.30001 -3" alias coltstalker "avclear;stalkcolt1;stalkcolt2;stalkcolt3;stalkcolt4;Body1;Body2;Body3;Body4;Body5;Body6;Body7;Body8;Body9;Body10;Body11;Body12;height_correction 0;#ex_interp 0.03;recoil 1.5;txt [S]talker [C]olt" Aim Bot * " " ">AIMBOT" { " " "aim&shoot" "aim 1;shoot 1" " " "just aim" "aim 1;shoot 0" " " "both off" "shoot 0;aim 0" " " ">BURSTMODE" { " " "continuous fire" "autoburst 0;sdelay 0.03;rdelay 0.0;dtime 0.0;ftime 1.0;burstflags 0" " " "automatic burst" "autoburst 1" " " "short bursts" "autoburst 0;sdelay 0.05;rdelay 0.0;dtime 0.5;ftime 0.1;burstflags 0" " " "medium bursts" "autoburst 0;sdelay 0.05;rdelay 0.0;dtime 0.4;ftime 0.2;burstflags 0" " " "fast bursts" "autoburst 0;sdelay 0.05;rdelay 0.0;dtime 0.25;ftime 0.1;burstflags 0" } " " ">AIM AT" { " " "enemies" "team 0" " " "friends" "team 2" " " "everyone" "team 1" } " " ">AIMING" { " " "Toker Head" "tokerhead" " " "Toker Throat" "tokerthroat" " " "Absoulution High Head" "avheadb" " " "Absoulution Medium Head" "avheadf" " " "Absoulution Low Head" "avhead" " " "g0d Supreme" "SIRAimSupreme" " " "g0d Aim" "SIRAim" " " "OGC 4.3 Chest" "ogc43chest" " " "Bunny771 Head" "headbunny" " " "Bunny771 Heart" "heartbunny" } " " ">MORE AIMING" { " " "Zero-Bad Ass" "zbadassdone" " " "Zero-Secret" "zeroHead" " " "Zero-Head" "newzer0" " " "Zero-Most Head" "newzero" " " "X-Mib A" "avheadxm" " " "X-Mib B" "avheadmm" " " "XHack 1.6 Head" "xhackhead" " " "Sphere 1.0.0.5 Head1" "spherehead" " " "CI 3.0 Head" "ci30head" } " " ">OPTIONS" { " " "thru walls on/off" "aimthru change" " " "target lock on/off" "lock change" " " "distance/fov mode" "mode change" " " "prediction on/off" "pred change" " " "weapon bobbing off" "#cl_bob 0;#cl_bobup 0" " " "weapon bobbing on" "#cl_bob 0.01;#cl_bobup 0.5" " " "randomized aiming" "humaim" " " "smooth aiming" "smooth_t" } " " ">BINDINGS" { " " "xqz2 style mouse3" "aim 0;shoot 0;lock 0;mode 1; g0;bind mouse3 +doaim;g1" " " "aimthru on mouse3" "aimthru 0;g0;bind mouse3 +thru;g1" " " "hlh style on mouse3" "shoot 0;lock 0;mode 1;g0;bind mouse3 +doshoot;g1" } " " ">BOT FOV" { " " "10 deg" "fov 10" " " "30 deg" "fov 30" " " "90 deg" "fov 90" " " "180 deg" "fov 180" " " "360 deg" "fov 360" } } " " ">BLOOD (fast PCs)" { " " "default" "blood 0" " " "more" "blood1" " " "much more" "blood2" " " "blood bath" "blood3" } DEFINE_DELTA( flTimeStepSound, DT_INTEGER, 10, 1.0 ), DEFINE_DELTA( origin[0], DT_SIGNED | DT_FLOAT, 21, 128.0 ), DEFINE_DELTA( origin[1], DT_SIGNED | DT_FLOAT, 21, 128.0 ), DEFINE_DELTA( velocity[0], DT_SIGNED | DT_FLOAT, 16, 8.0 ), DEFINE_DELTA( velocity[1], DT_SIGNED | DT_FLOAT, 16, 8.0 ), DEFINE_DELTA( m_flNextAttack, DT_FLOAT | DT_SIGNED, 22, 1000.0 ), DEFINE_DELTA( origin[2], DT_SIGNED | DT_FLOAT, 21, 128.0 ), DEFINE_DELTA( velocity[2], DT_SIGNED | DT_FLOAT, 16, 8.0 ), DEFINE_DELTA( ammo_nails, DT_SIGNED | DT_INTEGER, 10, 1.0 ), DEFINE_DELTA( ammo_shells, DT_SIGNED | DT_INTEGER, 10, 1.0 ), DEFINE_DELTA( ammo_cells, DT_SIGNED | DT_INTEGER, 10, 1.0 ), DEFINE_DELTA( ammo_rockets, DT_SIGNED | DT_INTEGER, 10, 1.0 ), DEFINE_DELTA( m_iId, DT_INTEGER, 5, 1.0 ), DEFINE_DELTA( punchangle[2], DT_SIGNED | DT_FLOAT, 21, 8.0 ), DEFINE_DELTA( flags, DT_INTEGER, 32, 1.0 ), // Cut to 3 bits? DEFINE_DELTA( weaponanim, DT_INTEGER, 8, 1.0 ), DEFINE_DELTA( health, DT_SIGNED | DT_FLOAT, 10, 1.0 ), // Cut # of bits? DEFINE_DELTA( maxspeed, DT_FLOAT, 16, 10.0 ), DEFINE_DELTA( flDuckTime, DT_INTEGER, 10, 1.0 ), DEFINE_DELTA( view_ofs[2], DT_SIGNED | DT_FLOAT, 10, 4.0 ), DEFINE_DELTA( punchangle[0], DT_SIGNED | DT_FLOAT, 26, 0000.1 ), DEFINE_DELTA( punchangle[1], DT_SIGNED | DT_FLOAT, 26, 0000.1 ), DEFINE_DELTA( viewmodel, DT_INTEGER, 10, 1.0 ), DEFINE_DELTA( weapons, DT_INTEGER, 32, 1.0 ), DEFINE_DELTA( pushmsec, DT_INTEGER, 11, 1.0 ), DEFINE_DELTA( deadflag, DT_INTEGER, 3, 1.0 ), DEFINE_DELTA( fov, DT_FLOAT, 8, 1.0 ), DEFINE_DELTA( physinfo, DT_STRING, 1, 1.0 ), DEFINE_DELTA( bInDuck, DT_INTEGER, 1, 1.0 ), DEFINE_DELTA( flSwimTime, DT_INTEGER, 10, 1.0 ), DEFINE_DELTA( waterjumptime, DT_INTEGER, 15, 1.0 ), DEFINE_DELTA( waterlevel, DT_INTEGER, 2, 1.0 ), DEFINE_DELTA( iuser1, DT_INTEGER, 3, 1.0 ), DEFINE_DELTA( iuser2, DT_INTEGER, 5, 1.0 ), DEFINE_DELTA( iuser3, DT_INTEGER, 8, 1.0 ), DEFINE_DELTA( iuser4, DT_INTEGER, 2, 1.0 ), DEFINE_DELTA( vuser2[0], DT_FLOAT, 9, 1.0 ), DEFINE_DELTA( vuser2[1], DT_FLOAT, 9, 1.0 ), DEFINE_DELTA( vuser2[2], DT_FLOAT, 9, 1.0 ), DEFINE_DELTA( vuser3[0], DT_FLOAT, 9, 1.0 ), DEFINE_DELTA( vuser3[1], DT_FLOAT, 9, 1.0 ), DEFINE_DELTA( vuser3[2], DT_FLOAT, 9, 1.0 ), DEFINE_DELTA( vuser4[0], DT_FLOAT, 9, 1.0 ), DEFINE_DELTA( vuser4[1], DT_FLOAT, 9, 1.0 ), DEFINE_DELTA( fuser2, DT_FLOAT, 14, 1.0 ) } entity_state_t gamedll Entity_Encode { DEFINE_DELTA( animtime, DT_TIMEWINDOW_8, 8, 1.0 ), DEFINE_DELTA( frame, DT_FLOAT, 8, 1.0 ), DEFINE_DELTA( origin[0], DT_SIGNED | DT_FLOAT, 16, 8.0 ), DEFINE_DELTA( angles[0], DT_ANGLE, 16, 1.0 ), DEFINE_DELTA( angles[1], DT_ANGLE, 16, 1.0 ), DEFINE_DELTA( origin[1], DT_SIGNED | DT_FLOAT, 16, 8.0 ), DEFINE_DELTA( origin[2], DT_SIGNED | DT_FLOAT, 16, 8.0 ), DEFINE_DELTA( sequence, DT_INTEGER, 8, 1.0 ), DEFINE_DELTA( modelindex, DT_INTEGER, 10, 1.0 ), DEFINE_DELTA( movetype, DT_INTEGER, 4, 1.0 ), DEFINE_DELTA( solid, DT_SHORT, 3, 1.0 ), DEFINE_DELTA( mins[0], DT_SIGNED | DT_FLOAT, 16, 8.0 ), DEFINE_DELTA( mins[1], DT_SIGNED | DT_FLOAT, 16, 8.0 ), DEFINE_DELTA( mins[2], DT_SIGNED | DT_FLOAT, 16, 8.0 ), DEFINE_DELTA( maxs[0], DT_SIGNED | DT_FLOAT, 16, 8.0 ), DEFINE_DELTA( maxs[1], DT_SIGNED | DT_FLOAT, 16, 8.0 ), DEFINE_DELTA( maxs[2], DT_SIGNED | DT_FLOAT, 16, 8.0 ), DEFINE_DELTA( endpos[0], DT_SIGNED | DT_FLOAT, 13, 1.0 ), DEFINE_DELTA( endpos[1], DT_SIGNED | DT_FLOAT, 13, 1.0 ), DEFINE_DELTA( endpos[2], DT_SIGNED | DT_FLOAT, 13, 1.0 ), DEFINE_DELTA( startpos[0], DT_SIGNED | DT_FLOAT, 13, 1.0 ), DEFINE_DELTA( startpos[1], DT_SIGNED | DT_FLOAT, 13, 1.0 ), DEFINE_DELTA( startpos[2], DT_SIGNED | DT_FLOAT, 13, 1.0 ), DEFINE_DELTA( impacttime, DT_TIMEWINDOW_BIG, 13, 100.0 ), DEFINE_DELTA( starttime, DT_TIMEWINDOW_BIG, 13, 100.0 ), DEFINE_DELTA( weaponmodel, DT_INTEGER, 10, 1.0 ), DEFINE_DELTA( owner, DT_INTEGER, 5, 1.0 ), DEFINE_DELTA( effects, DT_INTEGER, 8, 1.0 ), DEFINE_DELTA( eflags, DT_INTEGER, 1, 1.0 ), DEFINE_DELTA( angles[2], DT_ANGLE, 16, 1.0 ), DEFINE_DELTA( colormap, DT_INTEGER, 16, 1.0 ), DEFINE_DELTA( framerate, DT_SIGNED | DT_FLOAT, 8, 16.0 ), DEFINE_DELTA( skin, DT_SHORT | DT_SIGNED, 9, 1.0 ), DEFINE_DELTA( controller[0], DT_BYTE, 8, 1.0 ), DEFINE_DELTA( controller[1], DT_BYTE, 8, 1.0 ), DEFINE_DELTA( controller[2], DT_BYTE, 8, 1.0 ), DEFINE_DELTA( controller[3], DT_BYTE, 8, 1.0 ), DEFINE_DELTA( blending[0], DT_BYTE, 8, 1.0 ), DEFINE_DELTA( blending[1], DT_BYTE, 8, 1.0 ), DEFINE_DELTA( body, DT_INTEGER, 8, 1.0 ), DEFINE_DELTA( rendermode, DT_INTEGER, 8, 1.0 ), DEFINE_DELTA( renderamt, DT_INTEGER, 8, 1.0 ), DEFINE_DELTA( renderfx, DT_INTEGER, 8, 1.0 ), DEFINE_DELTA( scale, DT_FLOAT, 16, 256.0 ), DEFINE_DELTA( rendercolor.r, DT_BYTE, 8, 1.0 ), DEFINE_DELTA( rendercolor.g, DT_BYTE, 8, 1.0 ), DEFINE_DELTA( rendercolor.b, DT_BYTE, 8, 1.0 ), DEFINE_DELTA( aiment, DT_INTEGER, 11, 1.0 ), DEFINE_DELTA( basevelocity[0], DT_SIGNED | DT_FLOAT, 16, 8.0 ), DEFINE_DELTA( basevelocity[1], DT_SIGNED | DT_FLOAT, 16, 8.0 ), DEFINE_DELTA( basevelocity[2], DT_SIGNED | DT_FLOAT, 16, 8.0 ), DEFINE_DELTA( iuser4, DT_INTEGER, 2, 1.0 ) } entity_state_player_t gamedll Player_Encode { DEFINE_DELTA( animtime, DT_TIMEWINDOW_8, 8, 1.0 ), DEFINE_DELTA( frame, DT_FLOAT, 8, 1.0 ), DEFINE_DELTA( origin[0], DT_SIGNED | DT_FLOAT, 18, 32.0 ), DEFINE_DELTA( angles[0], DT_ANGLE, 16, 1.0 ), DEFINE_DELTA( angles[1], DT_ANGLE, 16, 1.0 ), DEFINE_DELTA( origin[1], DT_SIGNED | DT_FLOAT, 18, 32.0 ), DEFINE_DELTA( origin[2], DT_SIGNED | DT_FLOAT, 18, 32.0 ), DEFINE_DELTA( gaitsequence, DT_INTEGER, 8, 1.0 ), DEFINE_DELTA( sequence, DT_INTEGER, 8, 1.0 ), DEFINE_DELTA( modelindex, DT_INTEGER, 10, 1.0 ), DEFINE_DELTA( movetype, DT_INTEGER, 4, 1.0 ), DEFINE_DELTA( solid, DT_SHORT, 3, 1.0 ), DEFINE_DELTA( mins[0], DT_SIGNED | DT_FLOAT, 16, 8.0 ), DEFINE_DELTA( mins[1], DT_SIGNED | DT_FLOAT, 16, 8.0 ), DEFINE_DELTA( mins[2], DT_SIGNED | DT_FLOAT, 16, 8.0 ), DEFINE_DELTA( maxs[0], DT_SIGNED | DT_FLOAT, 16, 8.0 ), DEFINE_DELTA( maxs[1], DT_SIGNED | DT_FLOAT, 16, 8.0 ), DEFINE_DELTA( maxs[2], DT_SIGNED | DT_FLOAT, 16, 8.0 ), DEFINE_DELTA( weaponmodel, DT_INTEGER, 10, 1.0 ), // DEFINE_DELTA( team, DT_INTEGER, 4, 1.0 ) // DEFINE_DELTA( playerclass, DT_INTEGER, 4, 1.0 ) DEFINE_DELTA( owner, DT_INTEGER, 5, 1.0 ), DEFINE_DELTA( effects, DT_INTEGER, 8, 1.0 ), DEFINE_DELTA( angles[2], DT_ANGLE, 16, 1.0 ), DEFINE_DELTA( colormap, DT_INTEGER, 16, 1.0 ), DEFINE_DELTA( framerate, DT_SIGNED | DT_FLOAT, 8, 16.0 ), DEFINE_DELTA( skin, DT_SHORT | DT_SIGNED, 9, 1.0 ), DEFINE_DELTA( controller[0], DT_BYTE, 8, 1.0 ), DEFINE_DELTA( controller[1], DT_BYTE, 8, 1.0 ), DEFINE_DELTA( controller[2], DT_BYTE, 8, 1.0 ), DEFINE_DELTA( controller[3], DT_BYTE, 8, 1.0 ), DEFINE_DELTA( blending[0], DT_BYTE, 8, 1.0 ), DEFINE_DELTA( blending[1], DT_BYTE, 8, 1.0 ), DEFINE_DELTA( body, DT_INTEGER, 8, 1.0 ), DEFINE_DELTA( rendermode, DT_INTEGER, 8, 1.0 ), DEFINE_DELTA( renderamt, DT_INTEGER, 8, 1.0 ), DEFINE_DELTA( renderfx, DT_INTEGER, 8, 1.0 ), DEFINE_DELTA( scale, DT_FLOAT, 16, 256.0 ), DEFINE_DELTA( rendercolor.r, DT_BYTE, 8, 1.0 ), DEFINE_DELTA( rendercolor.g, DT_BYTE, 8, 1.0 ), DEFINE_DELTA( rendercolor.b, DT_BYTE, 8, 1.0 ), DEFINE_DELTA( friction, DT_SIGNED | DT_FLOAT, 16, 8.0 ), DEFINE_DELTA( usehull, DT_INTEGER, 1, 1.0 ), DEFINE_DELTA( gravity, DT_SIGNED | DT_FLOAT, 16, 32.0 ), DEFINE_DELTA( aiment, DT_INTEGER, 11, 1.0 ), DEFINE_DELTA( basevelocity[0], DT_SIGNED | DT_FLOAT, 16, 8.0 ), DEFINE_DELTA( basevelocity[1], DT_SIGNED | DT_FLOAT, 16, 8.0 ), DEFINE_DELTA( basevelocity[2], DT_SIGNED | DT_FLOAT, 16, 8.0 ), DEFINE_DELTA( spectator, DT_INTEGER, 1, 1.0 ) DEFINE_DELTA( iuser4, DT_INTEGER, 2, 1.0 ) } custom_entity_state_t gamedll Custom_Encode { DEFINE_DELTA( rendermode, DT_INTEGER, 8, 1.0 ), DEFINE_DELTA( origin[0], DT_SIGNED | DT_FLOAT, 17, 8.0 ), DEFINE_DELTA( origin[1], DT_SIGNED | DT_FLOAT, 17, 8.0 ), DEFINE_DELTA( origin[2], DT_SIGNED | DT_FLOAT, 17, 8.0 ), DEFINE_DELTA( angles[0], DT_SIGNED | DT_FLOAT, 17, 8.0 ), DEFINE_DELTA( angles[1], DT_SIGNED | DT_FLOAT, 17, 8.0 ), DEFINE_DELTA( angles[2], DT_SIGNED | DT_FLOAT, 17, 8.0 ), DEFINE_DELTA( sequence, DT_INTEGER, 16, 1.0 ), DEFINE_DELTA( skin, DT_INTEGER, 16, 1.0 ), DEFINE_DELTA( modelindex, DT_INTEGER, 16, 1.0 ), DEFINE_DELTA_POST( scale, DT_FLOAT, 8, 1.0, 0.1 ), DEFINE_DELTA( body, DT_INTEGER, 8, 1.0 ), DEFINE_DELTA( rendercolor.r, DT_BYTE, 8, 1.0 ), DEFINE_DELTA( rendercolor.g, DT_BYTE, 8, 1.0 ), DEFINE_DELTA( rendercolor.b, DT_BYTE, 