ÇÂÓÊÎÂÛÅ ÍÀÑÒÐÎÉÊÈ cl_customsounds "0" cl_soundfile "0" dsp_enhance_stereo "0" dsp_mix_max "0.9" dsp_room "0" dsp_slow_cpu "0" dsp_spatial "40" dsp_speaker "50" dsp_volume "2.0" dsp_water "14" room_type "0" snd_async_fullyasync "0" snd_duckerattacktime "0.5" snd_duckerreleasetime "2.5" snd_duckerthreshold "0.15" snd_ducktovolume "0.55" snd_mixahead "0.1" snd_musicvolume "0" snd_noextraupdate "1" snd_pitchquality "1" snd_profile "0" soundscape_flush "9999" suitvolume "0" voice_enable "1" voice_forcemicrecord "1" voice_modenable "1" voice_scale "0.4" snd_legacy_surround "1" cl_lagcompensation "1" cl_updaterate "101" cl_interpolate "1" cl_cmdrate "101" cl_interp "0.01" cl_smooth "1" cl_smoothtime "0.01" cl_resend "6" net_graph "0" net_graphheight "0" cl_showfps "0" rate "30000" fps_max "1337" cl_pred_optimize "2" net_maxfragments "1280" cl_timeout "30" cl_predictweapons "1" FPS cl_cloud_settings "0" cl_scoreboard_dead_color_red "255" cl_scoreboard_dead_color_green "255" cl_scoreboard_dead_color_blue "255" //Disabling Ropes r_ropetranslucent "0" rope_smooth "0" rope_wind_dist "0" rope_collide "0" rope_subdiv "0" cl_c4dynamiclight 1 mat_queue_mode 2 cl_minmodels "0" cl_min_ct "1" cl_min_t "1" r_decals "100" // r_drawdetailprops "0" // r_drawflecks "0" // r_shadows "1" // r_shadowmaxrendered "32" // r_dynamic "0" // r_3dsky "0" // r_propsmaxdist "0" // r_worldlights "1" // r_renderoverlayfragment "0" // cl_phys_props_max "0" // cl_ragdoll_physics_enable "1" // cl_ragdoll_collide "0" // cl_ragdoll_fade_time "0" // cl_drawmonitors "0" // cl_ejectbrass "0" // cl_forcepreload "1" // cl_show_splashes "0" // r_eyes "0" // r_teeth "0" // gl_clear "0" // mat_clipz "0" // mat_disable_bloom "1" mat_wateroverlaysize "8" props_break_max_pieces "0" r_decal_cullsize 0 mp_decals "100" mat_debug_postprocessing_effects "0" mat_debugdepthmode "0" mat_debugdepthval "128" mat_debugdepthvalmax "256" texture_budget_background_alpha "9999999" texture_budget_panel_height "0" texture_budget_panel_width "0" mat_compressedtextures "1" mat_filterlightmaps "1" mat_forcehardwaresync "0" r_maxdlights "32" cl_detail_avoid_force "0" cl_detail_avoid_radius "0" cl_detail_avoid_recover_speed "0" cl_detail_max_sway "0" r_maxnewsamples "0" r_maxsampledist "0" r_norefresh "0" r_minnewsamples "0" mat_parallaxmap "0" mat_hdr_level "0" budget_peaks_window "0" mat_bloomscale "0" mat_forcemanagedtextureintohardware "0" mat_fastnobump "1" cl_wpn_sway_interp "0" mat_debug_postprocessing_effects "0" mat_debugdepthmode "0" mat_debugdepthval "128" mat_debugdepthvalmax "256" cl_forcepreload "1" cl_drawmonitors "0" gl_clear "1" texture_budget_background_alpha "9999999" texture_budget_panel_height "0" texture_budget_panel_width "0" mat_compressedtextures "1" mat_filterlightmaps "1" mat_forcehardwaresync "0" mat_reducefillrate "0" mat_disable_bloom "1" r_maxdlights "32" mat_wateroverlaysize "8" cl_show_splashes "0" cl_detail_avoid_force "0" cl_detail_avoid_radius "0" cl_detail_avoid_recover_speed "0" cl_detail_max_sway "0" mat_hdr_enabled "0" r_maxnewsamples "0" r_maxsampledist "0" r_norefresh "0" r_minnewsamples "0" mat_parallaxmap "0" mat_hdr_level "0" cL_showfps "1" budget_peaks_window "0" mat_bloomscale "0" mat_forcemanagedtextureintohardware "0" mat_fastnobump "1" cl_wpn_sway_interp "0" budget_show_peaks "0" budget_averages_window "0" budget_background_alpha "0" budget_show_averages "0" mat_antialias "0" mat_forceaniso "1" mat_specular "0" mat_bumpmap "0" mat_bufferprimitives "1" mat_disable_lightwarp "1" budget_show_history "0" mat_framebuffercopyoverlaysize "0" budget_history_range_ms "5" r_forcewaterleaf "0" mat_disable_ps_patch "1" mat_envmapsize "0" mat_envmaptgasize "0" mat_disable_fancy_blending "1" mat_autoexposure_max "0" mat_autoexposure_min "0" budget_history_numsamplesvisible "0" mat_picmip "0" mat_clipz "1" r_phong "0" lod_TransitionDist "0" mat_vsync "0" r_shadows "1" r_eyes "0" r_eyeglintlodpixels "0" r_eyesize "0" r_eyeshift_z "0" r_shadowrendertotexture "1" flex_smooth "0" r_lod_noupdate "1" r_flex "0" r_eyeshift_y "0" mat_shadowstate "0" r_eyeshift_x "0" r_eyemove "0" r_eyegloss "0" r_teeth "0" r_worldlightmin "0.0002" r_waterforcereflectentities "0" r_worldlights "1" r_PhysPropStaticLighting "0" r_cheapwaterend "1" r_cheapwaterstart "1" r_updaterefracttexture "0" r_WaterDrawReflection "0" r_WaterDrawRefraction "0" r_drawflecks "0" r_dopixelvisibility "0" r_renderoverlayfragment "0" r_occlusion "0" r_shadowmaxrendered "32" r_rootlod "0" r_lod "2" r_drawbatchdecals "0" cl_rumblescale "0" net_showevents "0" r_spray_lifetime "1" showhitlocation "1" r_ambientboost "0" r_ambientfactor "1" r_waterforceexpensive "1" r_ropetranslucent "0" r_dynamic "0" r_lightaverage "1" g_ragdoll_fadespeed "0" g_ragdoll_lvfadespeed "0" lod_enable "1" dsp_water "14" blink_duration "0" // These cvars boost your fps dramaticly r_3dsky "0" r_sse "1" r_sse2 "1" r_mmx "1" props_break_max_pieces "0" weapon_showproficiency "1" mat_queue_mode "2" cl_threaded_bone_setup "0" cl_interp_threadmodeticks "0" cl_threaded_client_leaf_system "0" r_threaded_client_shadow_manager "0" r_threaded_particles "1" cl_interp_threadmodeticks "1" r_threaded_renderables "0" host_thread_mode "1" r_queued_decals "0" r_queued_post_processing "0" mem_max_heapsize "2048" mem_min_heapsize "64" rope_smooth_maxalphawidth "0" rope_smooth_maxalpha "0" rope_smooth_enlarge "0" rope_wind_dist "0.01" rope_subdiv "0" rope_smooth_minwidth "0" rope_smooth_minalpha "0" rope_averagelight "0" rope_smooth "0" rope_shake "0" rope_collide "0" cl_ragdoll_physics_enable "1" cl_ragdoll_collide "0" cl_phys_props_max "50" r_maxmodeldecal "0" r_drawmodeldecals "0" violence_ablood "1" violence_agibs "1" violence_hblood "1" violence_hgibs "1" cl_disablefreezecam "1" cl_disablehtmlmotd "1" cl_show_achievement_popups "0" cl_cloud_settings "0" host_thread_mode "1"