8, 1.0 ), DEFINE_DELTA( renderfx, DT_INTEGER, 8, 1.0 ), DEFINE_DELTA( renderamt, DT_INTEGER, 8, 1.0 ), DEFINE_DELTA( frame, DT_FLOAT, 8, 1.0 ), DEFINE_DELTA_POST( animtime, DT_FLOAT, 8, 1.0, 0.1 ) } usercmd_t clientdll Custom_Encode { DEFINE_DELTA( lerp_msec, DT_SHORT, 9, 1.0 ), DEFINE_DELTA( msec, DT_BYTE, 8, 1.0 ), DEFINE_DELTA( viewangles[1], DT_ANGLE, 16, 1.0 ), //original value '1.0' DEFINE_DELTA( viewangles[0], DT_ANGLE, 16, 1.0 ), //original value '1.0' DEFINE_DELTA( buttons, DT_SHORT, 16, 1.0 ), DEFINE_DELTA( forwardmove, DT_SIGNED | DT_FLOAT, 12, 1.0 ), DEFINE_DELTA( lightlevel, DT_BYTE, 8, 1.0 ), DEFINE_DELTA( sidemove, DT_SIGNED | DT_FLOAT, 12, 1.0 ), DEFINE_DELTA( upmove, DT_SIGNED | DT_FLOAT, 12, 1.0 ), DEFINE_DELTA( impulse, DT_BYTE, 8, 1.0 ), DEFINE_DELTA( viewangles[2], DT_ANGLE, 16, 1.0 ), //original value '1.0' DEFINE_DELTA( impact_index, DT_INTEGER, 6, 1.0 ), DEFINE_DELTA( impact_position[0], DT_SIGNED | DT_FLOAT, 16, 8.0 ), //original value '8.0' DEFINE_DELTA( impact_position[1], DT_SIGNED | DT_FLOAT, 16, 8.0 ), //original value '8.0' DEFINE_DELTA( impact_position[2], DT_SIGNED | DT_FLOAT, 16, 8.0 ) //original value '8.0' } weapon_data_t none { DEFINE_DELTA( m_flTimeWeaponIdle, DT_FLOAT | DT_SIGNED, 22, 1000.0 ), DEFINE_DELTA( m_flNextPrimaryAttack, DT_FLOAT | DT_SIGNED, 22, 1000.0 ), DEFINE_DELTA( m_flNextReload, DT_FLOAT | DT_SIGNED, 22, 1000.0 ), DEFINE_DELTA( m_fNextAimBonus, DT_FLOAT | DT_SIGNED, 22, 1000.0 ), DEFINE_DELTA( m_flNextSecondaryAttack, DT_FLOAT | DT_SIGNED, 22, 1000.0 ), DEFINE_DELTA( m_iClip, DT_SIGNED | DT_INTEGER, 10, 1.0 ), DEFINE_DELTA( m_flPumpTime, DT_FLOAT | DT_SIGNED, 22, 1000.0 ), DEFINE_DELTA( m_fInSpecialReload, DT_INTEGER, 2, 1.0 ), DEFINE_DELTA( m_fReloadTime, DT_FLOAT, 16, 100.0 ), DEFINE_DELTA( m_fInReload, DT_INTEGER, 1, 1.0 ), DEFINE_DELTA( m_fAimedDamage, DT_FLOAT, 22, 1000.0 ), DEFINE_DELTA( m_fInZoom, DT_INTEGER, 8, 1.0 ), DEFINE_DELTA( m_iWeaponState, DT_INTEGER, 7, 1.0 ) DEFINE_DELTA( m_iId, DT_INTEGER, 5, 1.0 ) DEFINE_DELTA( fuser1, DT_SIGNED | DT_FLOAT, 22, 1000.0 ), DEFINE_DELTA( fuser2, DT_SIGNED | DT_FLOAT, 22, 128.0 ), DEFINE_DELTA( fuser3, DT_SIGNED | DT_FLOAT, 22, 128.0 ), DEFINE_DELTA( iuser1, DT_SIGNED | DT_INTEGER, 16, 128.0 ) } event_t none { DEFINE_DELTA( entindex, DT_INTEGER, 10, 1.0 ), DEFINE_DELTA( bparam1, DT_INTEGER, 1, 1.0 ), DEFINE_DELTA( bparam2, DT_INTEGER, 1, 1.0 ), DEFINE_DELTA( origin[0], DT_SIGNED | DT_FLOAT, 26, 8192.0 ), DEFINE_DELTA( origin[1], DT_SIGNED | DT_FLOAT, 26, 8192.0 ), DEFINE_DELTA( origin[2], DT_SIGNED | DT_FLOAT, 26, 8192.0 ), DEFINE_DELTA( fparam1, DT_FLOAT | DT_SIGNED, 20, 100.0 ), DEFINE_DELTA( fparam2, DT_FLOAT | DT_SIGNED, 20, 100.0 ), DEFINE_DELTA( iparam1, DT_INTEGER | DT_SIGNED, 18, 1.0 ), DEFINE_DELTA( iparam2, DT_INTEGER | DT_SIGNED, 18, 1.0 ), DEFINE_DELTA( angles[0], DT_SIGNED | DT_FLOAT, 26, 8192.0 ), DEFINE_DELTA( angles[1], DT_SIGNED | DT_FLOAT, 26, 8192.0 ), DEFINE_DELTA( angles[2], DT_SIGNED | DT_FLOAT, 26, 8192.0 ), DEFINE_DELTA( ducking, DT_INTEGER, 1, 1.0 ) } alias akbonestart "akbone-1;akbone-2;akbone-3;akbone-4;akbone-5;height_correction 0;modelaim 1;init aim akbonestart" alias akbone-1 "alias what-left akbone-l" alias akbone-2 "alias what-right akbone-r" alias akbone-3 "alias what-backward akbone-b" alias akbone-4 "alias what-forward akbone-f" alias akbone-5 "alias what-croutch akbone-c" alias vectext12 "txt2 AK BoNe VeC By AuDiO + iCe LoaDeD" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! alias centerohead "avadd 0 21 6 0;avadd 1 27 3 0" alias cohr "avclear;centerohead;recoil 1.4;height_correction 0;txt CeNtEr O' HeAd" alias vecsay12 "#say AK BoNe VeC By AuDiO + iCe LoaDeD" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! alias JerAK1 "avadd 0 20.7 7.8 2.8;avadd 1 21.9 7.3 2.4" alias JerAK2 "avadd 0 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5" alias JerAK "avclear; JerAK1;JerAK2; txt oO0 Jere AK47 3 HeaDsHoT AcTiVed 0Oo" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! alias JUsP1 "avadd 0 23.220 6.123 0.369 13.5 6 -6 10 -3 0 -32 -7 5 -32 5 -4.5;avadd 1 23.724 14.428 4.492" alias JUsP "avclear; JUsP1;recoil 1.2; txt oO0 Jere UsP 1 HeaDsHoT AcTiVed 0Oo" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! alias ak1 "avadd 0 19 7 3.5 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 22.6 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5" alias ak "avclear 0; avclear 1; ak1;txt ***Aiming: Goot's AK ***" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! alias ownak1 "avadd 0 21.7 8.01 3.29; avadd 1 22.4 6.11 3.1" alias m0n573raK "avclear;ownak1;recoil 1.3;txt *]/[* t1m3 t0 m0w th3 l4wN =/ *]/[*; #say *]/[* m0n573r aK v3c l0ad3d! ... t1m3 t0 m0w th3 l4wN =/ *]/[*" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! alias chr-ak4a "avadd 0 21.76 7.65 2.52 22.13 5.69 -1.85 22.42 7.32 1.86 22.79 7.23 1.79 21.45 8.27 1.65" alias chr-ak4b "avadd 0 22.01 8.01 5.87 23.11 7.65 2.01 23.23 4.33 2.56 23.31 5.37 2.38 23.34 5.44 2.25" alias chr-ak4c "avadd 1 22.67 6.01 4.44 23.35 5.32 2.35 23.42 6.23 3.12 23.68 7.45 2.76 24.32 3.56 2.12" alias chr-ak4d "avadd 1 23.01 5.23 2.99 24.78 5.7 1.78 25.42 7.82 1.55 25.21 4.23 2.32 25.81 8.27 0.55" alias chr-ak4e "chr-ak4a;chr-ak4b;chr-ak4c;chr-ak4d" alias chr-ak4x "avclear;chr-ak4e;recoil 1.4;txt -x] cHr0n1K (pR!v473 AK47) [x-" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! alias ak-numbers "avadd 0 22.993 6.40 2.309;avadd 1 26.85 4.23 3.94" alias aksetup "recoil 1.871;nospread 1;autowall 1;aim 1;shoot 1;shoot 1" alias akvec "avclear;ak-numbers;aksetup" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! alias u-coltown-a "avadd 0 22.590 6.25 1.3;avadd 1 26.709 5.11 2.03" alias u-coltown-x "avclear 0;avclear 1;u-coltown-a;recoil 1.45;pred 1;sdelay 0;rdelay 0;ftime 0.1;dtime 0;fps_max 100" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! alias cHr0Colts1 "avadd 0 22.96 5.84 2.87 22.99 5.99 4.02 23.35 5.36 -2.22 24.32 10.61 1.29 23.31 6.01 3.51" alias cHr0Colts2 "avadd 0 23.39 6.21 4.53 23.49 8.32 3.53 23.51 10.21 -1.23 23.59 7.01 2.07 0 24.04 7.34 3.89" alias cHr0Coltd1 "avadd 1 23.04 6.44 3.32 23.42 6.64 4.12 23.57 2.14 2.37 23.94 6.83 3.27 24.02 6.35 3.24" alias cHr0Coltd2 "avadd 1 24.33 6.43 2.43 24.67 5.09 1.87 25.49 5.72 4.21 25.47 5.43 2.67 26.98 6.01 3.01 28.02 8.51 1.19" alias cHr0Coltstand "cHr0Colts1;cHr0Colts2" alias cHr0Coltduck "cHr0Coltd1;cHr0Coltd2" alias cHr0Coltsay "#say ||| -x]SiC[x-cHr0n1K pR!v473 Colt-M4A1 L04d3D |||" alias cHr0Colt "avclear;cHr0Coltstand;cHr0Coltduck;cHr0Coltsay;rec oil 1.258;txt -x]SiC[x-cHr0n1K pR!v473 Colt-M4A1" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! alias wolf+1 "avadd 0 20 6 5; avadd 0 20 6 4; avadd 0 20 6 3; avadd 0 20 6 2; avadd 0 20 6 1; avadd 0 20 6 0; avadd 0 20 6 -1; avadd 0 20 6 -2; avadd 0 20 6 -3; avadd 0 20 6 -4; avadd 0 20 6 -5" alias wolf+2 "avadd 1 24 2 2; avadd 1 24 3 2; avadd 1 24 4 2; avadd 1 24 5 2; avadd 1 24 6 2; avadd 1 24 7 2; avadd 1 24 8 2; avadd 1 24 9 2; avadd 1 24 10 2" alias wolf+3 "avadd 1 24 6 5; avadd 1 24 6 4; avadd 1 24 6 3; avadd 1 24 6 2; avadd 1 24 6 1; avadd 1 24 6 0; avadd 1 24 6 -1; avadd 1 24 6 -2; avadd 1 24 6 -3; avadd 0 20 6 -4; avadd 0 20 6 -5" alias wolf+4 "avadd 0 20 2 2; avadd 0 20 3 2; avadd 0 20 4 2; avadd 0 20 5 2; avadd 0 20 6 2; avadd 0 20 7 2; avadd 0 20 8 2; avadd 0 20 9 2; avadd 0 20 10 2" alias wolf+ "avclear; wolf+1; wolf+2; wolf+3; wolf+4; txt Night_Wolf's + sh0t; recoil 1.3" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! alias *::]ma41[::*1 "avadd 0 22.3 6.5 3 22.4 6.5 3 22.5 6.5 3 22.6 6.5 3 22.7 6.5 3 22.8 6.5 3 21.4 6.5 3 20 6.5 3 19.1 6.5 3 20.2 6.5 3 21.1 6.5 3 21.3 6.5 3" alias *::]ma41[::*2 "avadd 1 25.4 6.1 2 28.1 6.1 2 27.1 6.1 2 26.1 6.1 2 29.3 6.1 2 26.5 6.1 2 27.6 6.1 2 28.4 6.1 29.4 6.1 2 27.3 6.1 2 25.6 6.1 2 24.1 6.1 2" alias *::]ma41[::*0 "avclear;*::]ma41[::*1;*::]ma41[::*2;recoil 1.333; txt ]ma41[ aim" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! alias colt "avadd 0 20.855 7 0.331;avadd 0 20.854 7 0.331;avadd 0 20.853 7 0.331;"avadd 0 20.852 7 0.331" alias colt1 "avadd 0 20.851 7 0.331;avadd 0 20.850 7 0.331;avadd 0 20.849 7 0.331;"avadd 0 20.848 7 0.331" alias colt2 "avadd 0 20.847 7 0.331;avadd 0 20.846 7 0.331;avadd 0 20.845 7 0.331;"avadd 0 20.844 7 0.331" alias colt3 "avadd 0 20.843 7 0.331;avadd 0 20.842 7 0.331;avadd 0 20.841 7 0.331;"avadd 0 20.840 7 0.331" alias colt4 "avadd 0 20.839 7 0.331;avadd 0 20.838 7 0.331;avadd 0 20.837 7 0.331;"avadd 0 20.836 7 0.331" alias colt5 "avadd 0 20.835 7 0.331;avadd 0 20.834 7 0.331;avadd 0 20.833 7 0.331;"avadd 0 20.832 7 0.331" alias colt6 "avadd 0 20.831 7 0.331;avadd 0 20.830 7 0.331;avadd 0 20.829 7 0.331;"avadd 0 20.828 7 0.331" alias colt7 "avadd 0 20.827 7 0.331;avadd 0 20.826 7 0.331;avadd 0 20.825 7 0.331;"avadd 0 20.824 7 0.331" alias colt8 "avadd 0 20.823 7 0.331;avadd 0 20.822 7 0.331;avadd 0 20.821 7 0.331;"avadd 0 20.820 7 0.331" alias ccolt "avadd 1 18.855 7 0.331;avadd 1 18.854 7 0.331;avadd 1 18.853 7 0.331;"avadd 1 18.852 7 0.331" alias ccolt1 "avadd 1 18.851 7 0.331;avadd 1 18.850 7 0.331;avadd 1 18.849 7 0.331;"avadd 1 18.848 7 0.331" alias ccolt2 "avadd 1 18.847 7 0.331;avadd 1 18.846 7 0.331;avadd 1 18.845 7 0.331;"avadd 1 18.844 7 0.331" alias ccolt3 "avadd 1 18.843 7 0.331;avadd 1 18.842 7 0.331;avadd 1 18.841 7 0.331;"avadd 1 18.840 7 0.331" alias ccolt4 "avadd 1 18.839 7 0.331;avadd 1 18.838 7 0.331;avadd 1 18.837 7 0.331;"avadd 1 18.836 7 0.331" alias ccolt5 "avadd 1 18.835 7 0.331;avadd 1 18.834 7 0.331;avadd 1 18.833 7 0.331;"avadd 1 18.832 7 0.331" alias ccolt6 "avadd 1 18.831 7 0.331;avadd 1 18.830 7 0.331;avadd 1 18.829 7 0.331;"avadd 1 18.828 7 0.331" alias ccolt7 "avadd 1 18.827 7 0.331;avadd 1 18.826 7 0.331;avadd 1 18.825 7 0.331;"avadd 1 18.824 7 0.331" alias ccolt8 "avadd 1 18.823 7 0.331;avadd 1 18.822 7 0.331;avadd 1 18.821 7 0.331;"avadd 1 18.820 7 0.331" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! alias kill1 "avadd 0 20 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5" alias HeadOutline "avadd 0 16 6 0; avadd 0 25 6 0;avadd 0 25 6 6.5;avadd 0 25 6 -6.5; avadd 0 16 6 6.5; avadd 0 16 6 -6.5" alias kill "avclear;kill1;HeadOutline;init 0 kill;txt ][ An!(v)al*ThuG'z K!ll ][" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! alias AT1 "avadd 0 23.38 8 3.2; avadd 1 26.27 6.6 2.93" alias HeadOutline "avadd 0 16 6 0; avadd 0 25 6 0;avadd 0 25 6 6.5;avadd 0 25 6 -6.5; avadd 0 16 6 6.5; avadd 0 16 6 -6.5" alias AT "avclear 0;avclear 1;AT11; HeadOutline; recoil 1.6;txt ][ An!(v)al*ThuG'z AT ][" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! alias clt-a "avadd 0 22.72 7.34 3.12" alias clt-b "avadd 1 28.67 6.45 3.23" alias clt-c "recoil 1.6;fov 9000;mode 1" alias clt-x "avclear;clt-a;clt-b;clt-c" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! alias sig "avadd 0 20.9443 7.45 1.5 ;avadd 1 22.554 6.42 2" alias colt "avadd 0 19.8442 9.34 2 ;avadd 1 22.84 9.4 1.7" alias aug "avadd 0 21.334 8.42 2.3 ;avadd 1 23.54 7.5 1.3" alias ak "avadd 0 20.54 6.932 10 1.3 ;avadd 1 22.85 10 2.122" alias sh0t "avclear 0;avclear 1;sig;colt;aug;ak; txt NoFx SIG/COLT Vec Loaded" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! alias Layl0 "avadd 0 20.605 7.295 2.598 21 7.15 1.265;avadd 1 24.03 4.99 1.39;avadd 2 12.9851 6.86 2.695" alias 0gMike "recoil 1.72;height_correction 0;#ex_interp .03" alias R00che "avclear0;avclear1;avclear2;Layl0;0gMike" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! alias 0 "avadd 0 21.43 7.052 4.05" alias 1 "avadd 1 24.015 3.065 4.54" alias 2 "avadd 2 21.43 7.146 5.418" alias 3 "avadd 3 21.33 6.616 2.75" alias 4 "avadd 4 27.14 2.636 1.678" alias 5 "avadd 5 17.21 8.46 3.828" alias 6 "avadd 6 10.21 4.63.345345" alias 7 "avadd 7 13.21 3.345 3.345345" alias 8 "avadd 8 15.21 7.435 3.56776" alias 9 "avadd 9 25.21 5.345 8.34534" alias 10 "avadd 10 19.36 14.2456 4.234 3.03" alias UPDATE "avclear;nospread 1;spread 5;recoil 1.65;0;1;2;3;5;txt !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! alias colt1 "avadd 0 22.1 6.1 2.1;avadd 1 23.6 4.3 2.1" alias colt2 "avadd 0 22.2 6.2 2.2;avadd 1 23.5 4.2 2.3" alias colt3 "avadd 0 22.3 6.3 2.3;avadd 1 23.6 4.3 2.1" alias colt4 "avadd 0 22.4 6.4 2.4;avadd 1 23.5 4.2 2.3" alias coltpair1 "avclear;colt1;colt2;colt3;colt4; #say |::|Glock22's Colt Vec1 Seris Loaded|::|" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! alias colt1 "avadd 0 22.5 6.5 2.5;avadd 1 23.4 4.1 2.8" alias colt2 "avadd 0 22.6 6.6 2.6;avadd 1 23.1 4.6 2.5" alias colt3 "avadd 0 22.7 6.7 2.7;avadd 1 23.4 4.3 2.8" alias colt4 "avadd 0 22.8 6.8 2.8;avadd 1 23.1 4.1 2.5" alias coltpair2 "avclear;colt1;colt2;colt3;colt4; #say |::|Glock22's Colt Vec2 Seris Loaded|::|" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! alias toker1shota "avadd 0 21.2 6.2 4.2" alias toker1shotc "avadd 0 23.33 6.8 4.15 alias toker1shotb "avadd 1 25.611 6.5 4.1" alias toker1shotd "avadd 1 25.44 7.37 3.17 alias toker1shottweak "avclear;toker1shota;toker1shotb;toker1shotc;toker1 shotd;txt (:-{T}oker{O}ne{S}hot-:)" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! alias venhs "avadd 0 22.6 5.1 3.2; avadd 1 21.8 6.2 2.3; txt Ven0m HS" alias ultimateONE1 "avadd 0 22.25 7.1 3.5 13.98 6.5 4" alias ultimateONE2 "avadd 0 22.45 7.1 3 15.1 6.5 6" alias ultimateONE3 "avadd 0 24 7 3.6 10.99 -3.2 .1" alias ultimateONE4 "avadd 1 25.4 6.7 4 13.2 -3 -4.98" alias ultimateONE5 "avadd 1 26 8.3 3.78 11.3 -5 8" alias ultimateONE6 "avadd 1 22 6.2 3.333 -21.1 4.5 -8.1" alias ultimateONE7 "avadd 1 -19 -16.5 4.2" alias ultimateONE8 "ultimateONE1;ultimateONE2;ultimateONE3;ultimateONE4;ultimateONE5;ultimateONE6;ultimateONE7" alias ultimateONE "avclear; ultimateONE8 ;init 0 ultimateONEultimateONE1;ultimateONE2;ultimateONE3;ultimateONE4;ultimateONE5;ultimateONE6;ultimateONE7;ultimateONE8; txt *** AIMING: THE ONE'S ULTIMATE HEADSHOT LOADED***" alias ownuall-a "avadd 0 23.9 6.1 1.1;avadd 0 23.5 6.2 1.3" alias ownuall-b "avadd 0 23.9 6.3 1.1;avadd 0 23.5 6.4 1.3" alias ownuall-c "avadd 0 23.9 6.3 2.1;avadd 0 23.5 6.4 2.3" alias ownuall-d "avadd 0 23.9 6.1 3.1;avadd 0 23.5 6.2 3.3" alias ownuall-e "avadd 0 23.9 6.3 3.1;avadd 0 23.5 6.4 3.3" alias ownuall-f "avadd 0 23.9 6.1 4.1;avadd 0 23.5 6.2 4.3" alias ownuall-g "avadd 0 23.9 6.3 4.1;avadd 0 23.5 6.4 4.3" alias ownuadd-a "avadd 0 23.9 6.1 5.1;avadd 0 23.5 6.2 5.3" alias ownuadd-b "avadd 0 23.9 6.3 5.1;avadd 0 23.5 6.4 5.3" // """""""""""""""""""""""""""""""""""""""""""" // alias ownuall-h "avadd 1 27.5 6.1 1.1;avadd 1 27 6.2 1.3" alias ownuall-i "avadd 1 27.5 6.3 1.1;avadd 1 27 6.4 1.3" alias ownuall-j "avadd 1 27.5 6.3 2.1;avadd 1 27 6.4 2.3" alias ownuall-k "avadd 1 27.5 6.1 3.1;avadd 1 27 6.2 3.3" alias ownuall-l "avadd 1 27.5 6.3 3.1;avadd 1 27 6.4 3.3" alias ownuall-m "avadd 1 27.5 6.1 4.1;avadd 1 27 6.2 4.3" alias ownuall-n "avadd 1 27.5 6.3 4.1;avadd 1 27 6.4 4.3" alias ownuadd-c "avadd 1 27.5 6.1 5.1;avadd 1 27 6.2 5.3" alias ownuadd-d "avadd 1 27.5 6.3 5.1;avadd 1 27 6.4 5.3" // """""""""""""""""""""""""""""""""""""""""""" // alias ownuall-o "avadd 0 23 6.1 1.1;avadd 0 22.5 6.2 1.3" alias ownuall-p "avadd 0 23 6.3 1.1;avadd 0 22.5 6.4 1.3" alias ownuall-q "avadd 0 23 6.3 2.1;avadd 0 22.5 6.4 2.3" alias ownuall-r "avadd 0 23 6.1 3.1;avadd 0 22.5 6.2 3.3" alias ownuall-s "avadd 0 23 6.3 3.1;avadd 0 22.5 6.4 3.3" alias ownuall-t "avadd 0 23 6.1 4.1;avadd 0 22.5 6.2 4.3" alias ownuall-u "avadd 0 23 6.3 4.1;avadd 0 22.5 6.4 4.3" alias ownuadd-e "avadd 0 23 6.1 5.1;avadd 0 22.5 6.2 5.3" alias ownuadd-f "avadd 0 23 6.3 5.1;avadd 0 22.5 6.4 5.3" // """""""""""""""""""""""""""""""""""""""""""" // alias ownuall-v "avadd 1 26.5 6.1 1.1;avadd 1 26 6.2 1.3" alias ownuall-w "avadd 1 26.5 6.3 1.1;avadd 1 26 6.4 1.3" alias ownuall-x "avadd 1 26.5 6.3 2.1;avadd 1 26 6.4 2.3" alias ownuall-y "avadd 1 26.5 6.1 3.1;avadd 1 26 6.2 3.3" alias ownuall-z "avadd 1 26.5 6.3 3.1;avadd 1 26 6.4 3.3" alias ownuall-aa "avadd 1 26.5 6.1 4.1;avadd 1 26 6.2 4.3" alias ownuall-bb "avadd 1 26.5 6.3 4.1;avadd 1 26 6.4 4.3" alias ownuadd-g "avadd 1 26.5 6.1 5.1;avadd 1 26 6.2 5.3" alias ownuadd-h "avadd 1 26.5 6.3 5.1;avadd 1 26 6.4 5.3" // """""""""""""""""""""""""""""""""""""""""""" // alias ownuall-jj "avadd 0 22 6.1 1.1;avadd 0 21.5 6.2 1.3" alias ownuall-kk "avadd 0 22 6.3 1.1;avadd 0 21.5 6.4 1.3" alias ownuall-ll "avadd 0 22 6.3 2.1;avadd 0 21.5 6.4 2.3" alias ownuall-mm "avadd 0 22 6.1 3.1;avadd 0 21.5 6.2 3.3" alias ownuall-nn "avadd 0 22 6.3 3.1;avadd 0 21.5 6.4 3.3" alias ownuall-oo "avadd 0 22 6.1 4.1;avadd 0 21.5 6.2 4.3" alias ownuall-pp "avadd 0 22 6.3 4.1;avadd 0 21.5 6.4 4.3" alias ownuadd-k "avadd 0 22 6.1 5.1;avadd 0 21.5 6.2 5.3" alias ownuadd-l "avadd 0 22 6.3 5.1;avadd 0 21.5 6.4 5.3" // """""""""""""""""""""""""""""""""""""""""""" // alias ownuall-qq "avadd 0 20 6.1 1.1;avadd 0 19.5 6.2 1.3" alias ownuall-rr "avadd 0 20 6.3 1.1;avadd 0 19.5 6.4 1.3" alias ownuall-ss "avadd 0 20 6.3 2.1;avadd 0 19.5 6.4 2.3" alias ownuall-tt "avadd 0 20 6.1 3.1;avadd 0 19.5 6.2 3.3" alias ownuall-uu "avadd 0 20 6.3 3.1;avadd 0 19.5 6.4 3.3" alias ownuall-vv "avadd 0 20 6.1 4.1;avadd 0 19.5 6.2 4.3" alias ownuall-ww "avadd 0 20 6.3 4.1;avadd 0 19.5 6.4 4.3" alias ownuadd-m "avadd 0 20 6.1 5.1;avadd 0 19.5 6.2 5.3" alias ownuadd-n "avadd 0 20 6.3 5.1;avadd 0 19.5 6.4 5.3" // """""""""""""""""""""""""""""""""""""""""""" // alias ownuall-xx "avadd 0 19 6.2 1.3" alias ownuall-yy "avadd 0 19 6.4 1.3" alias ownuall-zz "avadd 0 19 6.4 2.3" alias ownuall-aaa "avadd 0 19 6.2 3.3" alias ownuall-bbb "avadd 0 19 6.4 3.3" alias ownuall-ccc "avadd 0 19 6.2 4.3" alias ownuall-ddd "avadd 0 19 6.4 4.3" alias ownuadd-o "avadd 0 19 6.1 5.1" alias ownuadd-p "avadd 0 19 6.3 5.1" // """""""""""""""""""""""""""""""""""""""""""" // alias ownuallsetup1 "height_correction 0;recoil 1.62;better_pi 1;#cl_bob 0; #cl_bobup 0; autoburst 0;sdelay 0.05;rdelay 0.25;dtime 0.0;ftime 0.3;burstflags 0" alias ownuallsetup2 "avclear;ownuall-zz;ownuall-aaa;ownuall-bbb;ownuall-ccc;ownuall-ddd;ownuadd-o;ownuadd-p" alias ownuallsetup3 "ownuall-pp;ownuadd-k;ownuadd-l;ownuall-qq;ownuall-rr;ownuall-ss;ownuall-tt;ownuall-uu;ownuall-vv;ownuall-ww;ownuadd-m;ownuadd-n;ownuall-xx;ownuall-yy" alias ownuallsetup4 "ownuall-ff;ownuall-gg;ownuall-hh;ownuall-ii;ownuadd-i;ownuadd-j;ownuall-jj;ownuall-kk;ownuall-ll;ownuall-mm;ownuall-nn;ownuall-oo" alias ownuallsetup5 "ownuadd-e;ownuadd-f;ownuall-v;ownuall-w;ownuall-x;ownuall-y;ownuall-z;ownuall-aa;ownuall-bb;ownuadd-g;ownuadd-h;ownuall-cc;ownuall-dd;ownuall-ee" alias ownuallsetup6 "ownuall-k;ownuall-l;ownuall-m;ownuall-n;ownuadd-c;ownuadd-d;ownuall-o;ownuall-p;ownuall-q;ownuall-r;ownuall-s;ownuall-t;ownuall-u" alias ownuallsetup7 "ownuall-a;ownuall-b;ownuall-c;ownuall-d;ownuall-e;ownuall-f;ownuall-g;ownuadd-a;ownuadd-b;ownuall-h;ownuall-i;ownuall-j" alias ownuallfinal "ownuallsetup1;ownuallsetup2;ownuallsetup3;ownualls etup4;ownuallsetup5;ownuallsetup6;ownuallsetup7;#s // """""""""""""""""""""""""""""""""""""""""""" // alias NewAimHead "init aim NewAimHead;avclear; avadd 0 20.7 8.01 3.6 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 22.4 6.01 3.6 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5" NewAimHead;txt "*** AIMING FSU STYLE W00t***" // """""""""""""""""""""""""""""""""""""""""""" // alias FSUAimHead "init aim FSUAimHead;avclear; avadd 0 20.1 8.09 3.3 13.7 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 22.7 6.05 3.9 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5" FSUAimHead; txt "** FSU HEADSHOT**" // """""""""""""""""""""""""""""""""""""""""""" // alias FSUHead "init aim FSUHead;avclear; avadd 0 20.2 8.01 3.7 13.3 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.2; avadd 1 22.5 7.01 4.2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5" FSUHead;txt "AIMING AT HEAD" // """""""""""""""""""""""""""""""""""""""""""" // alias FSUHead2 "init aim FSUHead2;avclear; avadd 0 20.7 8.01 3.6 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 22.3 6.02 3.7 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5" FSUHead2;txt "AIMING AT HEAD 2" // """""""""""""""""""""""""""""""""""""""""""" // alias FSUHead3 "init aim FSUHead3;avclear; avadd 0 23 6 2.6 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 2 3.7 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5" FSUHead3;txt "FSU AIMING" // """""""""""""""""""""""""""""""""""""""""""" // alias FSUHead4 "init aim FSUHead4;avclear; avadd 0 23 6 2.7 13.4 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.8; avadd 1 21.3 2 3.1 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5" FSUHead4;txt "FSU HEADSHOT" // """""""""""""""""""""""""""""""""""""""""""" // alias FSUHead5 "init aim FSUHead5;avclear; avadd 0 23.6 6 3.2 13.4 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -5.1; avadd 1 22.3 2 3.8 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5.1" FSUHead5;txt "FSU HEADSHOT" // """""""""""""""""""""""""""""""""""""""""""" // alias FSUHead6 "init aim FSUHead6;avclear; avadd 0 24.1 6 1.9 13.4 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -5.4; avadd 1 21.7 2 3.9 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5" FSUHead6;txt "FSU HEADSHOT" // """""""""""""""""""""""""""""""""""""""""""" // alias FSUHead7 "init aim FSUHead7;avclear; avadd 0 20 5 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19 4 3 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5" FSUHead7;txt "FSU HEADSHOT" // """""""""""""""""""""""""""""""""""""""""""" // alias FSUHead8 "init aim FSUHead8;avclear; avadd 0 17.5 5.5 1 12.5 5 -6 13 5 5 8 -3 0 -30 -7 4.5 -30 5 -3.5; avadd 1 17 2 1 15 -2 -5 13 -5 6.5 -17 -1 -8 -13.5 -15 4" FSUHead8;txt "FSU HEADSHOT" // """""""""""""""""""""""""""""""""""""""""""" // alias FSUHead9 "init aim FSUHead9;avclear; avadd 0 20.5 6 3 13.5 6 -6 15 6 6 10 -3 0 12 -7 5 12 5 -4.5; avadd 1 22.4 6 3.6 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5" FSUHead9;txt "FSU HEADSHOT" // """""""""""""""""""""""""""""""""""""""""""" // alias FSUHead10 "init aim FSUHead10;avclear; avadd 0 20 5 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19 4 3 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5" FSUHead10;txt "FSU HEADSHOT" // """""""""""""""""""""""""""""""""""""""""""" // alias FSUHead11 "init aim FSUHead11;avclear; avadd 0 20 5 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19 4 3 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5" FSUHead11;txt "FSU HEADSHOT" // Tylers Aim Vector 4 alias lostsoulaimvec4 "avadd 0 19.5 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5" alias lostsoulaim4 "avclear;avadd 0 19.35 7.1 2;avadd 1 17.05 1.95 3.95;lostsoulaimvec4;init 0 lostsoulaim4;txt *** Aim 4: NH-|ostsou| ***" //2-Shot-Burst-Fire-Head //SIR-Aim 2-Shot alias SIR5 "avadd 0 21 5 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19 4 3 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5" alias SIR6 "avadd 0 19 5 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19 4 3 15 -2 -5 15 -5 8 -17 0 -8 -15 -16 5" alias SIRAimTS "avclear 0;avclear 1;SIR5;SIR6; #cl_bob 0; #cl_bobup 0; txt -[SIR-Aim]- 2-Shot;" //sargent: head alias SargentHead1 "avadd 0 21 7 2 ;avadd 1 23 7 3" alias SargentHead "avclear;SargentHead1;init 0 HeadBunny;txt sargent: head;" //SIR-smoke alias SIR9 "avadd 0 23 6 2.7 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 2 3.7 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5" alias SIRsmoke "avclear 0;avclear 1;SIR9; #cl_bob 0; #cl_bobup 0; txt -[SIR-Aim]- smoke;" //gift: shot alias GiftShot "avclear 0; avclear 1; avadd 0 20.15 7.5 1.45; avadd 1 23.5 6.1 2.8; #cl_bob 0; #cl_bobup 0; txt gift: shot" //gift: money alias GiftMoney "avclear 0; avadd 1; avadd 0 21.85 6.5 1.40; avadd 1 24 6.1 2.8; #cl_bob 0; #cl_bobup 0; txt gift: money" //gift: whore alias GiftWhore "avclear 0; avclear 1; avadd 0 21.95 6.5 2.8; avadd 1 18 3 4; #cl_bob 0; #cl_bobup 0; txt gift: whore" //silentscope alias silent "avclear 0; avadd 0 23 7 -6; avadd 1 27 0 6; #cl_bob 0; #cl_bobup 0; txt silentx" // syntax of avadd : // first param -> 0=stand, 1=duck // second param -> height // third param -> forward // last param -> right alias HeadBunnySD "avadd 0 20 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5" alias HeadBunny "avclear;HeadBunnySD;init 0 HeadBunny;txt *** Aiming: HEADSHOT DELUXE (bunny771) ***" alias HeartBunny "avclear;avadd 0 10 5 0;avadd 1 15 0 0;HeadBunnySD;init 0 HeartBunny ;txt *** Aiming: aim for HEART (bunny771) ***" alias StomachBunny "avclear;avadd 0 0 0 0;avadd 1 7 -5 0;HeadBunnySD;init 0 StomachBunny;txt *** Aiming: aim for STOMACH (bunny771) ***" alias TestieBunny "avclear;avadd 0 -7.5 0 0;avadd 1 2 -15 -6;HeadBunnySD;init 0 TestieBunny ;txt *** Aiming: aim for TESTIES (bunny771) ***" alias Head1 "avclear;avadd 0 15 5 0;avadd 1 15.3 1 0;HeadBunnySD;init 0 Head1 txt *** Headaim ***" alias Headaim "avclear;avadd 0 16 6 0;avadd 1 17 3 0;HeadBunnySD;init 0 Headaim ;txt *** Head ***" alias 100Stomach "avclear;avadd 0 2 2 0;avadd 1 10 -3 0;HeadbunnySD;init 0 100Stomach ;txt *** 100% Aim ***" alias Head2 "avclear;avadd 0 19.7 5.8 3 0;avadd 1 20 4.1 0;HeadbunnySD;init 0 Head2 ;txt *** Head2 ***" alias HitemUp "avclear;avadd 0 19.8 5.8 2;avadd 1 15.9 5 0;HeadBunnySD;init 0 HitemUp ;txt *** HitemUp***" alias wild "avclear;avadd 0 4 4 0;avadd 1 13 -5 0;HeadbunnySD;init 0 wild ;txt *** Wild *** alias HitmansAim "avclear;avadd 0 20 6.1 0;avadd 1 17.6 4 0;HeadbunnySD;init 0 HitmansAim ;txt *** HitmansAim ***" alias random "avclear;avadd 0 19.0 4.4 0;avadd 1 14.1 0;HeadbunnySD;init 0 random ;txt *** This is MADASS ***" alias C4mSD "avadd 0 20 6.2 2 avadd 13.7 5.9 -6 15.1 6 6 11.1 -3 0 -32 -7 5 -32 5.1 -4.4; avadd 1 19.9 3 2 18 -2 -5 13 -4.8 8.2 -17 0 -8 -15 -16 5" alias C4mHEAD1 "avadd;C4mSD;init 0 C4mHEAD1;txt *** Aiming: C4m HEAD1 *** alias C4mHEAD2 "avclear;avadd 0 20 6.2 2;avadd 1 17 5.6 2;C4mSD;init 0 C4mHEAD2 ;txt ***Aiming: C4mHEAD2 *** alias C4mCHEST "avclear;avadd 0 18 6.2 2;avadd 1 16 5.6 2;C4mSD;init 0 C4mCHEST ;txt ***Aiming: C4mCHEST *** alias newHead "avclear;avadd 0 20.7 8.01 3.6 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 22.4 6.01 3.6 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5 txt *** Aiming: new Head (bunny771) ***" // randomized aiming alias humaim0 "randmax 0; init 3 humaim0;alias humaim humaim1; txt *** Randomized aiming turned OFF ***" alias humaim1 "randmax 5; init 3 humaim1;alias humaim humaim0; txt *** Randomized aiming turned ON ***" humaim0 // smooth aiming alias smooth0 "smooth 0; init 6 smooth0;alias smooth_t smooth1; txt *** Smooth aiming turned OFF ***" alias smooth1 "smooth 5; init 6 smooth1;alias smooth_t smooth0; txt *** Smooth aiming turned ON ***" smooth0 // color alias color_ogc "color terror 255 40 40 255 counter 40 80 255 255 special 155 155 155 255 target 102 204 51 255 text 50 100 255 255 hud 255 160 0 0;color_ogc2" alias color_ogc2 "hud 0;color sound 68 68 255 255 bombtimer 255 40 40 255 systime 255 255 255 255 esp 255 255 0 255 back 0 0 0 128 radar1 80 50 30 110 radar2 10 10 10 55" alias color_new "color terror 255 255 0 255 counter 50 80 255 255 special 200 200 200 255 target 255 80 80 255 text 200 120 50 255 sound 200 99 99 255;color_new2" alias color_new2 "hud 1;color bombtimer 200 120 50 255 systime 100 100 255 255 esp 70 80 70 255 back 0 0 20 128 radar1 30 50 150 150 radar2 10 10 50 100 hud 130 130 255 0" alias color_1 "color_ogc;alias color_t color_2;init 2 color_1;init save;txt Color Scheme: OGC" alias color_2 "color_new;alias color_t color_1;init 2 color_2;init save;txt Color Scheme: OGC-new" color_1 // xqz2 style alias +doaim "aim 1" alias -doaim "aim 0" // temporary aim thru wall alias +thru "aimthru 1" alias -thru "aimthru 0" // hlh style alias +doshoot "aim 1;#wait;#+attack" alias -doshoot "#-attack; aim 0" // Ping Aiming // By Ender alias 0991 "avclear 0;avclear 1;avadd 0 18 10 0;avadd 0 10 4 0;avadd 0 -6 -2 0;avadd 0 -9 -2 6" alias 0992 "avadd 0 -9 2 -4;avadd 0 -24 -4 6.5;avadd 0 -22 7 -4;avadd 0 -32 -7 5;avadd 0 -33 5 -4" alias 0993 "avadd 1 21.3 3 0;avadd 1 15 -5 -4;avadd 1 8 -7 -2;avadd 1 4 -16 2;avadd 1 5 0 -8" alias 0994 "avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7" alias 099 "0991;0992;0993;0994; recoil 1.7; pred 0; txt *** Initialized Aiming to: HEAD Ping 0-149 ***" alias 1001 "avclear 0;avclear 1;avadd 0 17.92 10 0;avadd 0 9.8 4 0;avadd 0 -6 -2 0;avadd 0 -9 -2 6" alias 1002 "avadd 0 -9 2 -4;avadd 0 -24 -4 6.5;avadd 0 -22 7 -4;avadd 0 -32 -7 5;avadd 0 -33 5 -4" alias 1003 "avadd 1 19 3 0;avadd 1 16.8 -4 -2;avadd 1 8 -7 -2;avadd 1 4 -16 2;avadd 1 5 0 -8" alias 1004 "avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7" alias 100 "1001;1002;1003;1004; recoil 2.2; pred 1; predmax 1; txt *** Initialized Aiming to: HEAD Ping 150-249 ***" alias 2001 "avclear 0;avclear 1;avadd 0 17.71 9.89 0;avadd 0 10 4 0;avadd 0 -6 -2 0;avadd 0 -9 -2 6" alias 2002 "avadd 0 -9 2 -4;avadd 0 -24 -4 6.5;avadd 0 -22 7 -4;avadd 0 -32 -7 5;avadd 0 -33 5 -4" alias 2003 "avadd 1 19.8 3 0;avadd 1 16.4 3 0;avadd 1 8 -7 -2;avadd 1 4 -16 2;avadd 1 5 0 -8" alias 2004 "avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7" alias 200 "2001;2002;2003;2004; recoil 2.6; pred 1; predmax 5; txt *** Initialized Aiming to: HEAD Ping 250-349 ***" alias 3001 "avclear 0;avclear 1;avadd 0 17.02 10.09 0;avadd 0 10 4 0;avadd 0 -6 -2 0;avadd 0 -9 -2 6" alias 3002 "avadd 0 -9 2 -4;avadd 0 -24 -4 6.5;avadd 0 -22 7 -4;avadd 0 -32 -7 5;avadd 0 -33 5 -4" alias 3003 "avadd 1 19.7 -5 -4;avadd 1 15.8 3 0;avadd 1 8 -7 -2;avadd 1 4 -16 2;avadd 1 5 0 -8" alias 3004 "avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7" alias 300 "3001;3002;3003;3004; recoil 3.1; pred 1; predmax 8; txt *** Initialized Aiming to: HEAD Ping 350-400+ ***" //CS Aiming alias CSavheadf "avclear; CSavSheadFc; avSchest; aimSrest; CSavheadf2" alias CSavheadf2 "TFavDheadFc; avDchest; aimDrest; txt *** Aiming: CS Medium Head" alias CSavhead "avclear; CSavSheadbc; avSchest; aimSrest; CSavhead2" alias CSavhead2 "CSavDheadbc; avDchest; aimDrest; txt *** Aiming: CS Low Head" alias CSavheadb "avclear; CSavSheadc; avSchest; aimSrest; CSavheadb2" alias CSavheadb2 "CSavDheadbc; avDchest; aimDrest; txt *** Aiming: CS High Head" //Absolution F -medium alias CSavDheadFc "avadd 1 19 4 4" //crouching Absolution F Center alias CSavSheadFc "avadd 0 21 8 4" //standing AbsolutionF Center //Absolution B -high alias CSavDheadc "avadd 1 19 4 4" //crouching AbsolutionB Center alias CSavSheadc "avadd 0 23 8 4" //standing AbsolutionB Center //Absolution A -low alias CSavDheadbc "avadd 1 19 4 4" //crouching Absolution Center alias CSavSheadbc "avadd 0 19 8 4" //standing Absolution Center //new aiming (zer0) alias zbaddass "avadd 0 20 9 4" alias zbaddass2 "avadd 1 17 2 4" alias zbadass3 "avadd 0 22 5 4;avadd 0 13.5 6 -6; avadd 0 15 6 6;avadd 0 10 -3 0;avadd 0 -32 -7 5;avadd 0 -32 5 -4.5" alias zero1 "avadd 0 20 6 2;avadd 0 13.5 6 -6;avadd 0 15 6 6;avadd 0 10 -3 0;avadd 0 -32 -7 5;avadd 0 -32 5 -4.5" alias zbadass4 "avadd 1 26 3 3;avadd 1 13 -2 -5;avadd 1 11 -5 8;avadd 1 -21 0 -8;avadd 1 -19 -16 5" alias zbaddass5 "avadd 1 20 3 2;avadd 1 17 -2 -5;avadd 1 15 -5 8;avadd alias zbaddpair1 "zbaddass;zbaddass2;zbadass3;zero1;zbadass4;zb adda ss5" alias zbadassdone "zbaddpair1; txt z_Bad-Ass Aiming Loaded" alias zeroheadSD "avadd 0 22 5 4 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 26 3 3 13 -2 -5 11 -5 8 -21 0 -8 -19 -16 5" alias zeroHead "avclear;zeroheadSD;init 0 zeroHead; #cl_bob 0; #cl_bobup 0;txt *^*zer0s Secret-Aiming (you^will^own)*^*" //4c1ds alias 4c1dh34daim1 "avadd 0 20.7 8.01 3.6; avadd 1 22.4 6.01 3.6" alias 4c1dh34daim2 "avadd 0 20.7 8.3 0.8; avadd 1 22.5 6.2 0.8" alias 4c1d1337aim "avclear;4c1dh34daim1;4c1dh34daim2; #cl_bob 0; #cl_bobup; txt --| 1337 Aim |--" //[JAPS]~Stoner4Life~ alias omfg "avclear 0; avclear 1; avadd 0 25 6 3;avadd 0 25 6 -3;avadd 0 25 6 2;avadd 0 25 6 -2;avadd 0 25 6 1;avadd 0 25 6 -1;avadd 0 25 6 0;avadd 0 25 6 4;avadd 0 25 6 -4;avadd 0 21 6 7.5;avadd 0 21 6 -7.5;avadd 0 22 6 7.5;avadd 0 22 6 -7.5" alias omfg1 "avadd 0 24 6 0;avadd 0 24 6 1;avadd 0 24 6 -1;avadd 0 24 6 2;avadd 0 24 6 -2;avadd 0 24 6 3;avadd 0 24 6 -3;avadd 0 24 6 4;avadd 0 24 6 -4;avadd 0 24 6 5;avadd 0 24 6 -5;avadd 0 24 6 6;avadd 0 24 6 -6;avadd 0 24.5 6 0" alias omfg2 "avadd 0 24.5 6 -6.5;avadd 0 24.5 6 6.5;avadd 0 24.5 6 -5.5;avadd 0 24.5 6 5.5;avadd 0 24.5 6 -4.5;avadd 0 24.5 6 4.5;avadd 0 24.5 6 3.5;avadd 0 24.5 6 -3.5;avadd 0 24.5 6 2.5;avadd 0 24.5 6 -2.5;avadd 0 24.5 6 1.5;avadd 0 24.5 6 -1.5" alias omfg3 "avadd 0 23 6 0;avadd 0 23 6 1;avadd 0 23 6 -1;avadd 0 23 6 2;avadd 0 23 6 -2;avadd 0 23 6 3;avadd 0 23 6 -3;avadd 0 23 6 4;avadd 0 23 6 -4;avadd 0 23 6 5;avadd 0 23 6 -5;avadd 0 23 6 6;avadd 0 23 6 -6;avadd 0 23.5 6 0" alias omfg4 "avadd 0 23.5 6 6.5;avadd 0 23.5 6 -6.5;avadd 0 23.5 6 5.5;avadd 0 23.5 6 -5.5;avadd 0 23.5 6 4.5;avadd 0 23.5 6 -4.5;avadd 0 23.5 6 3.5;avadd 0 23.5 6 -3.5;avadd 0 23.5 6 2.5;avadd 0 23.5 6 -2.5;avadd 0 23.5 6 1.5;avadd 0 23.5 6 -1.5" alias omfg5 "avadd 0 22 6 0;avadd 0 22 6 1;avadd 0 22 6 -1;avadd 0 22 6 2;avadd 0 22 6 -2;avadd 0 22 6 3;avadd 0 22 6 -3;avadd 0 22 6 4;avadd 0 22 6 -4;avadd 0 22 6 5;avadd 0 22 6 -5;avadd 0 22 6 6;avadd 0 22 6 -6;avadd 0 21.5 6 8;avadd 0 21.5 6 -8" alias omfg6 "avadd 0 22.5 6 6.5;avadd 0 22.5 6 -6.5;avadd 0 22.5 6 5.5;avadd 0 22.5 6 -5.5;avadd 0 22.5 6 4.5;avadd 0 22.5 6 -4.5;avadd 0 22.5 6 3.5;avadd 0 22.5 6 -3.5;avadd 0 22.5 6 2.5;avadd 0 22.5 6 -2.5;avadd 0 22.5 6 1.5;avadd 0 22.5 6 -1.5" alias omfg7 "avadd 0 21 6 0;avadd 0 21 6 1;avadd 0 21 6 -1;avadd 0 21 6 2;avadd 0 21 6 -2;avadd 0 21 6 3;avadd 0 21 6 -3;avadd 0 21 6 4;avadd 0 21 6 -4;avadd 0 21 6 5;avadd 0 21 6 -5;avadd 0 21 6 6;avadd 0 21 6 -6;avadd 0 21.5 6 0;avadd 0 22.5 6 0" alias omfg8 "avadd 0 21.5 6 6.5;avadd 0 21.5 6 -6.5;avadd 0 21.5 6 5.5;avadd 0 21.5 6 -5.5;avadd 0 21.5 6 4.5;avadd 0 21.5 6 -4.5;avadd 0 21.5 6 3.5;avadd 0 21.5 6 -3.5;avadd 0 21.5 6 2.5;avadd 0 21.5 6 -2.5;avadd 0 21.5 6 1.5;avadd 0 21.5 6 -1.5" alias omfg9 "avadd 0 20 6 0;avadd 0 20 6 1;avadd 0 20 6 -1;avadd 0 20 6 2;avadd 0 20 6 -2;avadd 0 20 6 3;avadd 0 20 6 -3;avadd 0 20 6 4;avadd 0 20 6 -4;avadd 0 20 6 5;avadd 0 20 6 -5;avadd 0 20 6 6;avadd 0 20 6 -6;avadd 0 20.5 6 0" alias omfg0 "avadd 0 20.5 6 6.5;avadd 0 20.5 6 -6.5;avadd 0 20.5 6 5.5;avadd 0 20.5 6 -5.5;avadd 0 20.5 6 4.5;avadd 0 20.5 6 -4.5;avadd 0 20.5 6 3.5;avadd 0 20.5 6 -3.5;avadd 0 20.5 6 2.5;avadd 0 20.5 6 -2.5;avadd 0 20.5 6 1.5;avadd 0 20.5 6 -1.5" alias omfga "avadd 0 19 6 0;avadd 0 19 6 1;avadd 0 19 6 -1;avadd 0 19 6 2;avadd 0 19 6 -2;avadd 0 19 6 3;avadd 0 19 6 -3;avadd 0 19 6 4;avadd 0 19 6 -4;avadd 0 19 6 5;avadd 0 19 6 -5;avadd 0 19 6 6;avadd 0 19 6 -6;avadd 0 19.5 6 0" alias omfgb "avadd 0 19.5 6 6.5;avadd 0 19.5 6 -6.5;avadd 0 19.5 6 5.5;avadd 0 19.5 6 -5.5;avadd 0 19.5 6 4.5;avadd 0 19.5 6 -4.5;avadd 0 19.5 6 3.5;avadd 0 19.5 6 -3.5;avadd 0 19.5 6 2.5;avadd 0 19.5 6 -2.5;avadd 0 19.5 6 1.5;avadd 0 19.5 6 -1.5" alias omfgc "avadd 0 18 6 0;avadd 0 18 6 1;avadd 0 18 6 -1;avadd 0 18 6 2;avadd 0 18 6 -2;avadd 0 18 6 3;avadd 0 18 6 -3;avadd 0 18 6 4;avadd 0 18 6 -4;avadd 0 18 6 5;avadd 0 18 6 -5;avadd 0 18 6 6;avadd 0 18 6 -6;avadd 0 18.5 6 0" alias omfgd "avadd 0 18.5 6 6.5;avadd 0 18.5 6 -6.5;avadd 0 18.5 6 5.5;avadd 0 18.5 6 -5.5;avadd 0 18.5 6 4.5;avadd 0 18.5 6 -4.5;avadd 0 18.5 6 3.5;avadd 0 18.5 6 -3.5;avadd 0 18.5 6 2.5;avadd 0 18.5 6 -2.5;avadd 0 18.5 6 1.5;avadd 0 18.5 6 -1.5" alias omfgD "avadd 1 20 3 2;avadd 1 17 -2 -5;avadd 1 15 -5 8;avadd 1 -17 0 -8;avadd 1 -15 -16 5;avadd 1 19.3 4;avadd 1 -20 -6 6;avadd 1 17 -2 -5;avadd 1 15 -5 8;avadd 1 -17 3 -8;avadd 1 -15 -16 5;avadd 1 23 6 0;avadd 1 22 6 0" alias omfghead " omfg; omfg1; omfg2; omfg3; omfg4; omfg5; omfg6; omfg7; omfg8; omfg9; omfg0; omfga; omfgb; omfgc; omfgd; omfgD; recoil 2.0; #cl_bob 0; #cl_bobup 0; txt [JAPS]~Stoner4Life Head" //********************************************* //****{UNI-Joolz-Aiming}****{Test-6 By UNI}**** //********************************************* alias UNI-T6aSD "avadd 0 22.5 7 2 19.5 5.6 -3.6 16.5 -3 3.7 14.5 6 -6 9.7 -3 0 -30 -6 6;avadd 1 23 4 -2 20 4.6 3 18 -3 -3 15.4 6 4 -12 0 -6 -10 -16 6" alias UNI-T6bSD "avadd 0 20.9 5 2 18.7 8.2 -4 16.5 3 6 10.5 -2.6 -4 20 6 2 17.9 5 6;avadd 1 22 6.01 3.5 17.7 -3 -3 16.3 3 -5 10.5 0 8 -15 -16 -4 -32 6 2" alias UNI-T6cSD "avadd 0 20.5 8 2.5 17.5 4 -3 15.4 -2 3.2 13 -4 0 -9.8 2 -2 -30 6 3;avadd 1 23 4 -2 17 2 3 15 -2 -3.4 8.9 0 3 -7 -6 -4 -25 6 4.5" alias UNI-T6dSD "avadd 0 21.4 8 3 18.6 5 -4 16.4 6 3.5 12.3 2 -2.4 8.9 0 3.7 -27 8 -3;avadd 1 22 5 2 17 4 -3 15 -3 3 10 -6 -4 5 -3 1 -30 6 -3" alias UNI-T6eSD "avadd 0 23 6 2 18.5 8 -3 17 11 2.5 14.7 4 -5 -6 -3 4 -28 -6 -2.8;avadd 1 22 5 3 17.9 6 -1 14.9 7 3.5 -16 -3 -6 -31 -6 5.4 -31 7 -3.3" alias UNI-T6fS "avclear;recoil 2.0;avadd 0 22 5 2 18 5 -2 15 8 3;recoil 2.2;avadd 0 10 9 -3.9 -20 -3 6 -32 -6 -3" alias UNI-T6fD "avclear;recoil 2.0;avadd 0 23 7 3 16.8 3 -5 15.5 5 6;recoil 2.2;avadd 1 12 -3 -4 -6 4 3 -30 -4 -4" alias UNI-T6a "avclear;better_pi 1;recoil 2.0;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNIT5RESET;UNIT5BUR1;UNI-T6aSD;init 0 UNI-T6a;txt ***Initialized Aiming to: ***Test-6a***{Lv1}***" alias UNI-T6b "avclear;better_pi 1;recoil 1.9;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNIT5RESET;UNIT5BUR2;UNI-T6bSD;init 0 UNI-T6b;txt ***Initialized Aiming to: ***Test-6b***{Lv2}***" alias UNI-T6c "avclear;better_pi 1;recoil 2.0;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNIT5RESET;UNIT5BUR3;UNI-T6cSD;init 0 UNI-T6c;txt ***Initialized Aiming to: ***Test-6c***{Lv3}***" alias UNI-T6d "avclear;better_pi 1;recoil 1.9;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNIT5RESET;UNIT5BUR4;UNI-T6dSD;init 0 UNI-T6d;txt ***Initialized Aiming to: ***Test-6d***{Lv4}***" alias UNI-T6e "avclear;better_pi 1;recoil 2.0;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNIT5RESET;UNIT5BUR5;UNI-T6eSD;init 0 UNI-T6e;txt ***Initialized Aiming to: ***Test-6e***{Lv5}***" alias UNI-T6f "better_pi 1;recoil 1.5;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNI-T6fS;UNI-T6fD;init 0 UNI-T6f;txt ***Initialized Aiming to: ***Test-6f***{Lv6}***" alias UNIT5BUR1 "sdelay 0.04;rdelay 0.0;dtime 0.10;ftime 0.2" alias UNIT5BUR2 "sdelay 0.05;rdelay 0.01;dtime 0.17;ftime 0.2" alias UNIT5BUR3 "sdelay 0.04;rdelay 0.005;dtime 0.14;ftime 0.25" alias UNIT5BUR4 "sdelay 0.02;rdelay 0.031;dtime 0.10;ftime 0.3" alias UNIT5BUR5 "sdelay 0.04;rdelay 0.005;dtime 0.14;ftime 0.25" alias UNIT5BUR6 "sdelay 0.05;rdelay 0.042;dtime 0.24;ftime 0.27" alias UNIT5SET "autoburst 0;burstflags 0" alias UNIT5RESET "autoburst 0;sdelay 0.03;rdelay 0.0;dtime 0.0;ftime 1.0;burstflags 0" // ********************** // This sets up rotation :) // You can add up to 20 entries here! rot_addalias 1 UNI-T6a rot_addalias 2 UNI-T6b rot_addalias 3 UNI-T6c rot_addalias 4 UNI-T6d rot_addalias 5 UNI-T6e rot_reset // alias Darien1 "avadd 0 21.5 7 2 ; avadd 1 18.5 3.5" alias Darien "avclear 0; avclear 1; Darien1; txt *** Darien ***" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! alias HeadShotBen "avadd 0 18.5 6 2 12.5 6 -6 14.5 6 6 11 -3 0 -30 -7 5 -30 5 -4.5; avadd 1 18 3 2 16.57 -2 -5 16 -5 8 -16 0 -8 -14.5 -16 5" alias HeadBen "avclear 0; avclear 1; HeadShotBen; txt *** Aiming: HEADSHOT DELUXE - ben.d0ver ***" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! // alias zer0Shead2 "avadd 0 20 9 3" alias zer0Dhead2 "avadd 1 17 2 3" alias newzer0 "avclear 0; avclear 1; zer0Shead2; zer0Dhead2; txt **| zer0 - Aiming ON (All-Headshots) |**" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! // alias crazycrackerShead "avadd 0 20 10 5" alias crazycrackerDhead "avadd 1 18 2 9" alias crazycracker "avclear 0; avclear 1; crazycrackerShead; crazycrackerDhead; txt ***==Cr4zyCr4ck3r's H34d==***" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! // alias stoner4lifeShead "avadd 0 21 8 5" alias stoner4lifeDhead "avadd 1 19 7 4" alias stoner "avclear 0; avclear 1; stoner4lifeShead; stoner4lifeDhead; txt ***|Stoner4Life's All Head's|***" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! // alias stoner4lifeShead2 "avadd 0 22 6 5" alias stoner4lifeDhead2 "avadd 1 20 6 5" alias stoner2 "avclear 0; avclear 1; stoner4lifeShead2; stoner4lifeDhead2; txt ***|Stoner4Life's All Head's2|***" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! // alias stoner4lifeShead3 "avadd 0 22 7 4" alias stoner4lifeDhead3 "avadd 1 21 6 5" alias stoner3 "avclear 0; avclear 1; stoner4lifeShead3; stoner4lifeDhead3; txt ***|Stoner4Life's All Head's3|***" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! // alias EliteShead "avadd 0 20 9 4" alias EliteDhead "avadd 1 17 2 4" alias Elitehead "avclear 0; avclear 1; EliteShead; EliteDhead; txt **| Aiming: Elite's NEW Head |**" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! // alias BHDaimvec2 "avadd 0 20.50 5 3 21 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5" alias BHDaim2 "avclear 0; avclear 1; avadd 0 19.35 7.1 2; avadd 1 17.05 1.95 3.95; BHDaimvec2; txt *** -[BHD-Aim]- Lost 2 ***" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! // alias HeadorionS "avadd 0 20 6 2; avadd 0 13.5 6 -6; avadd 0 15 6 6; avadd 0 10 -3 0; avadd 0 -32 -7 5; avadd 0 -32 5 -4.5" alias HeadorionD "avadd 1 20 3 2; avadd 1 17 -2 -5; avadd 1 15 -5 8; avadd 1 -17 0 -8; avadd 1 -15 -16 5" alias Headorion "avclear 0; avclear 1; HeadorionS; HeadorionD; txt **| Orion Head |**" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! // alias g0d1 "avadd 0 23 6 0; avadd 0 23 6 6; avadd 0 23 6 -6; avadd 0 25 6 0; avadd 0 18 6 0" alias g0d2 "avadd 1 20 3 2; avadd 1 17 -2 -5; avadd 1 15 -5 8; avadd 1 -17 0 -8; avadd 1 -15 -16 5" alias g0dAim "avclear 0; avclear 1; g0d1; g0d2; txt **| g0d Aiming |**" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! // alias tokerShead "avadd 0 20 9 4" alias tokerDhead "avadd 1 17 2 4" alias tokerhead "avclear 0; avclear 1; tokerShead; tokerDhead; txt **| Aiming: Toker's NEW Head |**" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! // alias TokerHeadHS2 "avadd 0 17.8 5.5 1 12.8 5 -6 13.3 5 5 8.3 -3 0 -29.7 -7 4.5 -29.7 5 -3.5; avadd 1 17.3 2 1 15.3 -2 -5 13.3 -5 6.5 -16.7 -1 -8 -13.2 -15 4" alias TokerHead2 "avclear 0; avclear 1; TokerHeadHS2; txt **| Aiming: Toker's NEW Head2 |**" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! // alias tokerthroat "avclear 0; avclear 1; avadd 0 10 5 0; avadd 1 15 0 0; txt **| |**" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! // alias BHD1 "avadd 0 19.6 9 4; avadd 0 13.5 6 -6; avadd 0 15 6 6; avadd 0 10 -3 0; avadd 0 -32 -7 5; avadd 0 -32 5 -4.5" alias BHD2 "avadd 1 20 3 2; avadd 1 17 -2 -5; avadd 1 15 -5 8; avadd 1 -17 0 -8; avadd 1 -15 -16 5" alias BHDClose "avclear 0; avclear 1; BHD1; BHD2; txt ***| BHD Close |***" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! alias headphoneR "avadd 0 20.7 8 3.6; avadd 1 22.7 6 3.6" alias headphoneL "avadd 0 20.7 8 0.8; avadd 1 22.7 6 0.8" alias h34dpH0nz "avclear 0; avclear 1; headphoneR; headphoneL; txt ***-h3dpH0nz-***" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! alias skullKap "avclear 0; avclear 1; avadd 0 20.15 8.5 1.39; avadd 1 23.5 6.1 2.8; txt ***-skullKap-***" alias singl3sHot "avclear 0; avadd 1; avadd 0 22.5 8.5 1.39; avadd 1 24 6.1 2.8; txt ***-singl3sHot-***" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! alias n3Kv3K1 "avadd 0 17.8 10.3 2.5; avadd 1 20.2 9.4 2.5" alias n3Kv3K2 "avadd 0 20.7 7.4 2.8; avadd 1 20.7 7.4 2.1" alias n3kv3K "avclear 0; avclear 1; n3Kv3K1; n3Kv3K2; txt ***-n3Kv3K-***" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! // alias avSvelo "avadd 0 19 8 4" //velo 1 Standing alias avDvelo "avadd 1 19 7 2" //velo 1 Ducking alias avvelo "avclear 0; avclear 1; avSvelo; avSchest; aimSrest; txt *** Aiming: VeLo Headie ***" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! alias nimrod "avclear 0; avclear 1; avadd 0 20.5 6.3 2; avadd 1 21.8 4.1 1.5; txt .:|NIMROD|:." alias mofo "avclear 0; avclear 1; avadd 0 20.8 6.4 1.8; avadd 1 20.1 3 1; txt +*|MOFO 1|*+" alias mofo2 "avclear 0; avclear 1; avadd 0 20.7 6.2 1.9; avadd 1 21 4.5 1.3; txt -+|MOFO 2|+-" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! alias 1337 "avclear 0; avclear 1; avadd 0 20.6 6.6 1.6; avadd 1 20.2 3 2; txt :=|1337|=:" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! alias Head1 "avclear 0; avclear 1; avadd 0 15 5 0; avadd 1 15.3 1 0; txt *** -M4d4ss ***" alias Headaim "avclear 0; avclear 1; avadd 0 16 6 0; avadd 1 17 3 0; txt *** -K3-H34D ***" alias JediStomach "avclear 0; avclear 1; avadd 0 2 2 0; avadd 1 10 -3 0; txt *** 100% Hit Stomach ***" alias Head2 "avclear 0; avclear 1; avadd 0 19.7 5.8 3 0; avadd 1 20 4.1 0; txt *** -30bulletshot ***" alias TheForce "avclear 0; avclear 1; avadd 0 19.8 5.8 2; avadd 1 15.9 5 0; txt *** TheForce -Head- ***" alias wild "avclear 0; avclear 1; avadd 0 4 4 0; avadd 1 13 -5 0; txt *** NECKLESS ***" alias vadorsHead "avclear 0; avclear 1; avadd 0 20 6.1 0; avadd 1 17.6 4 0; txt *** --+VA|)ors Head+-- ***" alias random "avclear 0; avclear 1; avadd 0 19.0 4.4 0; avadd 1 14.1 5 0; txt *** This is MADASS ***" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! // alias 1337head1 "avclear 0; avclear 1; avadd 0 17 12 0; avadd 0 12 4 0; avadd 0 -5 -2 0; avadd 0 -9 -2 6; txt *** 1337 HS 1 ***" alias 1337head2 "avclear 0; avclear 1; avadd 0 -9 2 -4; avadd 0 -24 -4 6.5; avadd 0 -22 7 -4; avadd 0 -32 -7 5; avadd 0 -33 5 -4; txt *** 1337 HS 2 ***" alias 1337head3 "avclear 0; avclear 1; avadd 1 23 3 0; avadd 1 15 -5 -4; avadd 1 8 -7 -2; avadd 1 4 -16 2; avadd 1 5 0 -8; txt *** 1337 HS 3 ***" alias 1337head4 "avclear 0; avclear 1; avadd 1 -5 -12 11; avadd 1 -5 4 -7; avadd 1 -13 -17 5; avadd 1 -13 0 -7; txt *** 1337 HS 4 ***" alias 1337head "avclear 0; avclear 1; 1337head1; 1337head2; 1337head3; 1337head4; txt *** 1337 ALL - MAJOR SHIT ***" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! alias Newleet "avclear 0; avclear 1; avadd 0 20 9 0; avadd 1 9 2 0; txt *** Aiming: aim for HEAD 1337M4574 ***" alias Newleet2 "avclear 0; avclear 1; avadd 0 22 9 0; avadd 1 27 2 0; txt *** Aiming: aim for HEAD2 1337M4574 ***" alias Lowleet "avclear 0; avclear 1; avadd 0 13 5 0; avadd 1 20 5 0; txt *** Aiming: aim for NECK 1337M4574 ***" alias Headleet "avclear 0; avclear 1; avadd 0 23 8 0; avadd 1 22 6 0; txt *** Aiming: aim for HIGH HEAD 1337M4574 ***" alias Secheadleet "avclear 0; avclear 1; avadd 0 21 7 0; avadd 1 22 5 0; txt *** Aiming: aim for LOW HEAD 1337M4574 ***" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! alias DocUK "avclear 0; avclear 1; avadd 0 25 12 0; avadd 1 30 3 0; txt *** Aiming: aim for HEAD Doc UK ***" alias VeLoHeart "avclear 0; avclear 1; avadd 0 16 6 1; avadd 1 14 0 0; txt *** Aiming: VeLo's Heart ***" alias TokerHeart "avclear 0; avclear 1; avadd 0 11 6 0; avadd 1 14 0 0; txt ** Toker Heart **" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! alias DarkSide "avclear 0; avclear 1; avadd 0 20.4 6 2; avadd 1 20.1 6.3 2.2; txt *** DarkSide (JEDI) ***" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! alias HeartBen "avclear 0; avclear 1; avadd 0 9 5 0; avadd 1 15 -1 0; txt *** Aiming: HEART - ben.d0ver ***" alias StomachBen "avclear 0; avclear 1; avadd 0 1 0 0; avadd 1 6 -5 0; txt *** Aiming: STOMACH - ben.d0ver ***" alias TestieBen "avclear 0; avclear 1; avadd 0 -7.5 0 0; avadd 1 2 -15 -6; txt *** Aiming: TESTICLES - ben.d0ver ***" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! alias hardSaim "avadd 0 20 6 6 13.5 6 6 15 -3 10 -32 5 -3 -32 -7 6" alias hardDaim "avadd 1 20 3 3 17 -2 3 -15 15 -5 -17 -16 0" alias hardaim "avclear 0; avclear 1; hardSaim; hardDaim; txt *** Aiming: pcc hardcore ***" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! // alias BHDSnipa "avadd 0 22 9 4 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5" alias BHDAimSnipe "avclear 0; avclear 1; BHDSnipa; txt *** -[BHD-Aim]- Snipe ***" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! // alias cihardSaim "avadd 0 20 6 3 13.5 6 -6 15 6 6 10 -3 1 -32 -7 5 -32 5 -5" alias cihardDaim "avadd 1 20 3 3 17 -2 -4 15 -5 8 -17 0 8 -15 -16 5" alias cihardaim "avclear 0; avclear 1; cihardSaim; cihardDaim; txt ***|C.I. Aim Head|***" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! // alias MustangS "avadd 0 22.5 7 2; avadd 0 21.2 6 2" alias MustangD "avadd 1 17.5 2.3 .7; avadd 1 18 6.3 0.8" alias mustang "avclear 0; avclear 1; MustangS; MustangD; txt **MUSTANG HEADSHOTS***" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! // alias sphereShead "avadd 0 22 9 3" alias sphereDhead "avadd 1 27 2 7" alias sphere "avclear 0; avclear 1; sphereShead; sphereDhead; txt **** Sphere's HeadShot ****" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! // alias sphereShead2 "avadd 0 18 10 4" alias sphereDhead2 "avadd 1 13 10 2" alias sphere2 "avclear 0; avclear 1; sphereShead2; sphereDhead2; txt *** Sphere's HeadShot2 ***" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! // alias sphereShead3 "avadd 0 21 10 6" alias sphereDhead3 "avadd 1 23 1 6" alias sphere3 "avclear 0; avclear 1; sphereShead3; sphereDhead3; txt **** Sphere's HeadShot 3 ****" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! // alias headSshot "avadd 0 21 6 4.2 -19 -6 6 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5" alias headDshot "avadd 1 20 8 4.5 -20 -6 6 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5" alias headshot "avclear 0; avclear 1; headSshot; headDshot; txt **HeadShot**" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! // alias resaimShead "avadd 0 22 9 2" alias resaimDhead "avadd 1 27 2 9" alias resaim "avclear 0; avclear 1; resaimShead; resaimDhead; txt **More JAPS**" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! alias resaimShead2 "avadd 0 18 10 10" alias resaimDhead2 "avadd 1 13 10 10" alias resaimhead2 "avclear 0; avclear 1; resaimShead2; resaimDhead2; txt ***REsilient2***" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! // alias jesterShead "avadd 0 21 11 2" alias jesterDhead "avadd 1 23 11 2" alias jester "avclear 0; avclear 1; jesterShead; jesterDhead; txt ***Jester***" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! alias jesterShead2 "avadd 0 20 11 10" alias jesterDhead2 "avadd 1 13 11 10" alias jesterhead2 "avclear 0; avclear 1; jesterShead2; jesterDhead2; txt **Jester2**" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! alias jesterShead3 "avadd 0 10 0 -7" alias jesterDhead3 "avadd 1 16 0 -7" alias jesterhead3 "avclear 0; avclear 1; jesterShead3; jesterDhead3; txt ***Jester3***" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! // alias peazeShead "avadd 0 22.4 8.3 7" alias peazeDhead "avadd 1 32 8.3 7" alias peazehead "avclear 0; avclear 1; peazeShead; peazeDhead; txt *** Aiming: p3aZe head ***" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! // alias zaverShead "avadd 0 21 10 1" alias zaverDhead "avadd 1 15 8 1" alias zaverhead "avclear 0; avclear 1; zaverShead; zaverDhead; txt *** Initialized Aiming: aiM By: ZaVeR***" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! alias tfcshot3 "avadd 0 23.303 8.5 2.03;avadd 1 24.6 9.85 3.3" alias tfcshot2 "avadd 0 23.52 10 -3 21.89 0 -.2 22.8 4.23 1.3;avadd 1 24.23 1.23 4 22.9 -5 3.5" alias tfcshot4 "avadd 0 21.23 -7 0 22.5 6.23 1 22.4 7 1.7;avadd 1 24.34 -1.35 1.8 24.6 10 2 23.7 6 -1.5" alias tfcshot5 "tfcshot3;tfcshot2;tfcshot4" alias tfcshot6 "recoil 2.3;fov 360;aspeed 1.73;better_pi 0;height_correction 1.12;modelaim 0" alias tfcshot1 "avclear;tfcshot6;tfcshot5" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! // alias tfcvr "avadd 0 24.11 7.72 0;avadd 1 24.92 7.9 .8" alias tfcvr2 "avclear;tfcvr;recoil 1;txt Virus!" // alias wait1 "#wait;#wait;#wait;#wait;#wait;#wait;#wait" alias wait2 "wait1;wait1;wait1;wait1" alias tfcvirus5 "avadd 0 22.82 5.2 1.46 23.1 7.3 2.45;avadd 1 23.452 2 5.7 24 7 5" alias tfcvirus_settings "height_correction 1.2;recoil 1.45;better_pi 1;aspeed 1.71;modelaim 0" alias tfcvirustext "#say ...Initializing The Virus...;wait2;wait2;#say ...Virus Installing...;tfcvirustext2" alias tfcvirustext2 "wait2;wait2;#say ...Virus Installed Successfully...;wait2;wait2;#say ...Damaging System / Player(s) !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! Now..." alias tfcvirus6 "avclear;tfcvirus5;tfcvirustext;tfcvirus_settings" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! // alias tfcvirusv30 "avadd 0 23.32 6.23 1.42 24 9 1 22.7 1 1.4 24 -3 2 23.7 7 -1" alias tfcvirusv31 "avadd 0 24 8 2.3 25 11.2 0 22.9 3.2 1 23.5 5.52 1.3 24 1 2" alias tfcvirusv32 "avadd 1 23.92 3.23 4.13 24.2 7 4 23 5 0 21 0 2 24.1 8.2 1.6" alias tfcvirusv33 "avadd 1 22 -1 5 23 0 4 24 1 3 24.52 6.2 1 25.23 5 2 26 0 0" alias tfcvirusv34 "tfcvirusv30;tfcvirusv31;tfcvirusv32;tfcvirusv33" alias tfcvirusv35 "avclear;height_correction 1.5;aspeed 1.6;recoil 1.12;modelaim 0" alias tfcvirusv36 "tfcvirusv35;tfcvirusv34;#say -=+) \/irus HS V3 (+=-" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! // alias tfcvirusv40 "avadd 0 23.6342 4.73 1.034 23.425 3.282 .8 25 10 2 22.732 -4 2.4" alias tfcvirusv41 "avadd 0 23.4 -1 0 24.723 8.2 3.1 22 1 1 23 5 2.42 24.32 0 2.5323" alias tfcvirusv42 "avadd 1 24.6232 3.2 2.862 25.23 -4 3.5 23.423 0 4 22.4 10 3.4.23" alias tfcvirusv43 "avadd 1 34 -12 1.4 27 14 2 20 -10 -4 24 7 3 21.24 6.234.23 1.732" alias tfcvirusv44 "#say |-+ Virus HS V4 - Special Edition +-|;txt Virus Shall Kill!" alias tfcvirusv45 " tfcvirusv40;tfcvirusv41;tfcvirusv42;tfcvirusv43;tf cvirusv44" alias tfcvirusv46 "avclear;tfcvirusv45;modelaim 0;pred 0;recoil 1.62;aspeed 1.63" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! // alias tfcvirusv40 "avadd 0 23.451 7.16 2.51 22.8 -7 3.3175 25 10 2 22.732 -4 2.4" alias tfcvirusv41 "avadd 0 23.4 -1 0 24.723 8.2 3.1 22 1 1 23 5 2.42 24.32 0 2.5323" alias tfcvirusv42 "avadd 1 25.4617 2.51 2.517 27.414.23 -1 -2.7 27.2 .815 .7 30.1 5.71 2.85" alias tfcvirusv43 "avadd 1 30 -9 3 27 14 2 20 -10 -4 24 7 3 21.24 6.234.23 1.732" alias tfcvirusv44 "#say |-+ Virus HS V4 - Special Edition Tweaked By NAST3+-|;txt Virus Shall Kill!" alias tfcvirusv45 " tfcvirusv40;tfcvirusv41;tfcvirusv42;tfcvirusv43;tf cvirusv44" alias tfcvirusv46 "avclear;tfcvirusv45;modelaim 0;pred 0;recoil 1.73;aspeed 2.55" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! alias virusv54 "avadd 0 7.5 1.3 0.78 23.8 7 -2 24 3 .5 22.78 -3 4" alias virusv53 "virusv54;avadd 1 10 4 1.63 24 -11 2 24 7 5" alias virusv52 "virusv53;avadd 0 22.723 0 2.545.3;avadd 1 24.73 2.2 1.8" alias virusv51 "virusv52;modelaim 0;aspeed 1.72;recoil 1.06;#say (|- Virus V5 -|)" alias virusv5 "avclear;virusv51;better_pi 0;height_correction -18.4" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! // alias hellshot "avadd 0 23.7232 7.2 1.82 23.2 -3 1" alias helshot "avadd 1 24.2 4 7 23.7324 -2 5;hellshot" alias helllshot "avclear;helshot;aspeed 1.8;recoil 1.5;modelaim 0;txt Hell Has Come" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! // alias hellshot "avadd 0 22.97232 -4.2 2.82 23.2 -3 1" alias helshot "avadd 1 24.2 -4 3.4 23.7324 -2 5;hellshot" alias helllshot "avclear;helshot;aspeed 1.8;recoil 1.5;modelaim 0;txt Hell Has Come" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! // alias White3.0 "avadd 0 21.35 6.580 2.271 21.45 -8 -1 23.1 6.71 -3;White2" alias White2 "avadd 0 23.5 -9 1.53;White3" alias White3 "avadd 1 24.399 2.615 -2.629 26 -4.748 -4;White4" alias White4 "avadd 1 22.51 -1 -1.84;later 5 txt Finished Loading . . ." alias WhiteWolf3.0 "avclear;White3.0;recoil 1.83;better_pi 1;#say White Wolf v3.0 Loaded;txt White Wolf Aim v3.0" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! // alias Deag2.5 "avadd 0 21.35 8.8 4.88; avadd 1 24.21 -2.1 -5.31" alias HSD2.5 "avclear; Deag2.5; recoil 1.35; aspeed 2.78; txt :: [h|s]D34gl3 d34gl3 sh0t v2.5 l04d3d ::" !~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~! // [mela] alias JapsOwnJ00 "avadd 0 23.65 -8.75 3.14 22.66 -3.57 2 24 11 -4; avadd 1 25.866 -1.3 4.31 30.2 0.7 2.7 27 2 2" alias JapsGen4.0 "avclear; JapsOwnJ00; recoil 1.6; aspeed 3.5; alias ivec_aug "avclear;avadd 0 19.5 10.2 2.5;avadd 1 22.0 3.0 4.0;avadd 2 19.0 9.5 4.0;avadd 3 18.5 9.0 0.5;avadd 4 25.5 4.0 3.5;avadd 5 9.0 9.5 2.5;augtxt" alias augtxt "txt [M.A.D.E Inverse] That nigga is using the weapon : : Steyr Aug" alias ivec_p90 "avclear;avadd 0 19.5 10.2 2.5;avadd 1 22.0 3.0 4.0;avadd 2 19.0 9.5 4.0;avadd 3 18.5 9.0 0.5;avadd 4 25.5 4.0 3.5;avadd 5 9.0 9.5 2.5;p90txt" alias p90txt "txt [M.A.D.E Inverse] That nigga is using the weapon : : FN P90" alias ivec_ump45 "avclear;avadd 0 19.5 10.2 2.5;avadd 1 22.0 3.0 4.0;avadd 2 19.0 9.5 4.0;avadd 3 18.5 9.0 0.5;avadd 4 25.5 4.0 3.5;avadd 5 9.0 9.5 2.5;ump45txt" alias ump45txt "txt [M.A.D.E Inverse] That nigga is using the weapon : : H&K UMP45" alias ivec_famas "avclear;avadd 0 19.5 10.2 2.5;avadd 1 22.0 3.0 4.0;avadd 2 19.0 9.5 4.0;avadd 3 18.5 9.0 0.5;avadd 4 25.5 4.0 3.5;avadd 5 9.0 9.5 2.5;famastxt" alias famastxt "txt [M.A.D.E Inverse] That nigga is using the weapon : : Famas" alias ivec_p228 "avclear;avadd 0 20.0 10.5 0.0;avadd 1 24.5 2.5 -1.5;avadd 2 18.0 10.0 3.5;avadd 3 18.5 9.5 -2.0;avadd 4 28.0 3.0 -2.5;avadd 5 9.5 10.5 0.5;p228txt" alias p228txt "txt [M.A.D.E Inverse] That nigga is using the weapon : : SIG P228" alias ivec_tmp "avclear;avadd 0 20.0 10.5 0.0;avadd 1 24.5 2.5 -1.5;avadd 2 18.0 10.0 3.5;avadd 3 18.5 9.5 -2.0;avadd 4 28.0 3.0 -2.5;avadd 5 9.5 10.5 0.5;tmptxt" alias tmptxt "txt [M.A.D.E Inverse] That nigga is using the weapon : : Steyr TMP" alias ivec_glock18 "avclear;avadd 0 20.0 10.5 0.0;avadd 1 24.5 2.5 -1.5;avadd 2 18.0 10.0 3.5;avadd 3 18.5 9.5 -2.0;avadd 4 28.0 3.0 -2.5;avadd 5 9.5 10.5 0.5;glock18txt" alias glock18txt "txt [M.A.D.E Inverse] That nigga is using the weapon : : Glock 18" alias ivec_deagle "avclear;avadd 0 20.0 10.5 0.5;avadd 1 24.0 2.5 -1.5;avadd 2 18.0 10.0 3.5;avadd 3 18.5 9.5 -2.0;avadd 4 28.0 3.0 -2.5;avadd 5 9.5 10.5 0.5;deagletxt" alias deagletxt "txt [M.A.D.E Inverse] That nigga is using the weapon : : Desert Eagle .50 AE" alias ivec_mac10 "avclear;avadd 0 20.0 10.5 0.0;avadd 1 24.5 2.5 -1.5;avadd 2 18.0 10.0 3.5;avadd 3 18.5 9.5 -2.0;avadd 4 28.0 3.0 -2.5;avadd 5 9.5 10.5 0.5;mac10txt" alias mac10txt "txt [M.A.D.E Inverse] That nigga is using the weapon : : Ingram Mac10" alias ivec_fiveseven "avclear;avadd 0 20.0 10.5 0.0;avadd 1 24.5 2.5 -1.5;avadd 2 18.0 10.0 3.5;avadd 3 18.5 9.5 -2.0;avadd 4 28.0 3.0 -2.5;avadd 5 9.5 10.5 0.5;fiveseventxt" alias fiveseventxt "txt [M.A.D.E Inverse] That nigga is using the weapon : : FN FiveSeven" alias ivec_usp "avclear;avadd 0 20.0 10.5 0.0;avadd 1 24.5 2.5 -1.5;avadd 2 18.0 10.0 3.5;avadd 3 18.5 9.5 -2.0;avadd 4 28.0 3.0 -2.5;avadd 5 9.5 10.5 0.5;usptxt" alias usptxt "txt [M.A.D.E Inverse] That nigga is using the weapon : : H&K USP .45" alias ivec_elite "avclear;avadd 0 23.0 5.0 1.0;avadd 1 25.0 2.5 -0.0;avadd 2 21.5 5.0 2.0;avadd 3 22.0 4.0 -1;avadd 4 28.5 3.0 -1.5;avadd 5 13.0 5.0 0.5;elitetxt" alias elitetxt "txt [M.A.D.E Inverse] That nigga is using the weapon : : Dual Beretta 96G" alias ivec_m4a1 "avclear;avadd 0 20.5 8.0 4.0;avadd 1 21.5 3.5 4.0;avadd 2 19.5 7.5 6.0;avadd 3 19.5 7.0 2.0;avadd 4 25.5 4.0 3.5;avadd 5 10.5 8.0 4.0;m4a1txt" alias m4a1txt "txt [M.A.D.E Inverse] That nigga is using the weapon : : Colt M4A1 Carbine" alias ivec_scout "avclear;avadd 0 20.5 8.0 4.0;avadd 1 21.5 3.5 4.0;avadd 2 19.5 7.5 6.0;avadd 3 19.5 7.0 2.0;avadd 4 25.5 4.0 3.5;avadd 5 10.5 8.0 4.0;scouttxt" alias scouttxt "txt [M.A.D.E Inverse] That nigga is using the weapon : : Steyr Scout" alias ivec_awp "avclear;avadd 0 20.5 8.0 4.0;avadd 1 21.5 3.5 4.0;avadd 2 19.5 7.5 6.0;avadd 3 19.5 7.0 2.0;avadd 4 25.5 4.0 3.5;avadd 5 10.5 8.0 4.0;awptxt" alias awptxt "txt [M.A.D.E Inverse] That nigga is using the weapon : : AI Arctic Warfare/Magnum" alias ivec_sg550 "avclear;avadd 0 20.5 8.0 4.0;avadd 1 21.5 3.5 4.0;avadd 2 19.5 7.5 6.0;avadd 3 19.5 7.0 2.0;avadd 4 25.5 4.0 3.5;avadd 5 10.5 8.0 4.0;sg550txt" alias sg550txt "txt [M.A.D.E Inverse] That nigga is using the weapon : : SIG SG-550 Sniper" alias ivec_g3sg1 "avclear;avadd 0 20.5 8.0 3.0;avadd 1 24.0 1.5 3.5;avadd 2 19.0 7.5 5.5;avadd 3 20.0 7.0 1.0;avadd 4 27.5 2.0 3.0;avadd 5 10.0 8.0 3.0;g3sg1txt" alias g3sg1txt "txt [M.A.D.E Inverse] That nigga is using the weapon : : H&K G3/SG-1" alias ivec_mp5 "avclear;avadd 0 20.5 8.0 3.0;avadd 1 24.0 1.5 3.5;avadd 2 19.0 7.5 5.5;avadd 3 20.0 7.0 1.0;avadd 4 27.5 2.0 3.0;avadd 5 10.0 8.0 3.0;mp5txt" alias mp5txt "txt [M.A.D.E Inverse] That nigga is using the weapon : : H&K MP5 Navy" alias ivec_sg552 "avclear;avadd 0 20.5 8.0 3.0;avadd 1 24.0 1.5 3.5;avadd 2 19.0 7.5 5.5;avadd 3 20.0 7.0 1.0;avadd 4 27.5 2.0 3.0;avadd 5 10.0 8.0 3.0;sg552txt" alias sg552txt "txt [M.A.D.E Inverse] That nigga is using the weapon : : SIG SG-552 Commando alias ivec_m3 "avclear;avadd 0 20.5 7.0 3.5;avadd 1 24.5 0.5 3.0;avadd 2 19.5 6.5 4.5;avadd 3 19.5 5.5 1.5;avadd 4 29.0 1.5 2.0;avadd 5 11.5 6.5 3.0;m3txt" alias m3txt "txt [M.A.D.E Inverse] That nigga is using the weapon : : Benneli M3 Super90" alias ivec_xm1014 "avclear;avadd 0 21.0 2.5 1.5;avadd 1 20.0 4.5 2.5;avadd 2 20.0 4.5 1.0;avadd 3 19.5 1.5 -0.5;avadd 4 24.5 4.5 2.0;avadd 5 11.0 2.0 1.0;xm1014txt" alias xm1014txt "txt [M.A.D.E Inverse] That nigga is using the weapon : : Benneli XM1014" alias ivec_m249 "avclear;avadd 0 21.0 2.5 1.5;avadd 1 20.0 4.5 2.5;avadd 2 20.0 4.5 1.0;avadd 3 19.5 1.5 -0.5;avadd 4 24.5 4.5 2.0;avadd 5 11.0 2.0 1.0;m249txt" alias m249txt "txt [M.A.D.E Inverse] That nigga is using the weapon : : FN M249 Para" alias ivec_hegrenade "avclear;avadd 0 21.5 6.0 0.5;avadd 1 27.0 -7.0 5.0;avadd 2 21.0 5.0 1.0;avadd 3 21.0 4.0 -2.0;avadd 4 30.5 -6.0 3.0;avadd 5 11.5 6.0 0.0;hegrenadetxt" alias hegrenadetxt "txt [M.A.D.E Inverse] That nigga is using the weapon : : High Explosive Grenade" alias ivec_smokegrenade "avclear;avadd 0 21.5 6.0 0.5;avadd 1 27.0 -7.0 5.0;avadd 2 21.0 5.0 1.0;avadd 3 21.0 4.0 -2.0;avadd 4 30.5 -6.0 3.0;avadd 5 11.5 6.0 0.0;smoketxt" alias smoketxt "txt [M.A.D.E Inverse] That nigga is using the weapon : : Smoke Gas Grenade" alias ivec_flashbang "avclear;avadd 0 21.5 6.0 0.5;avadd 1 27.0 -7.0 5.0;avadd 2 21.0 5.0 1.0;avadd 3 21.0 4.0 -2.0;avadd 4 30.5 -6.0 3.0;avadd 5 11.5 6.0 0.0;flashbangtxt" alias flashbangtxt "txt [M.A.D.E Inverse] That nigga is using the weapon : : Flash Bang Grenade" alias ivec_knife "avclear;avadd 0 19.0 11.0 0.0;avadd 1 26.0 1.5 -0.5;avadd 2 17.0 11.5 2.5;avadd 3 18.0 10.0 -1.5;avadd 4 28.5 2.5 -1.5;avadd 5 10.0 11.0 0.5;knifetxt" alias knifetxt "txt [M.A.D.E Inverse] That nigga is using the weapon : : Bowie Knife" alias ivec_ak47 "avclear;avadd 0 22.5 4.0 4.0;avadd 1 25.0 1.5 3.5;avadd 2 21.5 2.5 4.0;avadd 3 21.5 2.5 2.0;avadd 4 28.0 1.5 2.5;avadd 5 11.5 4.0 4.0;ak47txt" alias ak47txt "txt [M.A.D.E Inverse] That nigga is using the weapon : : AK-47" alias ivec_galil "avclear;avadd 0 22.5 4.0 4.0;avadd 1 25.0 1.5 3.5;avadd 2 21.5 2.5 4.0;avadd 3 21.5 2.5 2.0;avadd 4 28.0 1.5 2.5;avadd 5 11.5 4.0 4.0;galiltxt" alias galiltxt "txt [M.A.D.E Inverse] That nigga is using the weapon : : IMI Galil" alias ivec_c4 "avclear;avadd 0 21.0 7.0 -0.5;avadd 1 23.5 5.0 -1.0;avadd 2 19.5 7.0 1.5;avadd 3 20.0 5.0 -2.5;avadd 4 26.5 4.0 -1.5;avadd 5 13.0 6.5 -0.0;c4txt" alias c4txt "txt [M.A.D.E Inverse] That nigga is using the weapon : : C4 Backpack" alias ivec_tactical "avclear;avadd 0 20.5 10.5 1.5;avadd 1 26.5 2.0 0.0;avadd 2 21.5 10.5 6.0;avadd 3 19.0 11.0 0.0;avadd 4 28.5 4.5 -0.0;avadd 5 13.0 9.5 1.5;shieldtxt" alias shieldtxt "txt [M.A.D.E Inverse] That nigga is using the weapon : : Ballistic Shield IIIA" alias ivec_ "txt Dummy Vec" alias hc0 "Height_correction 0;TXT Height_Correction Fix Applied: Standard" alias hc1 "Height_correction 4;TXT Height_Correction Fix Applied: Lowest" alias hc2 "Height_correction 2;TXT Height_Correction Fix Applied: Lower" alias hc3 "Height_correction -2;TXT Height_Correction Fix Applied: Higher" alias hc4 "Height_correction -4;TXT Height_Correction Fix Applied: Highest" // Avadd para dk DEAG1 "avadd 0 20 10.1 0;" DEAG2 "avadd 1 26.5 3 -1;" DEAG3 "avadd 2 20 10.5 4;" DEAG4 "avadd 3 20.25 9.5 -1.5;" DEAG5 "avadd 4 30.25 3.75 -2;" DEAG6 "avadd 5 10.75 10.75 0.5;" gsaimDEAG "avclear; DEAG1; DEAG2; DEAG3; DEAG4; DEAG5; DEAG6; txt GSAIM FOR DEAGLE Loaded" // Avadd para m4. M4A11 "avadd 0 21 10.1 0;" M4A12 "avadd 1 23 4 4.5;" M4A13 "avadd 2 20 7 6;" M4A14 "avadd 3 20.75 6.5 2.1;" M4A15 "avadd 4 27 4.25 3.5;" M4A16 "avadd 5 11.5 8 2.5;" gsaimM4A1 "avclear; M4A11; M4A12; M4A13; M4A14; M4A15; M4A16; txt GSAIM FOR M4A1 Loaded" // Avadd para ak AK471 "avadd 0 20 10.1 0;" AK472 "avadd 1 25.25 1.5 3;" AK473 "avadd 2 22.5 7.25 4.25;" AK474 "avadd 3 22.5 3 2.25;" AK475 "avadd 4 29 1.5 2.25;" AK476 "avadd 5 14 4 3;" gsaimAK47 "avclear; AK471; AK472; AK473; AK474; AK475; AK476; txt GSAIM FOR AK47 Loaded" // Aim pa la usp USP1 "avadd 0 21 10.1 0;" USP2 "avadd 1 26.5 3 -1;" USP3 "avadd 2 20 7 4;" USP4 "avadd 3 20.25 9.5 -1.5;" USP5 "avadd 4 30.25 3.75 -2;" USP6 "avadd 5 10.75 10.75 0.5;" gsaimUSP "avclear; USP1; USP2; USP3; USP4; USP5; USP6; txt GSAIM FOR USP Loaded" // Aim pa' navy MP51 "avadd 0 21 10.1 0;" MP52 "avadd 1 24 2.25 4.5;" MP53 "avadd 2 20 7.5 5.5;" MP54 "avadd 3 21 7 1.5;" MP55 "avadd 4 29 2.5 3;" MP56 "avadd 5 13.5 7.5 2.5;" gsaimMP5 "avclear; MP51; MP52; MP53; MP54; MP55; MP56; txt GSAIM FOR MP5navy Loaded" // M4a1 colt-a "avadd 0 20.76 6.89 4.02" colt-b "avadd 1 25.7 4.56 4.5" coltsetup "recoil 1.65;txt |[ CoLt ]|" coltvec "avclear;colt-a;colt-b;coltsetup" // Ak ;3 ak47-a "avadd 0 19.9 7.321 3.295" ak47-b "avadd 1 26.54 3.21 4.78" aksetup "recoil 1.85;txt |[ Ak-47 ]|" akvec "avclear;ak47-a;ak47-b;aksetup" // Scout scout-a "avadd 0 22.72 6.542 2.31" scout-b "avadd 1 29.91 4.678 4.46" scoutsetup "recoil 1.75;txt |[ Sc0uT ]|" scoutvec "avclear;scout-a;scout-b;scoutsetup" // Pistola pistol2-a "avadd 0 21.50 7.61 3.916" pistol2-b "avadd 1 26.17 8.143 4.3" pistol2setup "recoil 1.95;txt |[ PiStoL ]|" pistolvec2 "avclear;pistol2-a;pistol2-b;pistol2setup" adsp_debug "0" blink_duration "0" budget_averages_window "0" budget_background_alpha "0" budget_history_numsamplesvisible "0" budget_history_range_ms "5" budget_peaks_window "0" budget_show_averages "0" budget_show_history "0" budget_show_peaks "0" closecaption "0" flex_smooth "0" func_break_max_pieces "0" g_ragdoll_fadespeed "0" g_ragdoll_important_maxcount "0" g_ragdoll_lvfadespeed "0" g_ragdoll_maxcount "0" gl_clear "1" host_thread_mode "2" lod_TransitionDist "0" m_customaccel "0" m_filter "0" mat_aaquality "0" mat_alphacoverage "0" mat_antialias "0" mat_forceaniso "4" mat_autoexposure_max "0" mat_autoexposure_min "0" mat_bloom_scalefactor_scalar "0" mat_bloomscale "0" mat_bufferprimitives "1" mat_bumpmap "0" mat_clipz "1" mat_colorcorrection "1" mat_compressedtextures "1" mat_debug_postprocessing_effects "0" mat_debugdepthmode "0" mat_debugdepthval "128" mat_debugdepthvalmax "256" mat_disable_bloom "1" mat_disable_fancy_blending "1" mat_disable_lightwarp "1" mat_disable_ps_patch "1" mat_envmapsize "0" mat_envmaptgasize "0" mat_fastspecular "1" mat_filterlightmaps "1" mat_forcehardwaresync "0" mat_forcemanagedtextureintohardware "0" mat_framebuffercopyoverlaysize "0" mat_hdr_enabled "0" mat_hdr_level "0" mat_max_worldmesh_vertices "0" mat_maxframelatency "0" mat_monitorgamma "1" mat_monitorgamma_tv_enabled "1" mat_parallaxmap "0" mat_picmip "2" mat_queue_mode "2" mat_reducefillrate "1" mat_shadowstate "0" mat_software_aa_blur_one_pixel_lines "0" mat_software_aa_strength "0" mat_software_aa_strength_vgui "0" mat_software_aa_tap_offset "0" mat_specular "0" mat_trilinear "0" mat_vsync "0" mat_wateroverlaysize "8" mem_min_heapsize "2048" mem_max_heapsize "4096" mp_decals "200" mp_usehwmmodels "-1" mp_usehwmvcds "-1" muzzleflash_light "0" overview_health "1" overview_names "1" overview_preferred_mode "1" overview_tracks "1" prop_active_gib_limit "0" props_break_max_pieces "0" props_break_max_pieces_perframe "0" cl_c4dynamiclight "1" cl_clearhinthistory "1" cl_debugrumble "0" cl_detail_avoid_force "0" cl_detail_avoid_radius "0" cl_detail_avoid_recover_speed "0" cl_detail_max_sway "0" cl_detaildist "0" cl_detailfade "0" cl_drawmonitors "0" cl_ejectbrass "0" cl_forcepreload "1" cl_phys_props_enable "0" cl_phys_props_max "0" cl_playerspraydisable "0" cl_ragdoll_physics_enable "1" cl_rumblescale "0" cl_show_splashes "0" cl_threaded_bone_setup "0" cl_threaded_client_leaf_system "0" cl_timeout "30" cl_wpn_sway_interp "0" r_3dnow "0" r_3dsky "0" r_ambientboost "0" r_ambientfactor "1" r_bloomtintb "0" r_bloomtintexponent "0" r_bloomtintg "0" r_bloomtintr "0" r_cheapwaterend "1" r_cheapwaterstart "1" r_decal_cullsize "9999" r_decals "200" r_dopixelvisibility "0" r_drawbatchdecals "0" r_drawdetailprops "0" r_drawflecks "0" r_drawmodeldecals "0" r_dynamic "0" r_eyegloss "0" r_eyemove "0" r_eyes "0" r_eyeshift_x "0" r_eyeshift_y "0" r_eyeshift_z "0" r_eyesize "0" r_flashlightrendermodels "0" r_flex "0" r_forcewaterleaf "0" r_hunkalloclightmaps "0" r_lightaverage "1" r_lightcache_zbuffercache "0" r_lod "2" r_maxdlights "32" r_maxmodeldecal "0" r_maxnewsamples "0" r_maxsampledist "0" r_minnewsamples "0" r_norefresh "0" r_occlusion "1" r_PhysPropStaticLighting "0" r_propsmaxdist "0" r_queued_decals "0" r_queued_post_processing "1" r_queued_ropes "1" r_renderoverlayfragment "0" r_rootlod "2" r_ropetranslucent "0" r_shadowmaxrendered "9" r_shadowrendertotexture "0" r_shadows "1" r_spray_lifetime "0" r_sse_s "1" r_sse2 "1" r_staticprop_lod "3" r_teeth "0" r_threaded_client_shadow_manager "1" r_threaded_particles "1" r_threaded_renderables "1" r_WaterDrawReflection "0" r_WaterDrawRefraction "0" r_waterforceexpensive "1" r_waterforcereflectentities "0" r_worldlightmin "0.0002" r_worldlights "1" rope_averagelight "0" rope_collide "0" rope_rendersolid "0" rope_shake "0" rope_smooth "0" rope_smooth_enlarge "0" rope_smooth_maxalpha "0" rope_smooth_maxalphawidth "0" rope_smooth_minalpha "0" rope_smooth_minwidth "0" rope_subdiv "0" rope_wind_dist "0.01" showhitlocation "1" sv_forcepreload "1" texture_budget_background_alpha "9999999" texture_budget_panel_height "0" texture_budget_panel_width "0" violence_ablood "1" violence_ablood "1" violence_agibs "1" violence_agibs "1" violence_hblood "1" violence_hblood "1" violence_hgibs "1" violence_hgibs "1" weapon_showproficiency "1" violence_hgibs "3" violence_ablood "3" violence_hblood "3" mat_clipz "1" mat_antialias "0" mat_disable_bloom "1" mat_bumpmap "0" mat_compressedtextures "1" mat_bloomscale "0" mat_fastnobump "1" mat_disable_fancy_blending "1" mat_fastspecular "1" mat_filterlightmaps "1" mat_disable_lightwarp "1" mat_disable_ps_patch "1" mat_monitorgamma "1.6" mat_hdr_enabled "0" mat_specular "0" mat_parallaxmap "0" mat_picmip "2" mat_forceaniso "0" mat_reducefillrate "1" mat_forcehardwaresync "0" mat_forcemanagedtextureintohardware "0" mat_wateroverlaysize "16" mat_vsync "0" mp_decals "0" mat_hdr_level "0" mat_colorcorrection "0" r_decal_cullsize "0" r_eyes "0" r_eyeglintlodpixels "0" r_eyesize "0" r_eyeshift_z "0" r_eyeshift_y "0" r_eyeshift_x "0" r_eyemove "0" r_eyegloss "0" r_teeth "0" r_decals "0" r_drawflecks "0" r_dopixelvisibility "0" r_fastzreject "0" r_renderoverlayfragment "0" r_occlusion "0" r_shadows "1" r_shadowmaxrendered "1" r_shadowrendertotexture "1" r_worldlightmin "0" r_worldlights "2" r_flex "0" r_3dsky "0" r_drawmodeldecals "0" cl_ejectbrass "0" r_maxmodeldecal "0" r_3dsky "0" r_sse "1" r_sse2 "1" props_break_max_pieces "0" weapon_showproficiency "1" rope_averagelight "0" rope_smooth "0" rope_wind_dist "0.01" rope_subdiv "0" rope_smooth_minwidth "0" rope_smooth_minalpha "0" rope_smooth_maxalphawidth "0" rope_smooth_maxalpha "0" rope_shake "0" rope_collide "0" sv_forcepreload "1" lod_Transitiondist "0" rope_smooth_enlarge "0" rope_wind_dist "0.01" rope_averagelight "0" rope_smooth "0" cl_phys_props_max "0" cl_ragdoll_physics_enable "0" cl_ragdoll_collide "0" cl_show_splashes "0" r_cheapwaterend "1" r_cheapwaterstart "1" r_waterforcereflectentities "0" r_waterforceexpensive "0" r_waterdrawreflection "0" r_waterdrawrefraction "0" r_ropetranslucent "0" volume "0.1" sv_voiceenable "0" cl_downloadfilter "nosounds" snd_pitchquality 0 dsp_enhance_stereo 0 dsp_slow_cpu 1 r_rootlod "0" r_lod "2" cl_minmodels "1" cl_min_ct "2" cl_min_t "1" showhitlocation "1" r_drawbatchdecals "0" r_dynamic "0" r_maxdlights "0" r_worldlightmin "0.0002" r_lightaverage "0" props_break_max_pieces "0" props_break_max_pieces_perframe "0" func_break_max_pieces "0" props_break_max_pieces "0" func_break_max_pieces "0" props_break_max_pieces_perframe "0" con_enable "1" weapon_showproficiency "1" jpeg_quality "100" weapon_showproficiency "1" rope_smooth_maxalphawidth "0" rope_smooth_maxalpha "0" rope_smooth_enlarge "0" rope_wind_dist "0.01" rope_subdiv "0" rope_smooth_minwidth "0" rope_smooth_minalpha "0" rope_averagelight "0" rope_smooth "0" rope_shake "0" net_graphpos 275 clear cl_wpn_sway_interp 0 cl_radartype "1" cl_radaralpha "255" cl_autohelp "0" cl_c4progressbar "1" cl_righthand "0" cl_showtextmsg "1" cl_locationalpha "150" cl_autowepswitch "0" cl_c4dynamiclight "0 cl_phys_props_enable "0" cl_phys_props_max "0" muzzleflash_light "0" con_notifytime "8" hud_centerid "1" hud_deathnotice_time "8" hud_drawhistory_time "5" hud_fastswitch "1" hud_showtargetid "1" muzzleflash_light "1" cl_allowupload "0" net_graph "1" net_graphpos "100" fps_max "500" cl_cmdrate "66" cl_interp_ratio "1" cl_interp "0.01" cl_lagcompensation "1" cl_pred_optimize "2" cl_predict "1" cl_predictweapons "1" cl_smooth "0" cl_smoothtime "0.02" cl_updaterate "66" cl_wpn_sway_interp "0" rate "1048576" gl_clear "0" r_drawmodelstatsoverlaymax "1.5" r_drawmodelstatsoverlaymin "0.1" skill "1" con_enable "1" cl_lagcompensation "1" cl_allowdownload "1" cl_drawmonitors "0" cl_forcepreload "1" cl_soundfile "sound/player/jingle.wav" cl_logofile "materials/vgui/logos/Spray_crosshairs.vtf cl_showpluginmessages "1" sv_unlockedchapters "1" violence_agibs "3" violence_hgibs "3" violence_ablood "3" violence_hblood "3" mat_clipz "1" mat_antialias "0" mat_disable_bloom "1" mat_bumpmap "0" mat_compressedtextures "1" mat_bloomscale "0" mat_fastnobump "1" mat_disable_fancy_blending "1" mat_fastspecular "1" mat_filterlightmaps "1" mat_disable_lightwarp "1" mat_disable_ps_patch "1" mat_monitorgamma "1.6" mat_hdr_enabled "0" mat_specular "0" mat_parallaxmap "0" mat_picmip "2" mat_forceaniso "0" mat_reducefillrate "1" mat_forcehardwaresync "0" mat_forcemanagedtextureintohardware "0" mat_wateroverlaysize "16" mat_vsync "0" mp_decals "0" mat_hdr_level "0" mat_colorcorrection "0" r_decal_cullsize "0" r_eyes "0" r_eyeglintlodpixels "0" r_eyesize "0" r_eyeshift_z "0" r_eyeshift_y "0" r_eyeshift_x "0" r_eyemove "0" r_eyegloss "0" r_teeth "0" r_decals "0" r_drawflecks "0" r_dopixelvisibility "0" r_fastzreject "0" r_renderoverlayfragment "0" r_occlusion "0" r_shadows "1" r_shadowmaxrendered "1" r_worldlightmin "0" r_worldlights "2" r_flex "0" r_3dsky "0" r_drawmodeldecals "0" cl_ejectbrass "0" r_maxmodeldecal "0" r_3dsky "0" r_sse "1" r_sse2 "1" props_break_max_pieces "0" weapon_showproficiency "1" rope_averagelight "0" rope_smooth "0" rope_wind_dist "0.01" rope_subdiv "0" rope_smooth_minwidth "0" rope_smooth_minalpha "0" rope_smooth_maxalphawidth "0" rope_smooth_maxalpha "0" rope_shake "0" clear echo RAGE Command Active